**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I do believe that some energy refills should be put in.. since this issue made a lot of players trying harder content restart a quest, or just let them rot in overflow and then expire
Educate yourself.
FIX IT.
WHEN WILL THIS BE ADDRESSED???????????
There has been NOTHING but silence from you. The game is absolutely horrendous for 15 (FIFTEEN!!!!!) weeks now. The most recent update has made it even more miserable trying to play your game.
Again: WHEN WILL THIS BE ADDRESSED???????
It’s getting old. The standard AQ and AW “compensation” isn’t enough anymore. FIX IT!
It appears to affect Android devices more often than the Apple ones.
Have u find what causes those problems?
I’d say aside from drastically changing the way the hit box timing and AI gameplay for every champ I think this is it.
Friday, 8/30/21 - We got our "large" solo compensation package. That included 15 level 1 revives, a 6* nexus (thronebreaker), you know the rest.
Thursday, 9/30/21 - We got our second solo compensation package. That included 5 level 2 revives, 10 level 4 health potions, and 5 energy refills.
Sounds like "occasionally" might be monthly, in which case we should probably expect another "single player content resources" package by 10/28 or 10/29, or end of this week. In terms of what to expect, I'm guessing they'll just give us another 5 level 2 revives, 10 level 4 health potions, and 5 energy refills.
Personally, I feel like 5 level 2 revives isn't really cutting it for a month's worth of gameplay issues. I still face parry/dex issues the same as I did 3 months ago. I think if the last solo compensation package was doubled, it would be reasonable and appreciated. Thoughts?
Also only thronebreakers got the 6* nexus
I wouldn't say the compensation they previously provided is useless, but definitely does not scratch the surface of actual impacts.
Even if all is not fully fixed, why not implement the first results of this robot ? at least we would have less parry issues