So what you're saying is, people didn't get what they wanted, and the buff sucks? Sounds like an expectation to me. Since you can't apply her to the content you're personally applying her to, then the buff is a bust. You do realize there are other people at other areas in the game using her. Right? Don't know how many times I can say it. These changes aren't just about making them the best option for the hardest content.
No, and colour me surprised you’re missing the point again.
Why add a miss counter if it doesn’t work? Why add an evade counter if it doesn’t work?
Sure, use a champion wherever. Make a champion buff work wherever? But make it make damn sense. This was a pointless update.
And come on man, I mean how many times do I have to say it before it gets through to you. It’s not about god tier for me. I have a Psylocke rank 3 6*, you think I care about god tier champs? I care about fun champs. And gamoras buff has done nothing to make her fun, it’s made a stressful, useless miss/evade counter
Do you believe me yet that I don’t care if a champ is god tier or not? Make them fun! You’re constantly, and fantastically missing the point. It’s almost admirable.
How does it not work? Just because your playstyle isn't to use an L3, does that make it work any less when you use it? People can't see past their own nose and make generalizations for the functionality of the entire game, as if their own use of the game applies to everyone else.
It’s not a playstyle lol. No miss counter in the game needs 60-80 hits to activate. That makes it the worst miss counter in the game IMO.
No other evade counter needs sp3 to get to, IMO that makes it one of the worst in the game. This is not good design, and pretending it is either shows you’re a contrarian, or you don’t know enough about it if you’re going to tell me that a 60-80 hit miss counter is good. Go and play a darkhawk fight and push him to sp2, or a tunnel vision fight, or a falter node and try and get to 10 buffs. That’ll show you how pointless a mechanic it is. And if you’re telling me that I’m looking at end game content too much, then why add the miss counter if it wasn’t meant to counter miss?
Feel free to keep pretending a gamora buff like this has any good impact on the game, I’m not going to reply to you any longer on this topic, you’ve shown me you don’t really have much to add, other than disagreement without backing up.
So what you're saying is, people didn't get what they wanted, and the buff sucks? Sounds like an expectation to me. Since you can't apply her to the content you're personally applying her to, then the buff is a bust. You do realize there are other people at other areas in the game using her. Right? Don't know how many times I can say it. These changes aren't just about making them the best option for the hardest content.
No, and colour me surprised you’re missing the point again.
Why add a miss counter if it doesn’t work? Why add an evade counter if it doesn’t work?
Sure, use a champion wherever. Make a champion buff work wherever? But make it make damn sense. This was a pointless update.
And come on man, I mean how many times do I have to say it before it gets through to you. It’s not about god tier for me. I have a Psylocke rank 3 6*, you think I care about god tier champs? I care about fun champs. And gamoras buff has done nothing to make her fun, it’s made a stressful, useless miss/evade counter
Do you believe me yet that I don’t care if a champ is god tier or not? Make them fun! You’re constantly, and fantastically missing the point. It’s almost admirable.
How does it not work? Just because your playstyle isn't to use an L3, does that make it work any less when you use it? People can't see past their own nose and make generalizations for the functionality of the entire game, as if their own use of the game applies to everyone else.
Didn't think your takes could get worse yet you suprise me. The problem with true strike locked behind L3 isn't "playstyle" its how inaccessible it is in matchups where you'd actually want to counter evade/auto-block.
To even build to L3 in evade/auto block match ups you'd need to have parry-MLM as an option and if you can parry MLM there's literally no need for true strike in the first place. Evade counter on special 3 is functionally useless, we've seen it time and time again. Stark spidey who's an amazing champ has an evade counter on sp3 and it's almost never talked about when he's brought up because it's rarely used.
I didnt expect much from the buff, only that it'd make her more usable and alleviate the problems her kit had but it failed to do both in my eyes. Carry on trying to justify this flawed kit though.
No other evade counter needs sp3 to get to, IMO that makes it one of the worst in the game.
We've also got starky, but I can't really fault you for missing it. I can count the amount of people I've spoken to that remember he has ensnare on one hand.
Edit: There's cable too lol. A champ I and many others have as a r3 6* but is completely ignored when countering evade gets brought up
To be totally honest, I'm getting tired of the subject myself. Who's comparing? Who says it has to be the best "Miss counter"? It's Gamora, who also has some extra use now. It's ridiculous that people go into these buffs with that whole comparison, like they're intended to encourage people with stacked Rosters to dust them off the shelf. It's to make them more useful than they were, within reason, so people who end up pulling them instead of better options can get more use out of them. The game doesn't revolve around the people who are on top. There's a whole game outside of that. Bottom line is, people are rarely satisfied. They're using better counters and complaining someone might have a new counter instead of a Gamora and none at all. It's really discouraging to see. The buffs they were doing were not enough. Then the 3 a month were not enough. Then the 2 a month are not enough. Jesus Murphy.
My main problem with this buff is that it doesn’t do anything to fix the problems that Gamora already had. While yes, she will not get her bonus buff duration 20 seconds faster than before allowing her to ramp that aspect up quicker, the max duration hasn’t been changed. This means that the problem of keeping her buffs active still remains.
Another problem that I don’t believe was addressed properly was her lack of utility. While she did gain a passive miss counter, it requires at least 10 buffs, which can take a while to build to and maintain. Ultimately, I wouldn’t really call this a practical miss counter considering the ramp up required to achieve it.
The same goes for her evade counter. While she can now refresh it via her heavy, there are two main problems present. One is that her true sight is locked behind her sp3, so she’s going to be without that utility until she builds to 3 bars of power. In matchups with lots of evades, you’re going to need to have easy access to the utility to counter it, which unfortunately she does not. The other problem is that in order to keep up her true strike, she’ll need to use heavy attacks to refresh the buff. In any matchup where the opponent is stun immune, or can purify or reduce the duration of the stun, keeping up any of her buffs is going to be a major pain.
Her reliability on her heavy can also be seen as a negative as well. In order for her to build up her buffs she required frequent use of her heavy attack. Unfortunately, her block proficiency is just under 60%, meaning she isn’t really well equipped for a parry/heavy type of playstyle. And as earlier mentioned, this playstyle is disrupted when fighting opponents that have any sort of effect on your parry stuns.
While we shouldn’t pass any final judgment on this buff until we see it live and can test it ourselves, it is safe to assume based on how Gamora’s kit currently works that the changes made to her won’t be enough to really improve her. The only way I see her being used more is in early game content where you don’t really need to counter anything and can just breeze through most content now.
No other evade counter needs sp3 to get to, IMO that makes it one of the worst in the game.
We've also got starky, but I can't really fault you for missing it. I can count the amount of people I've spoken to that remember he has ensnare on one hand.
Just remembered cable too. Funny how forgettable they are. I’m all for not every buff making them the best at X, Y and Z ability. But making them one of the worst? Damn
Comments
No other evade counter needs sp3 to get to, IMO that makes it one of the worst in the game. This is not good design, and pretending it is either shows you’re a contrarian, or you don’t know enough about it if you’re going to tell me that a 60-80 hit miss counter is good. Go and play a darkhawk fight and push him to sp2, or a tunnel vision fight, or a falter node and try and get to 10 buffs. That’ll show you how pointless a mechanic it is. And if you’re telling me that I’m looking at end game content too much, then why add the miss counter if it wasn’t meant to counter miss?
Feel free to keep pretending a gamora buff like this has any good impact on the game, I’m not going to reply to you any longer on this topic, you’ve shown me you don’t really have much to add, other than disagreement without backing up.
The problem with true strike locked behind L3 isn't "playstyle" its how inaccessible it is in matchups where you'd actually want to counter evade/auto-block.
To even build to L3 in evade/auto block match ups you'd need to have parry-MLM as an option and if you can parry MLM there's literally no need for true strike in the first place. Evade counter on special 3 is functionally useless, we've seen it time and time again.
Stark spidey who's an amazing champ has an evade counter on sp3 and it's almost never talked about when he's brought up because it's rarely used.
I didnt expect much from the buff, only that it'd make her more usable and alleviate the problems her kit had but it failed to do both in my eyes. Carry on trying to justify this flawed kit though.
I can count the amount of people I've spoken to that remember he has ensnare on one hand.
Edit: There's cable too lol. A champ I and many others have as a r3 6* but is completely ignored when countering evade gets brought up
Bottom line is, people are rarely satisfied. They're using better counters and complaining someone might have a new counter instead of a Gamora and none at all. It's really discouraging to see. The buffs they were doing were not enough. Then the 3 a month were not enough. Then the 2 a month are not enough. Jesus Murphy.
Another problem that I don’t believe was addressed properly was her lack of utility. While she did gain a passive miss counter, it requires at least 10 buffs, which can take a while to build to and maintain. Ultimately, I wouldn’t really call this a practical miss counter considering the ramp up required to achieve it.
The same goes for her evade counter. While she can now refresh it via her heavy, there are two main problems present. One is that her true sight is locked behind her sp3, so she’s going to be without that utility until she builds to 3 bars of power. In matchups with lots of evades, you’re going to need to have easy access to the utility to counter it, which unfortunately she does not. The other problem is that in order to keep up her true strike, she’ll need to use heavy attacks to refresh the buff. In any matchup where the opponent is stun immune, or can purify or reduce the duration of the stun, keeping up any of her buffs is going to be a major pain.
Her reliability on her heavy can also be seen as a negative as well. In order for her to build up her buffs she required frequent use of her heavy attack. Unfortunately, her block proficiency is just under 60%, meaning she isn’t really well equipped for a parry/heavy type of playstyle. And as earlier mentioned, this playstyle is disrupted when fighting opponents that have any sort of effect on your parry stuns.
While we shouldn’t pass any final judgment on this buff until we see it live and can test it ourselves, it is safe to assume based on how Gamora’s kit currently works that the changes made to her won’t be enough to really improve her. The only way I see her being used more is in early game content where you don’t really need to counter anything and can just breeze through most content now.