Who did you use for Summer of Pain Week 2?

24

Comments

  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★
    edited June 2021

    Mauled said:

    I used AA. Took me ~110 hits with no suicides, 6*R3 at sig120.

    With 3 neuro he turns off the debuff reflection and emp modification so it’s just trying to bait the sp1 while he has at least 3 neuro on him.

    Crossbones might be a good option then with his Full AAR and No Crits...
    Same with Guardian, No Crits, Great Block Proficiency, and High Energy Resist.
    Ooo Max Sig Guardian gets Perfect Parries, so if you're on top of your Parry Game you can take No Damage. Then even if you use a Dex once or twice the Energy Resist reduces the Shock Damage to only about 90 Damage a Tick, as well of course No Crits so he can't Regen.
    Just did a Sloppy First Fight test and got 18% off in not even a minute...
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,179 ★★★★★
    Used torch the first time and sunspot right after.

    Overall much easier than week 1
  • Hera1d_of_Ga1actusHera1d_of_Ga1actus Member Posts: 2,439 ★★★★★
    R4 Unawakened Sunspot
  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★

    Mauled said:

    I used AA. Took me ~110 hits with no suicides, 6*R3 at sig120.

    With 3 neuro he turns off the debuff reflection and emp modification so it’s just trying to bait the sp1 while he has at least 3 neuro on him.

    Crossbones might be a good option then with his Full AAR and No Crits...
    Same with Guardian, No Crits, Great Block Proficiency, and High Energy Resist.
    Ooo Max Sig Guardian gets Perfect Parries, so if you're on top of your Parry Game you can take No Damage. Then even if you use a Dex once or twice the Energy Resist reduces the Shock Damage to only about 90 Damage a Tick, as well of course No Crits so he can't Regen.
    Just did a Sloppy First Fight test and got 18% off in not even a minute...

    Max Sig Guardian For The Win, only 2 Revives!
    Perfect Parries on Basic And Special Attacks, as well gaining Power anytime you Parry a Special Attack, made this actually Really Fun!
  • HoitadoHoitado Member Posts: 3,707 ★★★★★
    Sunspot made it light work
  • AleorAleor Member Posts: 3,098 ★★★★★
    Torch, parry his sp1 and it's fine. I accidentally dexed once, those 2 shocks killed me when he was at 5%, so I decided to use a revive, as I don't have a better counter and the fight is not enjoyable imo. Was smth like 100 hits, I guess
  • PolygonPolygon Member Posts: 4,509 ★★★★★
    Aleor said:

    Torch, parry his sp1 and it's fine. I accidentally dexed once, those 2 shocks killed me when he was at 5%, so I decided to use a revive, as I don't have a better counter and the fight is not enjoyable imo. Was smth like 100 hits, I guess

    Just turn dex off
  • UvoginUvogin Member Posts: 345 ★★★



    Crossbones might be a good option then with his Full AAR and No Crits...

    X bones only has defensive AAR, so EMP mod will still be a problem.
  • DeaconDeacon Member Posts: 4,251 ★★★★★
    They call me Angel. Archangel.
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  • Austin555555Austin555555 Member Posts: 3,048 ★★★★★

  • BlackTuranBlackTuran Member Posts: 1,008 ★★★★

    Got the solo!
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    Doom, had a few tries, quickest was 336 hits and just over 7 minutes
  • Kill_GreyKill_Grey Member Posts: 8,666 ★★★★★
    edited June 2021


    I tried my havok, but I wasn't quite getting into the rhythm of the fight for a solo.
  • Wicket329Wicket329 Member Posts: 3,364 ★★★★★


    My Mr. Sinister lost his sp1 button for a while there.

    Took a few runs with AA without any luck because he was profoundly uncooperative. Swapped over to Sunspot and after a few tries got the one-shot.
  • Cranky_TrumpCranky_Trump Member Posts: 263
    r3 sunspot. not bad at all
  • DarkGuardianDarkGuardian Member Posts: 197 ★★


    May i ask, did you use any boosts/slash revives?
  • GildenlowGildenlow Member Posts: 691 ★★★
    Soloed with warlock r3
  • Grootman1294Grootman1294 Member Posts: 899 ★★★★
    Soloed twice with doom and Sig 200 guardian. Long but manageable
  • AleorAleor Member Posts: 3,098 ★★★★★
    GagoH said:

    Aleor said:

    Torch, parry his sp1 and it's fine. I accidentally dexed once, those 2 shocks killed me when he was at 5%, so I decided to use a revive, as I don't have a better counter and the fight is not enjoyable imo. Was smth like 100 hits, I guess

    Just turn dex off
    It would cost units, one 20% revive did not
  • TrashyPandaTrashyPanda Member Posts: 1,574 ★★★★★
    Aside from the 'turn-off-dex mod' node, this week is honestly pretty fun. Love it when you have lots of options instead of 'just use Counterman'.

    Wish they would've just made a node that disabled dex instead though, so I wouldn't have to mess with masteries.
  • AleorAleor Member Posts: 3,098 ★★★★★


    May i ask, did you use any boosts/slash revives?
    Based on his pi I'd guess no boosts
    Havok has high energy resistance, so should be as good as guardian, for damage spam sp3
  • IOSJasoNIOSJasoN Member Posts: 649 ★★★

    Went in blind to check out the champ and nodes came out with the solo and numb hands lol
  • JumpthesharkJumptheshark Member Posts: 242 ★★
    edited June 2021
    Did a sunspot solo and it was easy and very fast. It’s easy to maintain 5 prowess. 91 hits is a lot better than 500-600 with Doom.
  • TrashyPandaTrashyPanda Member Posts: 1,574 ★★★★★
    Anybody go with Ibom?
  • SidDDragonSidDDragon Member Posts: 1,183 ★★★
    edited June 2021


    Thing worked for me…pretty darn long fight though
    I have suicides so sunspot and torch werent the best options for me for the one shot…tried with omega and havoc but wasnt feeling it with them so i switched to thing and although it was a long fight,it wasnt too bad
  • TerraTerra Member Posts: 8,427 ★★★★★
    Used my 6* r2 Havok. 3 revives spent due to non cooperative AI. Was fun.
  • TerraTerra Member Posts: 8,427 ★★★★★

    Used AA r5, about 130 hits. No suicides. Bit sketchy at times because i was relying on one neuro to shut off the debuff transfer since I can't evade the sp2 but it worked, miraculously. Wasn't expecting AA to be viable for any SoP fights so I'm happy.

    You need to time your dashback as soon as he thrusts his hands forward for the beam.
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