**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
If you mean regardless of grindy objectives meaning the same dull, boring thing over and over? Then yes, people will complain. Again, can you really blame someone for not liking having to do the equivalent of a homework booklet in MCOC? People play this game to relax.
I agree, there's not much Kabam can do now that the remaining weeks will likely also be the same, grindy formula they seem to be sticking to. They can't change the objectives themselves into something more fun, but they can immensely reduce the number and time spent.
If it were me, I'd change the objectives to something each player can do in 10 minutes a week if they're all going to be this repetitive and dull. And after this event, I'd ensure no other objective events ended up as grindy as this.
You were complaining about boring fights being worse than these types of objective last week. Well this is the type of fight you hate. Because even your solution is to just do the same fight 50 times.
edit: which I'll admit is a waste of energy but I didn't really enjoy act 6 before or after nerf. Objectives should be fun.
It's too bad that I made a few runs in the last day to use up expiring energy refills before I knew about these objectives.
This may not be a terrible format to you, but to the majority of players (not just here, but in a variety of chats), this is just more mindless, uncreative grindy stuff. You are perhaps the only person I’ve seen defend it.
You’ve made your point, and it’s not unreasonable. I will probably do the fights to get the objective as well.
But it’s time to let it go. Don’t be everyone’s punching bag.
The cumulative frustration over the past couple of months needs a firebreak, and this isn’t it.
Dr. Zola
Also, the rewards are not that spicy to completely worth our time.
2 energy refils and a few small ones and it's done on the icarus path in 6.2 - fights over before you can blink with r4 killmonger. First fight is 3 energy away so if you just restart after that thats 23 fights per refil if you wanted.
But if you gonna do it , I recommend do it in 6.2.3 icarus
Just use ghost or anyone who can shrugg of debunks
Fights go really fast but energy cost still sucks
It's like 150 energy for all of Objectives
In terms of creativity, what is the reasonable expectation? The game itself involves some sort of repetition in one form or another. So what is it that people have in mind? I'm all for keeping things creative and encouraging using decision-making skills, but it seems to me that the largest issue is the Objectives in general. The first week was simple, perhaps too simple. Grab a Storm or Bishop, and do it on Auto.
I thought the first two weeks were grindy but doable... albeit the first week was certainly harder for people with unlucky RNG for those specific champs. I do light to moderate Arena play, so between arena, catalyst refills in the Dailies, and some exploration in Shang-Chi CQC, I was fine for Week 1 and on part 5 of the Week 2 difficulties within 48 hours. This Week... I'm not sure what Kabam was thinking.
The one bit of credit I will give them is that this takes me out of my comfort zone; I'm a Baby Thronebreaker who never explored Chapter 6, and has been focusing on exploring Variants first before starting Book 2 or Act 6 exploration. This gives me some incentive to switch my current plan, even if the objective rewards are not outstanding. But the harder objectives of this week are still pretty costly on Energy if you are not just doing the "do 1 fight and restart".
There’s frustration with the objectives and there’s concern over the health of the game. Those things aren’t unrelated.
But I’m just trying to spare you some grief and suggest there are better uses of time—feel free to disregard and defend, engage, whatever.
Dr. Zola
Why not split it up? So that even if you're grinding these objectives out, atleast you're getting some rewards now? Instead of waiting till next .onth to get something useful.