Gladiator Circuit Should Matcmake according To Prestige or Total Hero Rating

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  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
  • PikokPikok Member Posts: 156 ★★
    edited February 2023

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    As long as they adjust the rewards so you aren't getting the same or better rewards than players stronger than you while not having to face them. Would you want lower rewards or you think you should just get better rewards than players stronger than you that you won't ever have to face?
    Rewards adjustment is not a solution. I dont care what rewards others are getting.
    It is all about knowledge. You know you are better than UC or TB players which are already in GC, but you have to prove it in a hard way. It is just unfair. They dont have to play good players with best decks through all VT. They have privilage you dont. You are punished for being good in game.
  • Midknight007Midknight007 Member Posts: 770 ★★★
    Pikok said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    As long as they adjust the rewards so you aren't getting the same or better rewards than players stronger than you while not having to face them. Would you want lower rewards or you think you should just get better rewards than players stronger than you that you won't ever have to face?
    Rewards adjustment is not a solution. I dont care what rewards others are getting.
    It is all about knowledge. You know you are better than UC or TB players which are already in GC, but you have to prove it in a hard way. It is just unfair. They dont have to play good players with best decks through all VT. They have privilage you dont. You are punished for being good in game.
    An award adjustment would only be warranted with a bracket/division type BG were Paragon fight Paragon, Cavalier/TB fight each other, and Uncollected and below fight in a third. The awards can also be adjusted as to not overwhelm a smaller account with more Trophy Tokens as to really catapult them into the next tier without beating content and playing other aspects of the game. Not saying they don’t reserve rewards, but they are limited on what they can buy in the BG Store based on title, so they should fight based on title accordingly.

    Let’s face it… if it is title based currently or prestige based, they will find themselves soon outmatched should they go past a certain PI, Prestige or Title. They will have a limited roster and fought other players with the same only to find they are facing an entirely different problem.

    Listen, there are other games out there that run on this same premise and people with try an stick to a lower tier to have easy wins by not ranking up and trying to control where they place…

    That is not a good solution for the game either as the players should be inspired to rank up and become better. I suffer like many others here in moving up in VC because skills sets at Paragon are very equal… A win and a lose comes down to 1 opps or playing absolutely perfect. Heck, I have had matches that I won when we both times out with 100% health, I have lost too.

    The issue I have is the cost of Elder Marks and Shields are not worth the effort, period. Would I like a match system that allows me to face off against easier opponents? Hell, yeah… but it isn’t in the true spirit of the game, but neither is giving away rewards on lower accounts, while accounts that are huge beating themselves up. These larger accounts would spend if the cost was equal or greater to the return…. The issue is the cost of elder marks and shields are way to high as to leave a bad taste in the mouth of most players caught in this grind.

    The solution to the loss issue is the shields, but at 90 units each or the 1,140 Trophy Tokens is outrageous. It does not equal to the rewards in any way for ANYONE in any level of prestige or title. You have to advance a level to buy just one, and it is around $3.33 worth of units… for what, relics? And let’s look at the price of the relic crystals. At the current rate it is better to buy those with the current BG, but those are still overpriced for what they do (heck Wolverine is completely busted as a relic and misses the first attack).
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    edited February 2023
    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Graves_3 said:

    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
    If you go back and read carefully, the person I responded to wanted a title based GC and title based leaderboard placement. So there would be a UC/cav/TB/paragon version of celestial, arcane, mysterium so on and so forth. If that’s the case why should the rewards be the same for all titles? Or do you think that’s fair/appropriate/harmless to their level of progression?
    That wouldn't work. I was one of the people that suggested that originally, along with a number of other suggestions. DNA pretty much summed it up. You keep a skilled Cav Player for example, from progressing past their allotment.
    In my opinion, that would also be a logistic nightmare for payouts.
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Coppin said:

    Graves_3 said:

    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
    If you go back and read carefully, the person I responded to wanted a title based GC and title based leaderboard placement. So there would be a UC/cav/TB/paragon version of celestial, arcane, mysterium so on and so forth. If that’s the case why should the rewards be the same for all titles? Or do you think that’s fair/appropriate/harmless to their level of progression?
    That wouldn't work. I was one of the people that suggested that originally, along with a number of other suggestions. DNA pretty much summed it up. You keep a skilled Cav Player for example, from progressing past their allotment.
    In my opinion, that would also be a logistic nightmare for payouts.
    That would be a progression gate, and it wouldnt be the first time using one..
    Same argument was used for EoP, skilled Cavs should have been able to participate; but Kabam decided to gate it...
    BGs should be gated as well.. it doesn't make sense to have UC and end game Paragon argueing over rewards...
    Why should it be gated? What problems will that lead to?
  • Midknight007Midknight007 Member Posts: 770 ★★★

    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
    That is too simplified look at the opposing viewpoint. It actually isn’t needed either, as it dismisses their opinion. While you are correct that rewards are mentioned, what you are not seeing (or acknowledging) is the frustration these players are feeling.

    They have put time and effort into this game… some several years just like you. While they are blaming the lower tier players, it is because AW had the same type issue, if you remember. It is an old wound several players saw coming. I saw it coming with BG’s. This is history repeating it self all over. Smaller alliance didn’t want to face bigger alliances in lower ranks, alliances would hop to a lower alliance to have easier fights (like sandbagging in a way) to have more wins then fight it out in the master.

    What is different is that we are all starting in the lower brackets… you don’t have points multiplier helping you keep afloat or in a certain tier. Everyone starts from scratch. Some of the Master alliances have as skilled players in Platinum 4. And you have some really good and above average players that can do most of the content. It is just frustrating for them to lose and see others that are lower move past them. To them it is an easier fight (if they had the same rosters they have as a Paragon).

    I personally had to stop caring about losing. I don’t spend too much time or effort on BG as it isn’t worth it or the stress. I look to objectives. I am not the greatest player by any means, but I am decent. I am just frustrated at lists of other things like glitches, bugs and input drops that make it even more frustrating when I lose due to a problem with the game. I can handle losing because I was out played and the match was close. I wish they hand better emotes in BG to say “Good Job”.

    What I don’t like is how much pressure this is putting on the player base in general. It is to the point people like me (and I spend a lot on the game) don’t want to spend. That is close to people getting frustrated and stop playing… and if that happens, the game will become MROC. Relics were already divisive issue (like gear), but they don’t do too much other than an interrupt. They aren’t game breaking. They add to prestige, but the pricing of them are outrageous and people do not feel the rewards for the level of effort.

    That means that, while the content is liked in general, it is poorly being executed and causing more harm than good for the players in general. People have a right to be upset… and some have misplaced feelings or blame the wrong thing. It still doesn’t discount their level of frustration. Simply saying “get gud” doesn’t help, and dismissing their feelings about how hard they have it compared to others is not helping them.

    Keep in mind that these are players that also have a lot of stress in AW to perform and have decent skill and rosters. Now that they are facing equal level fights and not winning all or most of the time, it is rough.

    But what do they do about it? Let their PI or prestige slip so they can hope to be placed in a lower bracket and have it easier in a lower pool? People are spending on resources to rank up, some were complaining about that with the last meta of BG. If Kabam was smart, they would look at ways to reduce the amount of frustration. I would say reducing rewards with the current scope of things, but lowering the cost of shields and elder marks by 75% or so might help alleviate the stress a bit. People just want to see movement. At least out of VC, there are ways but like I said previously, Kabam is over valuing the cost of the shields and Elder Marks. To the point even FTP complain ok Elder Marks when the points were reduced for energy. It makes it feel like (not that it is the intent) Kabam is trying to milk this content for money than it is worth. If that is the case, it will backfire and it is event in the responses of the forums.
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    It's not the same as War. People keep making that comparison because some form of Roster-dependent Matchmaking is being used, but they're two different game modes. As for manipulating progress for easy Matches, that's half the reason we're here. Sandbagging was a thing. I don't have much sympathy for people trying to manipulate an outcome.
    Reducing the Rewards overall was something I considered. That would definitely make it less competitive. However, the Rewards are not just to help one demographic. They're there to reward everyone playing appropriately. There is no "due" outside of results in these things. It's not like AQ where Alliances put the same thing up every week and come to expect them. They earn what they earn during the Season.
    Are there problems? Sure. I'm not ignoring points by focusing on other aspects. I'm bringing to light what is being ignored because it doesn't serve what some people want. It's not just a game mode for the Top Players. Not sure how many times I can say that before people accept that.
    You can't just claim "We've been here longer, we're higher, we must dominate it.". We've seen that happen in War. It's primarily for the benefit of the Top Players, and people scarcely get ahead. Sorry, but that's the reality.
    Players can't just join another Alliance in BGs. They're using their own Accounts. Which means everyone's growth and experience matters. Not just "Kill or be killed.".
  • Midknight007Midknight007 Member Posts: 770 ★★★
    I meant I wouldn’t say reducing rewards… sorry for the typo
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    If you hadn't gathered by now, I'm not arguing lower Players matter more than higher. I'm arguing everyone matters.
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Coppin said:

    Coppin said:

    Graves_3 said:

    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
    If you go back and read carefully, the person I responded to wanted a title based GC and title based leaderboard placement. So there would be a UC/cav/TB/paragon version of celestial, arcane, mysterium so on and so forth. If that’s the case why should the rewards be the same for all titles? Or do you think that’s fair/appropriate/harmless to their level of progression?
    That wouldn't work. I was one of the people that suggested that originally, along with a number of other suggestions. DNA pretty much summed it up. You keep a skilled Cav Player for example, from progressing past their allotment.
    In my opinion, that would also be a logistic nightmare for payouts.
    That would be a progression gate, and it wouldnt be the first time using one..
    Same argument was used for EoP, skilled Cavs should have been able to participate; but Kabam decided to gate it...
    BGs should be gated as well.. it doesn't make sense to have UC and end game Paragon argueing over rewards...
    Why should it be gated? What problems will that lead to?
    It should be gated...problems? None... It would incentive people to reach a higher progression...
    BG should have been lvl 60 required and TB+...
    There shouldn't exist any argument over rewards between the top progression and 3rd or 4th level of progression over rewards in the SAME competition.
    So you don't think limiting it to TB and Para would lead to issues with Matchmaking?
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Coppin said:

    Coppin said:

    Coppin said:

    Graves_3 said:

    Graves_3 said:

    Graves_3 said:

    Halpy said:

    DNA3000 said:

    Halpy said:

    Halpy said:

    Update:
    Finally got to GC! However, I can't win a single match there. I mean I would understand being stuck there by winning a couple then losing the points but no. Cant win a single one.
    All the more reason for Kabam to make changes. Let's hope it gets better after the changes

    if you can’t win a singe GC match then you don’t deserve to be there. Enjoy the hard fought rewards you’ve been gifted.

    No, it means I'm just at where I belong. And it doesn't mean the situation will continue like this.
    Right now the competition in GC is too high. Just so few accounts with the best of the best players there. As more people start ascending to GC, the average player skill will decrease and the matchups will get easier
    This is the dark side of allowing players to advance in VT by beating up lower opponents. Players start deciding the competition in GC is too high.

    So how would you like to resolve that situation? Should we ask some of them to play with only one hand?

    You're being matched against the weakest players in GC. How many of those matches do you believe you deserve to win, and how would you like Kabam to hand you those victories?
    How do you know I'm being matched with weakest players in GC? There are only few people in gc right now that I get matched with players out of my current tier. Sometimes as high as from high quantum.

    And the solution is, change the matchmaking in GC to match players based on total hero rating. So that in every rank, players are ranked based on their results of competiton against players in their same tier. Example: let's assume players are divided into 5 tiers based on hero rating. arcane 3 will have 500 total players with 100 of them from each tier. Quantum 3 will have 300 total with 60 from each tier. It will go like this until the top ranks where the best players of their own tiers will belong.
    This idea should go hand in hand with different rewards based on titles with lower titles getting significantly lower rewards.
    See now, that's the heart of one of the arguments right there. People consider it an insult that people with lower Titles are getting the same Rewards. I believe that's called en"Title"ment.
    I would argue the other way round. An uncollected account wanting to face other low UC accounts but wants same rewards as top ranked accounts is the true definition of en’Title’ment as you said.
    Althrough out this process, people have been transfixed on the subject of the Rewards. It started as a Matchmaking discussion, and the argument has been the Rewards these Players are getting. Over and over, we've gone back to the Rewards. Why? Players don't just want better Rewards. They want to keep Rewards out of the hands of the Players they consider undeserving.
    People want a fair and reasonable competition for their own level of progression. They also want Rewards that are appropriate to that. Which has always been my concern where Rewards come in. Is it appropriate, is it fair, and is it harmful to their level of progression or the overall system.
    So yes, I can see some concerns about giving lower Players Rewards that aren't in line with where they're at. What I'm not as concerned with is how much people THINK others deserve or should get. That's not only a kangaroo court, it's going to go to the extreme everytime. Meaning, people almost always say they either deserve nothing, because competition and all, or they grossly undervalue their efforts and what's significant at that stage.
    I'm more concerned with what's appropriate. Within the competition as it is right now, they're earning their Rewards. You can't deny that.
    I agree that too high a Reward for progression is damaging. I'm not feeding the idea that someone with a lower Title MUST get less Rewards because it's a competition. Not EQ.
    If you go back and read carefully, the person I responded to wanted a title based GC and title based leaderboard placement. So there would be a UC/cav/TB/paragon version of celestial, arcane, mysterium so on and so forth. If that’s the case why should the rewards be the same for all titles? Or do you think that’s fair/appropriate/harmless to their level of progression?
    That wouldn't work. I was one of the people that suggested that originally, along with a number of other suggestions. DNA pretty much summed it up. You keep a skilled Cav Player for example, from progressing past their allotment.
    In my opinion, that would also be a logistic nightmare for payouts.
    That would be a progression gate, and it wouldnt be the first time using one..
    Same argument was used for EoP, skilled Cavs should have been able to participate; but Kabam decided to gate it...
    BGs should be gated as well.. it doesn't make sense to have UC and end game Paragon argueing over rewards...
    Why should it be gated? What problems will that lead to?
    It should be gated...problems? None... It would incentive people to reach a higher progression...
    BG should have been lvl 60 required and TB+...
    There shouldn't exist any argument over rewards between the top progression and 3rd or 4th level of progression over rewards in the SAME competition.
    So you don't think limiting it to TB and Para would lead to issues with Matchmaking?
    It would solve them... At least it would be a smaller gap of matchmaking disparity
    You'd be waiting a long time for Matches.
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Actually, entitlement knows no bounds.
    Also, I don't care if they complain about being overpowered in the GC. That's where the Rank Rewards begin, and it's as it should be. There's a difference between a complaint because something is unpleasant or unfavorable, and a complaint because something is a significant issue. Both are significant issues. Meaning, both higher and lower arguments. The solution is not "Kick them out and give us all the Rewards.".
  • PikokPikok Member Posts: 156 ★★
    Nobody defends current matchmaking system and still we dont have any response from Kabam. Lot of threads on forum and not even a single post
  • GroundedWisdomGroundedWisdom Member Posts: 36,633 ★★★★★
    Pikok said:

    Nobody defends current matchmaking system and still we dont have any response from Kabam. Lot of threads on forum and not even a single post

    https://forums.playcontestofchampions.com/en/discussion/328809/paragon-or-tb-and-stuck-in-victory-track-check-this-out/p2
  • L1zardW1zardL1zardW1zard Member Posts: 144 ★★★
    Pikok said:

    Nobody defends current matchmaking system and still we dont have any response from Kabam. Lot of threads on forum and not even a single post

    We did get a response a couple days ago though. They didn't give us any dates or details but they've acknowledged the issue and they're probably already planning some changes for next season or the one after.
  • PikokPikok Member Posts: 156 ★★

    Pikok said:

    Nobody defends current matchmaking system and still we dont have any response from Kabam. Lot of threads on forum and not even a single post

    https://forums.playcontestofchampions.com/en/discussion/328809/paragon-or-tb-and-stuck-in-victory-track-check-this-out/p2
    Thanks. Did not saw that.
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