**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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While this buff does add things like a miss counter, the ability to refresh her true strike, and a slight increase to her chance to proc buffs, it ultimately doesn’t make any changes to her current playstyle and rotation. She already has a stressful playstyle due to relying on her heavy in order to keep her buffs up. Since her buff duration has not been increased, this means the stressful playstyle remains. Other than a slight bump in cruelty potency, her damage output is unchanged.
So seeing as how she still has a stressful playstyle, with pieces of utility that we’ve already established are unpractical, I feel it’s safe to assume that this buff won’t really do much to improve Gamora’s status in-game. Even though I’ll wait until next week to make any final judgements, this is one buff I have no problem judging beforehand based on how the champ already works.
I tried her in Cav EQ, and after 70 hits the fight was over and I was still on 9 buffs. Not to mention, the only way she could deal with the falter from miss was due to the vigilance buff that she gets as a cosmic champ from the node. Without that, she would have been screwed.
I tried her evade counter, first time I tried, her heavy lasted longer than the stun from my parry and I got combo’d and KO. Next time, the opponent evaded 7 times before my sp3.
So are you recommending I wait until her buff gets here, so I can do the same things I’ve already done, and conclude the same thing I’ve already concluded? I’ve already tried to get to ten buffs for miss counter, and sp3 for evade counter. Neither are practical, I don’t need the buff to show me that.
Tell me, if a champion was buffed, and had an ability that triggered if you took 1000 hits in a fight, would you say wait and see for the buff?
Here, I'll narrow down some of your options so it's easier for you.
Mesmerise: You'd likely be KO'd before you can counter it because her heavy right now is longer than a parry stun iirc. Plus its too much RNG so you might as well just give up on it.
Mix-Master: Anyone can do Mix-Master, she can too but with all the other evade counters in the game who reach their ability to counter it far quicker than her, is it really worth it?
Spry: Same reasons as Mesmerise.
You're also looking at it from the point of view that she should do it better than others. That's not the point. The point is to give her more than she had before.
Is she top of the pile? No. Is she niche? Perhaps, yes. Whoever pulls her and doesn't have other options will still get more use from her.
For the record, I haven't said my opinion on it either way. I haven't said it was enough or not. I have to see her first. What I'm talking about is this whole expectation that these adjustments are supposed to make them comparably better. They're not really, not specifically. It's not about making them more preferable than others. It's about sprucing them up compared to how they currently perform.
Why exactly do you need to see her first? You can go and test all her abilities right now. The fact you keep ignoring this point and just harping on with your own shows that you know it’s valid, and you have no response to it.
You can already get to an sp3 can you not?
What about that isn’t in the game today?
Gamora has had the True Strike buff for ages now as well as the stressful buff control mechanic. No one looked to Gamora as an evade counter for the past year or two as far as I know. I seriously doubt that she would be looked to as an Evade or Auto-Block counter now.
If you want comments on her miss countering, check what @BitterSteel has been posting.
Point is, we know how she's going to turn out for the most part as we know what her "new" mechanics would look like ingame.
perhaps we should reserve judgement on Gamoras specific buff until it goes live, however despite that i think it is beneficial for folks to discuss how realistic it is to place such a valuable piece of utility behind parameters that are not easily achievable in game at the moment.
ultimately that is what this thread is discussing or bringing attention to, letting Kabam know that while yes they are adding utility to Gamora, it isnt feasible to use in game.
can we agree that voicing concern to Kabam is valid?
if so, you've already voiced your concern with other forum users that they should wait to judge on this specific buff.
we can now continue discussing the why we dont agree with this type of buff.
granted it may or may not changing absolutely anything, but at the very least we will have offered Kabam our perspective as players of the game and that is the most we can do.