**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Comments
I've beaten legends, lost to them, and haven't really seen any vast differences in BG deck strength apart from the above. Rankups are no longer detrimental which is the way it should be. Most of my losses are draft related, and Korg, man I hate that guy.
Honestly, the crying about matchmaking has just become a rehashed version of itself in every thread and I'm finding it boring. That goes for paragons and cavs alike.
Just do what you can do and ignore what everyone else is doing.
I've done nothing but milestones for the past few seasons and it takes all the "pressure" away once I accepted I'm not meant to make GC unless I push and I don't feel like putting in that effort anyway.
The participation awards are more than enough to help progression if anyone doesnt want to progress the "tradtional" way, which is via content.
The more I think about it, the more I liked the real restrictive season (armor equals power burn) because despite its difficulty, it rewarded smart deck choices and a diverse roster.
Only one of those two things is happening right now.
Clearly Paragons don't mind facing and beating underwhelming competitors. But when it comes to rewards though they have to be relative? Can you see the hypocrisy in saying "A UC account must face a Paragon account in an open competition" and "A UC account can't be given the same rewards as the Paragon they must face" simultaneously?
We have an open competition now. But rewards are relative. There should be no tokens, BG rewards should be like AW rewards, a mix of shards and rank up materials determined by where a player ranks. Progression has nothing to do with it.
See thats the main problem.. using BGs as the main source of roster improvement.. when its the place to compete rosters...
I had matches Vs players with 3k+ more prestige from Gold- Plat (90% was legends) Plat 1 was definitely easy, plat 2+ was 80% players at my prestige and roster strength, the rest higher level.
I see this as:
Low level accounts get easier matches to Plat 1, then face everyone.
Mid level accounts have hard matches Gold 1-Plat 1 then face everyone.
See it lucky kabam kept prestige match making up untill plat 1….. or you wouldn’t leave bronze!
People who completed acts 5-7 were the ones who were complaining that they had to face other people who completed ats 5-7 to get rewards restricted to people who completed acts 5-7. The whole argument was that only fair system would be where completion of acts 5-7 had no bearing on matchmaking. Suddenly, when it comes to rewards acts 5-7 become important again?
Why can't BGs be a source of roster improvement? Story is but a small part of what the game offers.
- A pic of the average roster i go against
-my lovely roster
Im suffering from success at this point... i cant even do the solo objectives because i keep getting bum ****.
They are not earning less money, they are just shopping in a more expensive neighborhood BY CHOICE.
BGs is not the game mode to beef up your roster.. is a game mode to compete...
BG is the mode which has the most rank up and champion acquisition material. In the current context, it is perfectly fine as an avenue to build rosters.
Only people who make the argument that rewards are the same are the ones with the access to the top tier store.
Why are titles only relevant when it comes to rewards? You guys come crying every time you have to face someone at your own progression levels. Imagine how much harder it is for lower accounts then, and they don't even get a fraction of what you get even if they beat you.
BG is permanent, recurring content. While we are told it is a competition to find the strongest competitors, there is discrimination when it comes to paying out rewards. Imagine a UC who has progressed to some level by beating TB/Paragons. At the end of the seasons, the rewards from BG (even if they are lower) helps the TB/Paragons to widen the roster gap over the UC. This accumulates over seasons. Competitions do not conspire to deliberately hobble a segment of competitors for reasons unrelated to the competition. A store gated by story progression has no place in BG.
We already had the same conversation last week so let me give you a refresher. What do you get from advancing through the ranks and for placing in GC? Trophy tokens. Not crystal shards or rank up materials. The reward for advancing is a bunch of trophy tokens, and everyone gets the same amount regardless of progression. Hence, everyone is competing for the same rewards. There is nothing stopping players at lower progression levels from holding their trophy tokens until they hit reach the next step in progression. And no it is not the same as telling them to starve to death because, like I mentioned above, the BGs store is one of many ways to obtain crystal shards and rank up materials.