Gladiator Circuit Should Matcmake according To Prestige or Total Hero Rating

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  • ChatterofforumsChatterofforums Member Posts: 1,779 ★★★★★

    Aleor said:

    MIND035 said:

    Battlegrounds is so easy why do you need it to match prestige levels, if your good at the game and you know which champs will work as defenders or attackers, then you will win mathces. And even if you lose you can just play again.

    Because most high prestige players do know the game as well. And in that case your win depends only on roster size and draft luck. In lower tiers you need none of those. So basically lots of people play the game on harder mode while getting less rewards for a competitive tournament. If you indeed wonder, why people are not happy, and not satisfied with my answer, feel free to read the thread, as you obviously have not yet
    People with lower Prestige are playing the same competition. It still depends on size and draft luck, as well as performance. They're not playing an entirely different game.
    Sure we are all fighting the same competition EXCEPT t's exactly opposite to that. The weaker accounts are competing against weaker accounts and stronger accounts are playing against the best players accounts in the game, please explain to me how that is the same competition (other than the weaker getting same or better rewards than those stronger).
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★

    Aleor said:

    MIND035 said:

    Battlegrounds is so easy why do you need it to match prestige levels, if your good at the game and you know which champs will work as defenders or attackers, then you will win mathces. And even if you lose you can just play again.

    Because most high prestige players do know the game as well. And in that case your win depends only on roster size and draft luck. In lower tiers you need none of those. So basically lots of people play the game on harder mode while getting less rewards for a competitive tournament. If you indeed wonder, why people are not happy, and not satisfied with my answer, feel free to read the thread, as you obviously have not yet
    People with lower Prestige are playing the same competition. It still depends on size and draft luck, as well as performance. They're not playing an entirely different game.
    Sure we are all fighting the same competition EXCEPT t's exactly opposite to that. The weaker accounts are competing against weaker accounts and stronger accounts are playing against the best players accounts in the game, please explain to me how that is the same competition (other than the weaker getting same or better rewards than those stronger).
    I've already pointed out my view on that one. The stronger Accounts are using comparatively stronger Accounts to fight them. People still refuse to acknowledge that aspect.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    We have two minutes to fight. The goal is to end with the most Points. There are 3 sources for Points. Health remaining, Health taken, Fight duration.
    The margin for error is the same for everyone.
    I realize you're talking about very little room to screw up, but that doesn't just apply to the top. No matter how you look at it, we're all being measured with the same ruler.
  • phillgreenphillgreen Member Posts: 4,111 ★★★★★
    @GroundedWisdom up to which tier are you happy for pure competition to take over?

    By pure competition, I mean random matchmaking within the tier.
  • Denslo500Denslo500 Member Posts: 905 ★★★
    @DNA3000 I was trying to help you guys re-frame this discussion.

    Focusing on fun still achieves the conceptual goals, but in a generally acceptable frame.

    "Worthiness" for rewards will never yield a functional consensus opinion.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★

    We have two minutes to fight. The goal is to end with the most Points. There are 3 sources for Points. Health remaining, Health taken, Fight duration.
    The margin for error is the same for everyone.
    I realize you're talking about very little room to screw up, but that doesn't just apply to the top. No matter how you look at it, we're all being measured with the same ruler.

    Yeah I have to disagree with you here and agree with pikolu. I have lost countless matches by 200-10 points and I can guarantee you that the point difference is lower in matches between smaller accounts.

    If you are both top tier accounts that means you have been playing this game for a long time and have acquired skill to play champions in the optimal way and end fights the fastest. In this meta you know you have to score more than 45k points to win and a lot of the times 50k+. This means the slightest time asted baiting or missing a parry and taking a block hit can be enough to make you lose.
    Yes, and that difference can happen at any level. I'm not a clod. I get what you're saying. I'm saying people don't get any added Points for that. It's the same scoring for everyone. You can argue that top Matches are "tougher", but on paper, it's literally the same objective. Gain more Points through the same metrics with the same Nodes. If anything, the argument is that it's easier for people because they have that experience. This isn't about the Matches for the majority. This is about being offended that lower Players are in the same Reward system.

    @GroundedWisdom up to which tier are you happy for pure competition to take over?

    By pure competition, I mean random matchmaking within the tier.

    Personally? I'd say the entire VT. The actual competitive aspect starts in the GC for Rank Rewards.
    However, for the purpose of these discussions, and for the sake of making sure people weren't bashed about, I'd say the first 2 or 3 perhaps. Until Gold 3 or Plat 3.
  • CoppinCoppin Member Posts: 2,601 ★★★★★
    edited February 2023
    Wow this thread keeps on going..
    My 2 cents..
    The pace of the game has picked up, to almost overdrive...
    1- have u guys noticed not placing anymore in the same rank bracket after a level up event?
    2- A lot of broad rosters are just opening feature crystals cause the basic pool offers nothing...
    3- The price of 6" sig stones are low.. so while some lower progressions are all happy with their god tier 5* max sig.. others are getting max sig 6*
    4- A lot more r4 mats.. r5s are a thing now too..

    Conclusion: UC, Cavs, new TB, middle of the pack TB, and Seasoned TBs.. The game is moving fast and people are just complaining about being matched with people with r4s instead of progressing... Also 7* are comming... Are they gonna complain then about having to face a roster with 2 or 3 7* ?
    People are looking at BGs as a fast track to get shards and champs.. wel that doesnt rank em up instantly.. Do your content, get to a progression level... Chances are the next progression level will show up soon and you will be constantly complaining about chasing a carrot...
  • MoosetiptronicMoosetiptronic Member Posts: 2,160 ★★★★
    QuikPik said:

    DrZola said:

    @QuikPik and @Ironman3000 maybe someone on forums threads can give me some advice.

    Dr. Zola

    Don't get hit. Use Nimrod against Bishop and you will always win due to class bonus.
    That's just mean... It needs to be real world, useful rpg knowledge... Like always use corvus against maw or make sure you hit into moleman's block 😉

    These low skill first months paragons who need to get good at the game...

    (Clearly skills not picked up and time not dedicated in game....while doing abyss, 100% act 7 and 8 and high level wars)

    The community handing out skill lessons free of charge is so warming 😁
  • IvarTheBonelessIvarTheBoneless Member Posts: 1,276 ★★★★

    We have two minutes to fight. The goal is to end with the most Points. There are 3 sources for Points. Health remaining, Health taken, Fight duration.
    The margin for error is the same for everyone.
    I realize you're talking about very little room to screw up, but that doesn't just apply to the top. No matter how you look at it, we're all being measured with the same ruler.

    Yeah I have to disagree with you here and agree with pikolu. I have lost countless matches by 200-10 points and I can guarantee you that the point difference is lower in matches between smaller accounts.

    If you are both top tier accounts that means you have been playing this game for a long time and have acquired skill to play champions in the optimal way and end fights the fastest. In this meta you know you have to score more than 45k points to win and a lot of the times 50k+. This means the slightest time asted baiting or missing a parry and taking a block hit can be enough to make you lose.
    Yes, and that difference can happen at any level. I'm not a clod. I get what you're saying. I'm saying people don't get any added Points for that. It's the same scoring for everyone. You can argue that top Matches are "tougher", but on paper, it's literally the same objective. Gain more Points through the same metrics with the same Nodes. If anything, the argument is that it's easier for people because they have that experience. This isn't about the Matches for the majority. This is about being offended that lower Players are in the same Reward system.
    .
    On paper it's the same objective but in reality it isn't. The argument that it's easier because people have experience is literally the opposite of the point I want to make. It's harder for people with more experience because they have less room for error.

    I'm going to post my comment again which states what I think is the cause of the frustration in matchmaking for a lot of players;

    "I have countless of screenshots from when I was stuck in bronze 3 for a while where the difference was litterally 40 points. I was stuck in Bronze 3, as a paragon, while EVERY past season I cruised to gold 1 easily. But yeah we all agreed mathcmaking needs a change, even Groundedwisdom so I'm just repeating myself at this point.

    It all boils down to how punishing this meta is for higher accounts and that's what is causing a lot of frustration. Especially when the higher accounts see lower accounts cruising past them because they have way more margin of error in their fights."

    This is literally the core of the situation in my opinion. We can keep arguing whatever we want on this topic but this is it. And you agreed that matchmaking has to change. I agree that protection for smaller players up until silver 1/ gold 3 could be useful so that they don't feel left out.
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