My mind is blowing away with all those stuff I’m Actually starting to think to make a return to the game after a long drag months and Kabam zero one question can we getting removed that golden quset for non sigil it clutters the screen also will like if we could manage or owed layout where’s the quset ect is and switch op arena mabye to the first it wil nice and faster to grind if that’s was something
All of this stuff is great! Looking forward to seeing it in game. However, it would be nice to finally see mastery presets 😁 Any idea when these are coming?
This is amazing, great work! Been waiting literally years for some of these I can't believe they're coming all at once! The boost menu rework and skipping SP3's especially are gonna be huge improvements.
still waiting for arena improvements! would like a different method to faster the fight up. maybe erase the the streak formula and add an ''continue with next champion'' button and ''leave'' button. so first you do an Filter, start the 3vs3 match, win it or lose it, get asked 'continue with enxt champion'' button or ''leave'' button. Pressing the continue with next champion means the system will automatically pick the next highest PI 3x champion and proceed to the next fight automatically. this would potentially saves more times while streak formula erased and forgotten. Maybe make it so the system can pick the 3 highest Pi champion for each different class to gain class advantage bonus as often as possible? either way looking forward for more QoL improvements!
Any chance we can remove the auto player select and leave it on the last champ selected or not selected at all, if no auto select that could also possibly fix the connection loss champ health issue.
Question on the skip SP3 option. You said it will be disabled in timed fights which I initially assumed meant AQ/AW due to the time limit on the fights but upon further thinking I would like clarification on another aspect.
When you release new content (monthly EQ and I think Story) you do the timed runs for completing it. Does this mean we actually won't get to use skip SP3 in the monthly EQ as well?
It's just for fights when there is an actual timer in the fight. IE aq and AW and I think incursions would also fall into this category.
Would you take a look in Arena team selection screen and let player to customise their grinding team for efficient selection?
e.g. let player fix the grouping of grinding team from entire roster; allow player to locate all 5* synergy partner even 6* version is available (currently highest version is set as default in synergy screen)
My mind is blowing away with all those stuff I’m Actually starting to think to make a return to the game after a long drag months and Kabam zero one question can we getting removed that golden quset for non sigil it clutters the screen also will like if we could manage or owed layout where’s the quset ect is and switch op arena mabye to the first it wil nice and faster to grind if that’s was something
If I’m not mistaken, he already clarified that it should have been gone forever but made a stubborn comeback for every other week this month. I think he said in the bugs section that it should be gone for good in the next update.
Awesome QoL stuff all around! I'm particularly interested to see the kill screen, if I understood it correctly, we can also see what dmg type killed us when we lose, isn't it?
Awesome QoL stuff all around! I'm particularly interested to see the kill screen, if I understood it correctly, we can also see what dmg type killed us when we lose, isn't it?
I think it would be nice for us to have a character test option. Meaning even if 3 characters you wanna use are in a quest that you could still put 5 into the character selction. Just to test out synergies and what not
Replay button for quests that are 100% done instead of the "Upgrade Champion" button please?
@Kabam Zero not to be entitled or pushy but would this feature be possible or completely not on the list? Cause this would help immensely while farming revives and potions.
Also Upgrade Champions is not something anyone is doing often if even at all immediately after exploring a quest. Even on the rare occasion it happens two extra clicks aren't a problem
Replay button for quests that are 100% done instead of the "Upgrade Champion" button please?
@Kabam Zero not to be entitled or pushy but would this feature be possible or completely not on the list? Cause this would help immensely while farming revives and potions.
Also Upgrade Champions is not something anyone is doing often if even at all immediately after exploring a quest. Even on the rare occasion it happens two extra clicks aren't a problem
Replay button for quests that are 100% done instead of the "Upgrade Champion" button please?
@Kabam Zero not to be entitled or pushy but would this feature be possible or completely not on the list? Cause this would help immensely while farming revives and potions.
Also Upgrade Champions is not something anyone is doing often if even at all immediately after exploring a quest. Even on the rare occasion it happens two extra clicks aren't a problem
About the portrait in front of the node : You have chosen the easiest and safest way to avoid bug. But the node is still partially hidden. There are other options : 1. Put the stars and the life bar at the vertical (and keep the IP and the class on the portrait). This is obvious because the nodes are not as close horizontally than vertically. 2. Remove the small arrow under the panel with the IP, the class and the life bar.
Otherwise, thanks for the improvements :-)
And the players still have ideas to improve the QoL ;-) One of them: the practice on characters is good, but the constraint to have the character in that rarity should be removed.
Id like to see in arena a filter for champion ranks. No one likes scrolling to lower rank champs
Just generally adding "rank" as a filter to the Champion screen anywhere in the game would be great. Since 2 new characters are introduced every month, just filtering by 4* or 5* can still leave you a lot to scroll through.
This would also be useful when you have a rank-up gem to spend. Much easier if you can filter down to rank so you only see the champs it's applicable for.
And while we are on the subject of filters, one for the items screen would be very welcome. I'd love to see an option where you could filter to see only AGs and stones by class and by rarity.
Those suggestions aside, I'm loving all the QoL improvements we are getting each month. If it weren't for these, I'd feel a lot more depressed and disengaged from the persistent bugs. Please keep the QoL updates coming!!
Continuing with one of our goals of improving players’ knowledge and comprehension of the core fight spine of the game we took aim at the Fight Summary screen. Currently, when you lose a fight it looks like this.
This doesn’t tell summoners what killed them or guide them in any way on how to improve. To fix this we set out to completely redesign the screen into something more like this.
Does this mean the Win screen would be the same? I would love to see the stats and additional info for a win screen as well
Comments
still waiting for arena improvements! would like a different method to faster the fight up. maybe erase the the streak formula and add an ''continue with next champion'' button and ''leave'' button. so first you do an Filter, start the 3vs3 match, win it or lose it, get asked 'continue with enxt champion'' button or ''leave'' button. Pressing the continue with next champion means the system will automatically pick the next highest PI 3x champion and proceed to the next fight automatically. this would potentially saves more times while streak formula erased and forgotten. Maybe make it so the system can pick the 3 highest Pi champion for each different class to gain class advantage bonus as often as possible? either way looking forward for more QoL improvements!
Will hitting the "Skip" button during the S3 skip immediately, or have some sort of delay?
Also, like others have mentioned, please put Replay button instead of Upgrade Champions.
e.g. let player fix the grouping of grinding team from entire roster; allow player to locate all 5* synergy partner even 6* version is available (currently highest version is set as default in synergy screen)
I most excited about
Also Upgrade Champions is not something anyone is doing often if even at all immediately after exploring a quest. Even on the rare occasion it happens two extra clicks aren't a problem
https://forums.playcontestofchampions.com/en/discussion/116760/end-of-quest-prompt#latest
I suggested this back in Jan 2019
Should have both Play next and Reply buttons .. let us choose .. and stop trying to guess for us .
You have chosen the easiest and safest way to avoid bug. But the node is still partially hidden.
There are other options :
1. Put the stars and the life bar at the vertical (and keep the IP and the class on the portrait). This is obvious because the nodes are not as close horizontally than vertically.
2. Remove the small arrow under the panel with the IP, the class and the life bar.
Otherwise, thanks for the improvements :-)
And the players still have ideas to improve the QoL ;-)
One of them: the practice on characters is good, but the constraint to have the character in that rarity should be removed.
That said, I’m going to really miss watching Deadpool chatting on the phone… said absolutely nobody
This would also be useful when you have a rank-up gem to spend. Much easier if you can filter down to rank so you only see the champs it's applicable for.
And while we are on the subject of filters, one for the items screen would be very welcome. I'd love to see an option where you could filter to see only AGs and stones by class and by rarity.
Those suggestions aside, I'm loving all the QoL improvements we are getting each month. If it weren't for these, I'd feel a lot more depressed and disengaged from the persistent bugs. Please keep the QoL updates coming!!