**Known AQ Bug**
We are aware that some alliances encountered a bug during this last AQ that would not allow them to start maps on certain days. We know this has impacted your rewards.
We have been looking into the cause of the problem and once we have resolved it we will explore how to make things right for the impacted alliances. We will provide any additional communication in

this thread.

Summoners! The Tiered Unit Offers available during the Summoner Celebration sale are only available until July 4th at 10 AM PT, unlike the Unit Store offers, which are available until July 5th at 10 AM PT. We apologize for any inconvenience or confusion this may cause.

AI Tweaks and the Effectiveness of Taunt

DrZolaDrZola Posts: 6,336 ★★★★★
edited November 2021 in Bugs and Known Issues
This is, of course, purely anecdotal, but I’m finding the passive AI resistant to taunt debuffs as well. A recent case in point would be the current SQ, where Guardian’s taunt seems to me to be ineffective more times than not at getting the AI to drop its specials. She-Hulk taunt has similarly been less successful for me.

There’s ample complaining about the passive AI—but I’m concerned that the taunt debuff interaction also seems to be less effective under the current AI.

Anyone else finding this? Is there any way we could get an official comment on what some of us see in the most current AI behavior? Have there been intentional changes, or is this unintended?

Dr. Zola
Post edited by Kabam Zibiit on


  • RiptideRiptide Posts: 2,695 ★★★★★
    I’ve noticed this too. I was playing around with spam in act 7. The ai there should be fairly aggressive, but they wouldn’t throw their specials even while taunted.
  • DawsManDawsMan Posts: 2,046 ★★★★★
    I haven't been playing much but I've noticed this as well. If I go for a light intercept and it doesnt connect most times I have time to either dash back or block, but the AI punishes very quickly. Also easy to get intercepted during a medium intercept attempt. I've quit out of Cav eq a couple times just because of champs not throwing their specials.
  • BitterSteelBitterSteel Posts: 7,973 ★★★★★
    Any word on whether this is being looked into? The AI is behaving so weirdly at the moment
  • MagrailothosMagrailothos Posts: 3,999 ★★★★★

    The timing of Green Goblin's SP2 is even worse, because you need to predict when he's going to throw it. You can only dodge his Sp2 if you dash back, and then he throws his special which you will dex. But since baiting is so much harder, and the AI throws specials at very irregular places, he will very often just throw it towards the end of your dex, catching you completely out - no chance to dex again since your first dex animation isn't over.

    I agree, the 'feel' is AI is more passive; even using She-hulk with 2-3 Furies.

    My main take-home from this thread, though, is a feeling of relief that other people are finding GG's SP2 as difficult to Dex as I do...
  • MSRDLDMSRDLD Posts: 910 ★★★
    I feel like sometimes you get an all or nothing AI from the get go and there’s nothing you can do about it except die.
Sign In or Register to comment.