Infamous Iron Man hype??
My top champion, invested a lot in it, still can't even match many of my R2 with low rating.
Still haven't gotten doctor doom on my account but realised Infamous Iron man seems so mediocre compared to him.
I mean he is great at taking on bishop, kitty pride and some specific champions.
But his avarage matchup is too risky for the main team usage and so unreliable. Haven't seen him being recommended much other than for prestige.
Overall, even him having higher armour than doctor Doom seems a farse as doctor doom is immune to armour break and as such a tough defender to deal with so much utility overall.
I mean infamous iron man, you gotta watch out for armour break, stagger, nullify, buff removal nodes, shock immune champions, the list goes on.
Not only without armour he becomes a potato, even his special attacks are useless, since aura of iron can't be even be activated.
I mean shouldn't atleast SP3 have a way around it?
I mean fine works in defence, not a tough champion to deal with. But what about attack?
I agree story quest and EQ with 5 man team, you can say just use where needed. But what about AQ and AW, they are the staple for alliances. Gives us limited options.
As a attacker shouldn't there be a way around to still win fight with some alternative to the champion(like the synergy with Penny Parker, could have been in main kit, atleast maybe in Awakening).
Aura of Iron is already at disadvantage against champions with more than 3 buffs, which also you can't counter anyway(If only had some features like Doom for nullify and stagger). On top so much armour dependent that it can't even be activated without making SP1 and SP3 useless on the kit.
If these were not enough, if you had to play against champions with shock immunity, even basic attacks sucks, heavy doesn't work same way, SP2 doesn't anymore, it's a tank with no damage, if armour is still there that is.
Did the hype for character made it not worth making it viable for general matchups even at average level ?
Note: I know there might be skilled players who are so good that they can take any champion with Infamous IR, but then you guys can do the same with any other mediocre character as well.
Why does it even have cower on heavy, for what ?
Also special lock during heal, I mean was that the best ? you don't even need to be skilled to work around that, use special before it activates to finish off.
High risk, low reward character. Please fix it or tune up something to make it viable.