Never mind the fact that redoing old content is not fun. How about the fact that the game had been broken for months and Kabams answer is (carefully pick and choose what content to do during this time). Yet they give us this junk in what is one of the hardest parts of the game and if I don't do it I lose out on 2 months of stuff.
Yeah that awesome Kabam, way to listen and care about your playerbase.
Anyone finding this side event fun is definitely in the .00001% of the community, because I can even find anything fun or even useful about this. And tying the next month into this makes it even worse since all the rewards are there only.
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
@Kabam Miike>This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
I just donno how much kabam needs to learn when the game is broken for 3 straight months now and now u guys asking to do 50 fights in act 6.2 and beyond for some stupid rewards which we finished like a year ago! Why kabam had to be so much dumb with their planning and don’t they know those objectives will outrage every single player? Answer me one question- I highly doubt u guys did act 6 100% yet but if u do so then how many times u want to go back and do the fights one more time???? Lol
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
This makes it even worse. Locking a good month behind a TERRIBLE month is AWFUL.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
You mean for like the rewards for next month? I mean those we know
Orrrr are we talking about the reveal of a new champion??
New events? besides that part 2 side quest
Idk i haven’t even finished last weeks objectives yet, so idek if I’ll be able to finish these….too much really
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
Exactly, I built a lot of different teams and used it to practice tigra spacing. This is just dull. I get Kabam is trying something new, but did they have to try it new on a 2 month event? We're a quarter of the way through and it feels like August was a year ago.
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
Weren’t you advocating spacing out the monthly event quest all throughout when the last weeks objectives came out? And now the caveat..dude! Make up your mind please.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
This is also my question. If I decide to phone it in and just do whatever the easiest difficulty is this month (which I hate to do), will I still have access to the highest difficulty next month when something that is hopefully better than this comes around?
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
Exactly, I built a lot of different teams and used it to practice tigra spacing. This is just dull. I get Kabam is trying something new, but did they have to try it new on a 2 month event? We're a quarter of the way through and it feels like August was a year ago.
And to think that before the feedback we gave last week, it was going to be 100 fights instead of 50. Whoever made this side quest for sure doesn't ay the game or enjoy the concept of a fun event.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So we can't just ignore this ___________ of a side quest or we'll be blocked from the next one?
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
This is also my question. If I decide to phone it in and just do whatever the easiest difficulty is this month (which I hate to do), will I still have access to the highest difficulty next month when something that is hopefully better than this comes around?
As far as I know, you should. Since the original post says at any level.
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
Exactly, I built a lot of different teams and used it to practice tigra spacing. This is just dull. I get Kabam is trying something new, but did they have to try it new on a 2 month event? We're a quarter of the way through and it feels like August was a year ago.
And to think that before the feedback we gave last week, it was going to be 100 fights instead of 50. Whoever made this side quest for sure doesn't ay the game or enjoy the concept of a fun event.
Actually there were two arguments. The first was that there were too many Fights. The second was that they had to finish with a Special against a 6*. Several suggestions were made for *using* a 6*. Both were addressed. You finish a Fight period, and it's 50, not 100.
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
Exactly, I built a lot of different teams and used it to practice tigra spacing. This is just dull. I get Kabam is trying something new, but did they have to try it new on a 2 month event? We're a quarter of the way through and it feels like August was a year ago.
And to think that before the feedback we gave last week, it was going to be 100 fights instead of 50. Whoever made this side quest for sure doesn't ay the game or enjoy the concept of a fun event.
Actually there were two arguments. The first was that there were too many Fights. The second was that they had to finish with a Special against a 6*. Several suggestions were made for *using* a 6*. Both were addressed. You finish a Fight period, and it's 50, not 100.
Wow. You're really grasping at straws here to make this sound like a fun event.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
Yes! If you complete even the Heroic difficulty this month, you'll have access to them all next month.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
This is also my question. If I decide to phone it in and just do whatever the easiest difficulty is this month (which I hate to do), will I still have access to the highest difficulty next month when something that is hopefully better than this comes around?
As far as I know, you should. Since the original post says at any level.
Very good question and i would love to hear confirmation from the Mods about this. There needs to be a follow up discussing what Miike said.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
You won't be spoiling anything if people don't want to do the objectives.
Saying "this is our first double month side quest" is no excuse either. You guys have made objectives before, do you really think that because it's a 2 month event in which the second month will still have it's own quest is a reasonable answer to putting in extremely grindy objectives just to get access to the "better" second month? Not to mention that this weeks objective is already a NERFED version of what it was supposed to be after the complaints. I shudder to think what the original milestones were for this week.
If this were made by a new games dev who is creating their first game, I could excuse being overzealous with the objectives but for a team that has been working on this game for 7 years and had objectives for a couple of years now, it is completely inexcusable to pull the "it's our first time be gentle" card.
This is our first month doing this Double Month side quest thing, and we're still learning. I definitely see why this is frustrating though, and even though we tried to lighten the burden by reducing the number of fights from the last week, it might not have been enough.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
So are you saying that if we complete the easiest level we'll gain access to the best rewards? So we can do Proven objectives and get access to the t5c selector and other stuff, or are the rewards unlocked locked behind the difficulty level you complete this month
Yes! If you complete even the Heroic difficulty this month, you'll have access to them all next month.
This week is just crazy. Last 2 were defendable, this week is not. I haven’t personally, but for people That have explored it all especially. Forcing them to waste energy to advance to other weeks. 150 at minimum
Your forgetting the energy requirements to get this knocked out. It's alot fyi.
Meh. I have EQ done, and Energy Refills. Not a lot for me.
Any path in 6.2 and beyond generally uses a full energy bar. One path is anywhere from 7 to 10 fights. That's a massive amount of energy refills.
2 Paths a day, using Help. Done in 4. You can do it without using Refills. I realize that's with the caveat that you're done EQ, but it's not massive. It was more work for the last one.
You just don’t get it do ya, nobody wants to be forced to redo old content. It’s not a “wow this is super hard” it’s not a “this is too much work”. People don’t want to be forced to do 2 paths a day of content they have already cleared. People want to have fun.
Oh for God sakes. Forced to redo content....for cumulative Rewards. Not for nothing. 6.2.3, 3 Energy per Fight. Restart. 150 Energy. Done.
Yes. People don’t *want* to do that. This is not fun.
Your argument for a quest not being too bad is repeating one fight over and over 50 times. Can you honestly say that’s fun?
Then people don't *want* the Rewards. 50 Fights is less monotonous than 7-10 for 30 days.
50 of the same 1 fight in 1 week is of course more monotonous than 7-10 different (sometimes random) for 30 days. Yes, that is very clear.
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
6.2.3, left Path. Use Doom on CMM. 6 seconds, maybe 10 at most? If doing that 50 times is too much, then I don't know what else to say. They're not going to come from doing nothing.
Again, the fight time is not the issue. It’s boring. I would rather spend 10 mins a day doing something more interesting than do the same thing 50 times, or 100 times over
Consider the Hercules side quest. 10 fights, all fairly straightforward, immediate chunk of rewards after completion. I had a lot of fun with it despite it being repetitive because I used it as a place to test out various champions. That’s the quest that taught me how much I loved the Bishop buff.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
Exactly, I built a lot of different teams and used it to practice tigra spacing. This is just dull. I get Kabam is trying something new, but did they have to try it new on a 2 month event? We're a quarter of the way through and it feels like August was a year ago.
And to think that before the feedback we gave last week, it was going to be 100 fights instead of 50. Whoever made this side quest for sure doesn't ay the game or enjoy the concept of a fun event.
Actually there were two arguments. The first was that there were too many Fights. The second was that they had to finish with a Special against a 6*. Several suggestions were made for *using* a 6*. Both were addressed. You finish a Fight period, and it's 50, not 100.
Wow. You're really grasping at straws here to make this sound like a fun event.
Did I say anything about fun? I was being accurate in terms of the arguments and what came about. Some people aren't going to have fun either way because they don't like Objecitves. Either way, this is the Event for the next month and a half, so personally I'm looking to move forward with as much ease as possible. Which is why I gave the suggestion on 6.2.3, 3 Energy to the first Fight. Rinse, repeat. Easy peasy.
Whatever. Their silence speaks volumes about their commitment to the community lately. Its becoming sickening this month.
Besides the parry bug communication - the rest of this year they are been atrocious at explaining events, listening to the community and responding back.
I love this game. Really wish i felt loved back sometimes.
Comments
Yeah that awesome Kabam, way to listen and care about your playerbase.
And tying the next month into this makes it even worse since all the rewards are there only.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
I just donno how much kabam needs to learn when the game is broken for 3 straight months now and now u guys asking to do 50 fights in act 6.2 and beyond for some stupid rewards which we finished like a year ago! Why kabam had to be so much dumb with their planning and don’t they know those objectives will outrage every single player? Answer me one question- I highly doubt u guys did act 6 100% yet but if u do so then how many times u want to go back and do the fights one more time???? Lol
Orrrr are we talking about the reveal of a new champion??
New events? besides that part 2 side quest
Idk i haven’t even finished last weeks objectives yet, so idek if I’ll be able to finish these….too much really
& Force them to take off the restrictions on next month's event.
Whoever made this side quest for sure doesn't ay the game or enjoy the concept of a fun event.
Both were addressed. You finish a Fight period, and it's 50, not 100.
Just...why?
Week 4 Objectives
Cav: Defeat 6.1.6 Sentinel 50x
UC: Defeat 5.2.6 The Collector 50x
Conqueror: Defeat 4.4.6 Maestro 50x
Proven: Defeat 3.4.6 Thanos 50x
Saying "this is our first double month side quest" is no excuse either. You guys have made objectives before, do you really think that because it's a 2 month event in which the second month will still have it's own quest is a reasonable answer to putting in extremely grindy objectives just to get access to the "better" second month? Not to mention that this weeks objective is already a NERFED version of what it was supposed to be after the complaints. I shudder to think what the original milestones were for this week.
If this were made by a new games dev who is creating their first game, I could excuse being overzealous with the objectives but for a team that has been working on this game for 7 years and had objectives for a couple of years now, it is completely inexcusable to pull the "it's our first time be gentle" card.
Some people aren't going to have fun either way because they don't like Objecitves. Either way, this is the Event for the next month and a half, so personally I'm looking to move forward with as much ease as possible. Which is why I gave the suggestion on 6.2.3, 3 Energy to the first Fight. Rinse, repeat. Easy peasy.
Besides the parry bug communication - the rest of this year they are been atrocious at explaining events, listening to the community and responding back.
I love this game. Really wish i felt loved back sometimes.