is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same. So correct me if I’m reading it wrong, but you guys believe that the parry issues caused by the engine update are IOS specific, but the update to the lagging and stuttering in 32.3 and 33.0 *should* fix most issues for android players? I think they mean for everyone both Android and IOS.
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same. So correct me if I’m reading it wrong, but you guys believe that the parry issues caused by the engine update are IOS specific, but the update to the lagging and stuttering in 32.3 and 33.0 *should* fix most issues for android players?
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same.
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw)
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same. So correct me if I’m reading it wrong, but you guys believe that the parry issues caused by the engine update are IOS specific, but the update to the lagging and stuttering in 32.3 and 33.0 *should* fix most issues for android players? I think they mean for everyone both Android and IOS. Sure, but I’m talking specifically for parry and dex. From the way it’s written, it seems to be implying that any parry or dex issue an android player experienced will be from the stuttering and lagging that is going to be fixed, ergo, after 32.3 and 33.0 android players won’t experience the parry or dex bug but Apple players will until it’s fixed in early 2022.
Hey Summoners,It’s been a little while since we’ve communicated on the ongoing Control issues, and today we wanted to give you all a different kind of post, where we’ll explore the cause of the issue, what it entails, and the progress we’ve made on our journey so far in addressing the inconsistencies and changes in control timing.We also want to take a moment to better outline what the issue actually is, as we know there’s some confusion surrounding the exact symptoms of this issue. We’ve seen players reporting issues such as framerate drops or lag that are not related to this issue, and are being addressed separately with some fixes coming your way soon.We also want to give you more insight into why this process is taking some time to address, why it’s difficult to address issues based on “feel”, and introduce you to a new member of our team!You can read the post here, and then come back to this thread to discuss!
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same. So correct me if I’m reading it wrong, but you guys believe that the parry issues caused by the engine update are IOS specific, but the update to the lagging and stuttering in 32.3 and 33.0 *should* fix most issues for android players? I think they mean for everyone both Android and IOS. Sure, but I’m talking specifically for parry and dex. From the way it’s written, it seems to be implying that any parry or dex issue an android player experienced will be from the stuttering and lagging that is going to be fixed, ergo, after 32.3 and 33.0 android players won’t experience the parry or dex bug but Apple players will until it’s fixed in early 2022. I read it as based on their beta test, Android wasn't having the issues. Again, I could be misreading it. There very well could be people having it but might not have been in the beta.
Thanks for the candor and free sharing of real information. Good progress there, indeed.So we all agree the game was broken overnight and months later basic inputs like striking, dexing, and blocking still don’t work (“feel”) like they did for the last 5 years prior. In a game where content is tuned so high (SOP, Act 7, High Tier War, AQ, etc) that milliseconds matter, parry or die, we players cannot possibly control or account for this!
is it safe to say android players have been a fake alarm till now and theyre not getting any more compensations? (im on android too btw) I wouldn't say that. One of the reasons we wanted to make this post is so that we can draw a line on what is and isn't this particular issue because some Players were confusing other issues (like lag and stuttering) for it as well, and we want to make sure we can address that stuff separately and ensure people continue to report other issues without thinking they're one in the same. So correct me if I’m reading it wrong, but you guys believe that the parry issues caused by the engine update are IOS specific, but the update to the lagging and stuttering in 32.3 and 33.0 *should* fix most issues for android players? I think they mean for everyone both Android and IOS. Sure, but I’m talking specifically for parry and dex. From the way it’s written, it seems to be implying that any parry or dex issue an android player experienced will be from the stuttering and lagging that is going to be fixed, ergo, after 32.3 and 33.0 android players won’t experience the parry or dex bug but Apple players will until it’s fixed in early 2022. I read it as based on their beta test, Android wasn't having the issues. Again, I could be misreading it. There very well could be people having it but might not have been in the beta. That's not exactly what they were saying. What they were saying was that they had identified a potential issue (the Unity input system change) on iOS, and decided to test what the impact of that change was. But what they discovered was that in blinded testing with a control build of the game, players were just as likely to say the beta build improved matters whether they actually got the updated build or not. This told them that the perception of the problem was so subtle it was strongly susceptible to placebo effects. Just telling players the game got better convinced many that the game got better. The placebo effect was the dominant effect, not build changes.If this can happen in iOS, the reverse can also be happening on Android. Just telling people there's a problem, or them hearing about a problem, can induce many players to start experiencing problems. So there's no way to know what the precise problem is or how many players it affects just from anecdotes. I'm sure most of the players experiencing issues on both iOS and Android sincerely perceive issues, but their testing suggests that a statistically significant number of those people are not being affected by a technical issue: they are being affected by psychological influences.That doesn't prove there is no problem on Android. What it means is the situation is sufficiently obscured by this kind of situation that the best that Kabam can do is attack the problems they can identify first, and see how the situation changes, and if problems persist, attack them separately without the other problems clouding the picture.
1 thing I didn't like is how the original post intended that the issue is IOS specific only. This is wrong. I am facing the same issue on my android phone and nothing is mentioned in the OG post about android.