I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG.
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it.
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it. It's not in permanent content because no new permanent content has been released since it dropped. It's been in every piece of temporary content since its been introduced. I would like to know if I should steer clear of all the miss/ evade champs because kabam is going to slap this node in every piece of content moving forward.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too.
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it. It's not in permanent content because no new permanent content has been released since it dropped. It's been in every piece of temporary content since its been introduced. I would like to know if I should steer clear of all the miss/ evade champs because kabam is going to slap this node in every piece of content moving forward. I know, still people say "It is in all difficult content. It isn't. It is in temporary stuff. I doubt majority of those who complain have Breaker of Thrones and Abyss exploration. And I dislike the node as much as you do. I don't have Ghost and refuse to play Quake, but I love my Prof X, Stryfe, Spider-ham and Ebony Maw. These are heavily affected by this node too and their use is much restricted. I am all in for a change of the node. I just think the hystery around this node is an exaggeration. These champs can still be used in vast majority of both permanent and temporary content. No permanent content has been released yet since the introduction of true focus. We will have to wait and see for act 7.3 whether it’s there, but honestly I don’t think that counts tbh. Act 7 isn’t the direction Kabam want to go with hard content as they’ve said. The real test is temporary hard content, when permanent hard content is released, and what happens with hard content like AW. So far, 2/3 have had true focus, and the last one hasn’t been released. It’s not looking good.
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it. It's not in permanent content because no new permanent content has been released since it dropped. It's been in every piece of temporary content since its been introduced. I would like to know if I should steer clear of all the miss/ evade champs because kabam is going to slap this node in every piece of content moving forward. I know, still people say "It is in all difficult content. It isn't. It is in temporary stuff. I doubt majority of those who complain have Breaker of Thrones and Abyss exploration. And I dislike the node as much as you do. I don't have Ghost and refuse to play Quake, but I love my Prof X, Stryfe, Spider-ham and Ebony Maw. These are heavily affected by this node too and their use is much restricted. I am all in for a change of the node. I just think the hystery around this node is an exaggeration. These champs can still be used in vast majority of both permanent and temporary content.
I don't understand why everyone is up in arms about nodes like this. People love to complain that "challenging content isn't challenging if you can just quake it", but then when challenging content uses true focus to counter quake/ghost, people complain that they can't use quake/ghost.I get that it's frustrating that true focus counters all miss/evade champs, but there are plenty of characters that don't rely on those mechanics. No one complains that mystic ward prevents you from using all your nullify champs. How is hitting into the block 159467 times for 30 fights in a row "challenging"? That's a "masochist dream".
I don't understand why everyone is up in arms about nodes like this. People love to complain that "challenging content isn't challenging if you can just quake it", but then when challenging content uses true focus to counter quake/ghost, people complain that they can't use quake/ghost.I get that it's frustrating that true focus counters all miss/evade champs, but there are plenty of characters that don't rely on those mechanics. No one complains that mystic ward prevents you from using all your nullify champs.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well.
If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design.
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it. It's not in permanent content because no new permanent content has been released since it dropped. It's been in every piece of temporary content since its been introduced. I would like to know if I should steer clear of all the miss/ evade champs because kabam is going to slap this node in every piece of content moving forward. I know, still people say "It is in all difficult content. It isn't. It is in temporary stuff. I doubt majority of those who complain have Breaker of Thrones and Abyss exploration. And I dislike the node as much as you do. I don't have Ghost and refuse to play Quake, but I love my Prof X, Stryfe, Spider-ham and Ebony Maw. These are heavily affected by this node too and their use is much restricted. I am all in for a change of the node. I just think the hystery around this node is an exaggeration. These champs can still be used in vast majority of both permanent and temporary content. No permanent content has been released yet since the introduction of true focus. We will have to wait and see for act 7.3 whether it’s there, but honestly I don’t think that covers it easier I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. Wait that's actually such a good idea. I'd be all down for both G&Q to receive that treatment. Provided they give ghost a very valuable Sig level so as not to screw over those who have dumped Sig stones into her. But yeah, absolutely fantastic idea @BitterSteel 👏 Thank you! I think it’s probably the lesser of the evils if they absolutely needed a nerf. May as well take advantage of the Buff Program Kabam have created!Plus, I’d finally get to use Quake’s SP3 occasionally. Seriously, has anyone ever actually seen it?
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. Wait that's actually such a good idea. I'd be all down for both G&Q to receive that treatment. Provided they give ghost a very valuable Sig level so as not to screw over those who have dumped Sig stones into her. But yeah, absolutely fantastic idea @BitterSteel 👏
It is stupid that this node affects so many champs, who even aren't so OP (such as Prof X, Stryfe or Ebony Maw) like Ghost and Quake.I like a solutions someone proposed: give Quake&Ghost a unique #op tag and restrict True Focus only to holders of this tag.Also I feel like True Focus is a being bit overreacted to. Where has it been so far? SoP, Shang-Chi challenge, top tier AW. Yet there are people who go around saying "True focus now everywhere". Yet there's still Act 6, AoL, Act 7 and Variants without it. It is in TEMPORARY content only. All permanent stuff is free of this node. It is unpleasant but not as everpresent as some people put it. It's not in permanent content because no new permanent content has been released since it dropped. It's been in every piece of temporary content since its been introduced. I would like to know if I should steer clear of all the miss/ evade champs because kabam is going to slap this node in every piece of content moving forward. I know, still people say "It is in all difficult content. It isn't. It is in temporary stuff. I doubt majority of those who complain have Breaker of Thrones and Abyss exploration. And I dislike the node as much as you do. I don't have Ghost and refuse to play Quake, but I love my Prof X, Stryfe, Spider-ham and Ebony Maw. These are heavily affected by this node too and their use is much restricted. I am all in for a change of the node. I just think the hystery around this node is an exaggeration. These champs can still be used in vast majority of both permanent and temporary content. No permanent content has been released yet since the introduction of true focus. We will have to wait and see for act 7.3 whether it’s there, but honestly I don’t think that covers it easier I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. Wait that's actually such a good idea. I'd be all down for both G&Q to receive that treatment. Provided they give ghost a very valuable Sig level so as not to screw over those who have dumped Sig stones into her. But yeah, absolutely fantastic idea @BitterSteel 👏 Thank you! I think it’s probably the lesser of the evils if they absolutely needed a nerf. May as well take advantage of the Buff Program Kabam have created!Plus, I’d finally get to use Quake’s SP3 occasionally. Seriously, has anyone ever actually seen it? I can't think of what it looks like lol. This is actually something that always surprises me. I wonder how many SP3s I've never seen.
At this point I fully support nerfing the hell out of Ghost and Quake I hate that I partially agree with you, but true focus is that bad for the game. My order of preference if Kabam are that desperate to keep a leash on ghost and quake:1. True focus gone, have a ghost specific and quake specific node 2. Nerf ghost and quake 3. Keep true focus When True Focus first came out, I suggested to Kabam on the thread that they just give Ghost and Quake a special tag and then have a node that gives champs with those tags -100% ability accuracy. They didn’t listen obviously. True Focus pisses me off because it neuters so many other champs that I like to play that aren’t anywhere near as powerful as Ghost and Quake (ie Miles, Tigra). Also, I have a 6r3 Ghost that I awakened with the class gem from abyss and pumped in 120+ sig stones into her. At this point, I’d be more than happy if they nerf Ghost and give me my resources back like how they did with Namor. As for Quake, I hate Quake and literally couldn’t care less about what happens with her.
At this point I fully support nerfing the hell out of Ghost and Quake I hate that I partially agree with you, but true focus is that bad for the game. My order of preference if Kabam are that desperate to keep a leash on ghost and quake:1. True focus gone, have a ghost specific and quake specific node 2. Nerf ghost and quake 3. Keep true focus
At this point I fully support nerfing the hell out of Ghost and Quake
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design. Overpowered means making other champs literally unplayable, No it doesn’t my guyThe guy who knows the power of quake enough to bring a 4* into gauntlet is saying she’s balanced lol
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design. Overpowered means making other champs literally unplayable,