The Act 6 Sinister boss was ridiculously annoying soon after he came out. I had gone through other quests pretty cheaply, but I just did not have a counter as a 5/6* champ (the annoying part was that several synergies could have made other champs viable, but the synergy champs were 4*) so I went in with I think a R3 OG Hulk and anded up using probably 30 revives (mostly in inventory). Wasn't proud of it, but it wasn't really my fault.
6.3.1 Do You Bleed Medusa was annoying because I didn't think I had a counter for a long time, but then after waiting around for a good pull, I found out that Aegon can bypass the node by hitting into block. Wasn't even hard after that, but I still think that work around of the node is really stupid.
Then clearly both versions of the Collector are ridiculous. Unavoidable degen (for almost every champ), random unstoppables that can appear mid-combo, ridiculously difficult SPs to dex that also cause massive block damage, etc...
There was an aspect of war rhino in act 6 somewhere that I despised.
Abyss Luke Cage Abyss Collector Acid Wash Mysterio Variant 8 Venompool before they nerfed him That Hulkbuster in Variant 3 2* chapter Lifecycle in general, but that Sassy in Guantley sucks Magik in Variant 1 chapter 1 Debuff immune Spidey OG in Act 5
The OG Unblockable Guillotine. I think she was in the second ever UC EQ, but I've tried to erase that entire month from my memory since then so who knows. No fight has ever driven me more crazy since. Not Ice Phoenix, not Lagacy's Symbiote Supreme, not Grandmaster Sassy, not EoP Blade. Unblockable Guillotine with her fifty meter long sword back when Parrying was still considered a high skill accomplishment.
The fights I think actually annoyed me the most were: ROL wolverine when I couldn't get Guilly to work, eventually beat him with a 3* Star Lord and a 1511 hit combo, Act 4 Maestro with arc overload when I didn't have a champ that could overcome it, and slashed tires Juggs. ROL Maestro was annoying before I got his SP1 timing and he kept proccing regen. At the same time, these were some of the most satisfying fights to overcome.
Iso fantastic Gwenmaster. I spent 2700 units on that single fight because I couldn't do the objectives and intercepts only as she becomes unblockable after 15 hits.
Iso fantastic Gwenmaster. I spent 2700 units on that single fight because I couldn't do the objectives and intercepts only as she becomes unblockable after 15 hits.
😬 Seems pride becomes before fall. 2.7k units, yeez
Iso fantastic Gwenmaster. I spent 2700 units on that single fight because I couldn't do the objectives and intercepts only as she becomes unblockable after 15 hits.
😬 Seems pride becomes before fall. 2.7k units, yeez
I had tried it five times before with no luck, and since it was all that was left for 100% Act 7, I was fine with it.
Forever ago in an EQ. Mister Fantastic had a bunch of nodes including limber. The AI was anti-intercept and I quickly lost parry stun ability. Mr F was just moving back and forth across the screen insanely fast and looked like a Space Invader.
Luckily, I was using Blade. The parry stun wasn't working, but the parry bleed was!! It was the slowest kill I have every done. Thank goodness for Deep Wounds.
Was it Ice Phoenix back in the day? I was still new and my roster wasn't advanced enough to handle her in the EQ that I think she was in.
It wasn’t even that you didn’t have an advanced roster. Back then, there was I think one champ in the game that was coldsnap immune, Mephisto. If you didn’t have him, you had to use Rogue and do the fight from like 10% health or use a skill champ with a shrugging mechanic like Agent Venom and just pray you shrugged off the coldsnap. Otherwise she just ripped through your health without ever touching you.
Was it Ice Phoenix back in the day? I was still new and my roster wasn't advanced enough to handle her in the EQ that I think she was in.
It wasn’t even that you didn’t have an advanced roster. Back then, there was I think one champ in the game that was coldsnap immune, Mephisto. If you didn’t have him, you had to use Rogue and do the fight from like 10% health or use a skill champ with a shrugging mechanic like Agent Venom and just pray you shrugged off the coldsnap. Otherwise she just ripped through your health without ever touching you.
I remember using my r4 or r3 4* agent venom to do that fight. Losing 10k health from the coldsnap was absurd when. You only had r4 4*s.
Comments
Best fight till date yet most difficult and annoying
6.3.1 Do You Bleed Medusa was annoying because I didn't think I had a counter for a long time, but then after waiting around for a good pull, I found out that Aegon can bypass the node by hitting into block. Wasn't even hard after that, but I still think that work around of the node is really stupid.
Then clearly both versions of the Collector are ridiculous. Unavoidable degen (for almost every champ), random unstoppables that can appear mid-combo, ridiculously difficult SPs to dex that also cause massive block damage, etc...
Abyss Luke Cage
Abyss Collector
Acid Wash Mysterio
Variant 8 Venompool before they nerfed him
That Hulkbuster in Variant 3 2* chapter
Lifecycle in general, but that Sassy in Guantley sucks
Magik in Variant 1 chapter 1
Debuff immune Spidey OG in Act 5
Also, there was a debuff immune Rhino with safeguard in RttL Chapter 4 when I was still new to the game that made me throw my phone across the room.
Mister Fantastic had a bunch of nodes including limber.
The AI was anti-intercept and I quickly lost parry stun ability.
Mr F was just moving back and forth across the screen insanely fast and looked like a Space Invader.
Luckily, I was using Blade.
The parry stun wasn't working, but the parry bleed was!!
It was the slowest kill I have every done.
Thank goodness for Deep Wounds.
Or mysterio on the last path of the spiderham boss rush,
Both brought me close to tears!
Hundreds of units spent on revives and couldnt do it!
Haha
Took so many tries and eventually I just had to unit man through.