If the damage really was capped then it's a big nerf ... I mean, thay synergy was obviously designed to defeat enemies with a lot of HP. Its impossible that no one at Kabam would think of the consequences of it in LoL.
If the damage really was capped then it's a big nerf ... I mean, thay synergy was obviously designed to defeat enemies with a lot of HP. Its impossible that no one at Kabam would think of the consequences of it in LoL.
His sp2 extra damage should almost never trigger in LOL....by the time the enemy health is less than even max HP Loki they would have less than 7% remaining anyway....
His sp2 extra damage should almost never trigger in LOL....by the time the enemy health is less than even max HP Loki they would have less than 7% remaining anyway....
The hela synergy counts his health as more than the opponent when the opponenet is cursed
His sp2 extra damage should almost never trigger in LOL....by the time the enemy health is less than even max HP Loki they would have less than 7% remaining anyway....
I believe the comparisson isnt in numbers, its on %, so if u have full HP, the ability should trigger all the time
Please kabam would you stop being lazy and just buff **** champs instead of I’m only good if I have a synergy and then nerf it after it comes out it’s stupid and shows how you will quickly fix something that benefits us but still won’t fix the basics of the game hurry up parry and blocking have been broken for months and all you say is under investigation it’s just so LAZY
Complete BS. They say they want equality to all champs (after 12.0 update as far as i can remember) now they're making the garbage into a complete waste just because of the video shown. Wow. Never have i found a company done this before.
Money > satisfaction and needs of players
I don't usually defend kabam, but in this case... I'd rather see the action taken before the hela arena/crystals than after. If they'd have waited, that would have been a real problem. It's a good rule of thumb to just go ahead and assume they don't want anyone doing that much damage at any time. If someone is, it's usually only because they do not thoroughly test additions to the game.
Wouldn't call it a bait and switch either. More of a classic screw up, followed by players finding it, followed by a quick response. We don't normally get those quick responses... And usually it's when the screw up helps players somehow. Still better than doing it after hela.
That is normally what we have seen coming from them. I would not be so mad if they inform about champ being nerf or changing to their description openly. It seems that they can nerf anyone they want silently during maintenance and when we find out we dont hear any proper response or compensations for any kind.
It's just amazing how quickly they are fixing all of those issues that benfit the players (same was with the Dave Batista event)...
So ok I get it parrying and blocking is a real issue to deal with, cause it needs to work on a lot of characters with different animations.
But there are some things that are now bugged for ages! Things like lucky sp2 was never really unblockable, a.i using speacal attack right after leaving an opportunity to attack, Dr. Voodoo hela counts has a buff and activating MD and many other bugs that I can't remember right now...
i believe their intention is to make him good contender for lol. but that was too much. so they made that ability stays on damage cap. So he still supposed to hit %7 but not directly (50k).
I think they have intention of nerfing his ability, but didn't even started to discuss about it. So they put a 0 in there just to cancel his ability for the few weeks ...
I used Loki earlier in Arena and took away 7% of their health with an L2 just fine. I think we need clarification on "This damage cannot exceed 0 damage" more than anything. @Kabam Miike
I'd be kinda wary of using him in anything important tbh. This thread is proof they know of the situation. The change in description is proof they intend something to happen to his L2. You never really know how over the top a kabam reaction is going to be. Using him to complete anything worthwhile might just land you in a place you don't want to be. Not that I agree with any reaction, but I'd still play it safe.
Not trying to defend Kabam here, but someone did mention that this change doesn't seem to be stated in other language versions of the game. I'm wondering if this was a mistake on the text portion of the description and not actually reflected in the coding, similar to the text error on Ronan a while back. I used Loki in arena and did extra energy damage with his L2, so I think it's a problem with the wording.
this shouldn't have even been passed and added in the first place. games like hearthstone have teams of people specifically tasked with making sure no character completely breaks the meta. im not mad at the "nerf", im mad at the fact that kabam are so irresponsible with additions to the game. you would think kabam employees would get sick of playing damage control whack-A-mole.
The more I think about it, I think that "This damage cannot exceed 0 damage" was added in error. If you look at the rest, it calls it "Energy Damage" now - so I would assume this would cause it to cap in the Labyrinth at 50k damage. So we'll just need someone with a 4* Hela to go back in to LOL and test it out.
Comments
It got caped to zero!!!!
The Heck?!Then the sp2 does not damage,lol.
That's the reason right there
LOL I guess that video made them start typing really quick and crazy
The hela synergy counts his health as more than the opponent when the opponenet is cursed
I believe the comparisson isnt in numbers, its on %, so if u have full HP, the ability should trigger all the time
Classic bait and switch
Money > satisfaction and needs of players
Wouldn't call it a bait and switch either. More of a classic screw up, followed by players finding it, followed by a quick response. We don't normally get those quick responses... And usually it's when the screw up helps players somehow. Still better than doing it after hela.
So ok I get it parrying and blocking is a real issue to deal with, cause it needs to work on a lot of characters with different animations.
But there are some things that are now bugged for ages! Things like lucky sp2 was never really unblockable, a.i using speacal attack right after leaving an opportunity to attack, Dr. Voodoo hela counts has a buff and activating MD and many other bugs that I can't remember right now...
Here's video proof of the damage still happening.