Anyone got any video evidence that aren't user-error? Always curious what people are experiencing here.
If you're getting parried and light intercepted (outside of hitting block with double medium champs, and resist) then you're doing something wrong.
Reaction time is the only thing I can agree with, recovering from knock-downs seems impossibly fast sometimes.
You dash right to intercept from a distance and you get hit by the opponent s light intercept, what "wrong you are doing"?
Show
Try and do it yourself, I m not uploading a gaming video to my professional youtube account just for this.
Upload it somewhere else. Or an alt account. Or just upload a gif here
Again, this is common AI behaviour, try it yourself. Or search for a video online, I m not going in all this trouble to prove to one stranger something already proven a million times.
If I knew what you are talking about, I wouldn't ask for a video. And since I didn't know what it is you're describing, I can't identify it in a video without knowing . Sorry for asking
You dash to intercept the AI stops and intercepts you with a light. (Yes you can light intercept and stuff but it still shouldnt be happening)
The AI stops a dash attack, and turns it into a light mid-dash? This is what I would like to see videos of, because that doesn't sound possible – and I've never seen it.
Ai being able to do what players can do its pretty cool imo
AI is reading my input. It is reacting after my input which is not what a human can do. It's a computer program making AI decide next move in a split second. It's an unfair advantage
Anyone got any video evidence that aren't user-error? Always curious what people are experiencing here.
If you're getting parried and light intercepted (outside of hitting block with double medium champs, and resist) then you're doing something wrong.
Reaction time is the only thing I can agree with, recovering from knock-downs seems impossibly fast sometimes.
You dash right to intercept from a distance and you get hit by the opponent s light intercept, what "wrong you are doing"?
Show
Try and do it yourself, I m not uploading a gaming video to my professional youtube account just for this.
Upload it somewhere else. Or an alt account. Or just upload a gif here
Again, this is common AI behaviour, try it yourself. Or search for a video online, I m not going in all this trouble to prove to one stranger something already proven a million times.
If I knew what you are talking about, I wouldn't ask for a video. And since I didn't know what it is you're describing, I can't identify it in a video without knowing . Sorry for asking
You dash to intercept the AI stops and intercepts you with a light. (Yes you can light intercept and stuff but it still shouldnt be happening)
Anyone got any video evidence that aren't user-error? Always curious what people are experiencing here.
If you're getting parried and light intercepted (outside of hitting block with double medium champs, and resist) then you're doing something wrong.
Reaction time is the only thing I can agree with, recovering from knock-downs seems impossibly fast sometimes.
You dash right to intercept from a distance and you get hit by the opponent s light intercept, what "wrong you are doing"?
Show
Try and do it yourself, I m not uploading a gaming video to my professional youtube account just for this.
Upload it somewhere else. Or an alt account. Or just upload a gif here
Again, this is common AI behaviour, try it yourself. Or search for a video online, I m not going in all this trouble to prove to one stranger something already proven a million times.
If I knew what you are talking about, I wouldn't ask for a video. And since I didn't know what it is you're describing, I can't identify it in a video without knowing . Sorry for asking
You dash to intercept the AI stops and intercepts you with a light. (Yes you can light intercept and stuff but it still shouldnt be happening)
The AI stops a dash attack, and turns it into a light mid-dash? This is what I would like to see videos of, because that doesn't sound possible – and I've never seen it.
Im not sure that is how It sounds he described It light intercepts are anoying (im more curious about that 10 hit combo someone talked about before i want a video of that)
Yeah, you won't see any videos of the crazy 'broken AI' unfortunately. Seems impossible to capture.
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
Yeah, you won't see any videos of the crazy 'broken AI' unfortunately. Seems impossible to capture.
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
There s no way you play the same game, I agree, this doesn't happen in Candy crash saga. You even are a new player and stuck in act 2, or you re lying. I m a paragon in plat that has done all content available, and this thing happens even in arenas now. Sorry. Over and Out.
The frequency of getting parried, the prevalence and distance of the AI's dash/dex, and it's ability to block 2nd and 3rd animations (as well as counter attack into those animations while I'm still doing them) have all seemed to increase.
Yeah, you won't see any videos of the crazy 'broken AI' unfortunately. Seems impossible to capture.
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
There s no way you play the same game, I agree, this doesn't happen in Candy crash saga. You even are a new player and stuck in act 2, or you re lying. I m a paragon in plat that has done all content available, and this thing happens even in arenas now. Sorry. Over and Out.
I would love to see some proof. I'm paragon and make Gladiator Circuit every season: I don't experience it, that's why I'm asking for video...
Yeah, you won't see any videos of the crazy 'broken AI' unfortunately. Seems impossible to capture.
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
There s no way you play the same game, I agree, this doesn't happen in Candy crash saga. You even are a new player and stuck in act 2, or you re lying. I m a paragon in plat that has done all content available, and this thing happens even in arenas now. Sorry. Over and Out.
I would love to see some proof. I'm paragon and make Gladiator Circuit every season: I don't experience it, that's why I'm asking for video...
You can't ask for a video. Don't spoil his professional YouTube channel with silly videos
So what you're saying, it's acting like it should?
Anddddd scene. Fin.
In before tHe UsUal SuSpEcTs complain about something that isn't happening.
There isn't anything OP listed that can't happen. You may not like it, but it isn't something that can't happen.
You're going to get parried in BGs. It happens in AW as well. You're fighting against someones defenders with mastery's.
There are some wonky things with the A.I occasionally that I've seen but haven't been able to consistently replicate. Recovery times being one of them. But getting parried by the A.I in BGs or AW, that's just your own fault.
There you have it folks; straight from the Kabam Defense Force. Nothing to see here. Pack it up.
Honestly, I question how good you are at this game. When C3 player is complaining about AI, as is Simula and Vega (and more), maybe you're just not good enough to notice it?
You know when someone's out of ideas on how to counter arguments when you're so focused on your special buzzwords you can't stop using that you don't even read the comment. You're just embarrassing yourself. Don't you have some gold to get?
Yeah, you won't see any videos of the crazy 'broken AI' unfortunately. Seems impossible to capture.
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
There s no way you play the same game, I agree, this doesn't happen in Candy crash saga. You even are a new player and stuck in act 2, or you re lying. I m a paragon in plat that has done all content available, and this thing happens even in arenas now. Sorry. Over and Out.
I would love to see some proof. I'm paragon and make Gladiator Circuit every season: I don't experience it, that's why I'm asking for video...
You can't ask for a video. Don't spoil his professional YouTube channel with silly videos
Something that I have noticed is the node where you have to interrupt a heavy attack to deal damage again. AI threw 4 straight 5 hit combos into my block before finally throwing a heavy. Notice it all the time in AQ. Go into the next fight and the AI throws heavies nonstop a la Heimdall or Chavez.
As some posters have said, we are all experiencing it, so everyone is on level footing. Good times....
The parrying of heavy attack and parries overall in BGs is part of their masteries, annoying I agree but I tend to anticipate it and don't put myself in situations where they could parry me.
All the other stuff I fully agree with though, AI has been a nightmare lately, the dexing by them is the thing that annoys me the most, closely followed by the instant recovery from a special or heavy so you cant punish them
100% agree. And I still think the heavy parry is bogus, especially with the regularity it suddenly seems to be happening.
Dr. Zola
Yeah I don't agree with that side of it, resist a heavy break yes by all means but that should never be able to trigger a parry.
Thinking about it, how do they even parry you coz they're usually holding block for you break it with a heavy yet in that nanosecond the AI is able to come off block and then do a perfectly timed block, that's weird
As a master's player, the AI has been absolutely awful this season. Other that the rust, the awful garbage AI has definitely contributed to more deaths across the board. The ai seems way faster, and definitely more punishing. It isn't fun. Let alone other game modes like BGs and AQ. I definitely think the AI should be toned down.
So what you're saying, it's acting like it should?
Anddddd scene. Fin.
In before tHe UsUal SuSpEcTs complain about something that isn't happening.
There isn't anything OP listed that can't happen. You may not like it, but it isn't something that can't happen.
You're going to get parried in BGs. It happens in AW as well. You're fighting against someones defenders with mastery's.
There are some wonky things with the A.I occasionally that I've seen but haven't been able to consistently replicate. Recovery times being one of them. But getting parried by the A.I in BGs or AW, that's just your own fault.
There you have it folks; straight from the Kabam Defense Force. Nothing to see here. Pack it up.
Honestly, I question how good you are at this game. When C3 player is complaining about AI, as is Simula and Vega (and more), maybe you're just not good enough to notice it?
The parrying of heavy attack and parries overall in BGs is part of their masteries, annoying I agree but I tend to anticipate it and don't put myself in situations where they could parry me.
All the other stuff I fully agree with though, AI has been a nightmare lately, the dexing by them is the thing that annoys me the most, closely followed by the instant recovery from a special or heavy so you cant punish them
100% agree. And I still think the heavy parry is bogus, especially with the regularity it suddenly seems to be happening.
Dr. Zola
Yeah I don't agree with that side of it, resist a heavy break yes by all means but that should never be able to trigger a parry.
Thinking about it, how do they even parry you coz they're usually holding block for you break it with a heavy yet in that nanosecond the AI is able to come off block and then do a perfectly timed block, that's weird
The happening of ai resisting heavy midd heavy (after getting hit) is a bug. But partying the first hit is definitely possible. I've done it a few times myself
The parrying of heavy attack and parries overall in BGs is part of their masteries, annoying I agree but I tend to anticipate it and don't put myself in situations where they could parry me.
All the other stuff I fully agree with though, AI has been a nightmare lately, the dexing by them is the thing that annoys me the most, closely followed by the instant recovery from a special or heavy so you cant punish them
100% agree. And I still think the heavy parry is bogus, especially with the regularity it suddenly seems to be happening.
Dr. Zola
Yeah I don't agree with that side of it, resist a heavy break yes by all means but that should never be able to trigger a parry.
Thinking about it, how do they even parry you coz they're usually holding block for you break it with a heavy yet in that nanosecond the AI is able to come off block and then do a perfectly timed block, that's weird
It's not a nanosecond, you can lift your finger off block while being hit, but the animation doesn't change – then you can block the second hit and be lucky with a parry.
So what you're saying, it's acting like it should?
Anddddd scene. Fin.
In before tHe UsUal SuSpEcTs complain about something that isn't happening.
There isn't anything OP listed that can't happen. You may not like it, but it isn't something that can't happen.
You're going to get parried in BGs. It happens in AW as well. You're fighting against someones defenders with mastery's.
There are some wonky things with the A.I occasionally that I've seen but haven't been able to consistently replicate. Recovery times being one of them. But getting parried by the A.I in BGs or AW, that's just your own fault.
There you have it folks; straight from the Kabam Defense Force. Nothing to see here. Pack it up.
Honestly, I question how good you are at this game. When C3 player is complaining about AI, as is Simula and Vega (and more), maybe you're just not good enough to notice it?
You know when someone's out of ideas on how to counter arguments when you're so focused on your special buzzwords you can't stop using that you don't even read the comment. You're just embarrassing yourself. Don't you have some gold to get?
I have 22mil right now. Thanks for worrying about me. Obviously you can't be good enough to see this plainly obvious issue. No wonder you have issues with our complaints. Good to know.
So what you're saying, it's acting like it should?
Anddddd scene. Fin.
In before tHe UsUal SuSpEcTs complain about something that isn't happening.
There isn't anything OP listed that can't happen. You may not like it, but it isn't something that can't happen.
You're going to get parried in BGs. It happens in AW as well. You're fighting against someones defenders with mastery's.
There are some wonky things with the A.I occasionally that I've seen but haven't been able to consistently replicate. Recovery times being one of them. But getting parried by the A.I in BGs or AW, that's just your own fault.
There you have it folks; straight from the Kabam Defense Force. Nothing to see here. Pack it up.
Honestly, I question how good you are at this game. When C3 player is complaining about AI, as is Simula and Vega (and more), maybe you're just not good enough to notice it?
You know when someone's out of ideas on how to counter arguments when you're so focused on your special buzzwords you can't stop using that you don't even read the comment. You're just embarrassing yourself. Don't you have some gold to get?
I have 22mil right now. Thanks for worrying about me. Obviously you can't be good enough to see this plainly obvious issue. No wonder you have issues with our complaints. Good to know.
You forgot to add "Kabam Defense Force" and "Usual Suspects". You're slippin. Classic move ignoring the video though.
Honestly, I don't care about the intercepts, the parries, the dexes, whatever. My biggest gripe is they never want to throw their specials. Especially in a timed mode like BGs, having to waste 30+ seconds dancing around because the AI refuses to throw a special is nonsense.
So what you're saying, it's acting like it should?
Anddddd scene. Fin.
In before tHe UsUal SuSpEcTs complain about something that isn't happening.
There isn't anything OP listed that can't happen. You may not like it, but it isn't something that can't happen.
You're going to get parried in BGs. It happens in AW as well. You're fighting against someones defenders with mastery's.
There are some wonky things with the A.I occasionally that I've seen but haven't been able to consistently replicate. Recovery times being one of them. But getting parried by the A.I in BGs or AW, that's just your own fault.
There you have it folks; straight from the Kabam Defense Force. Nothing to see here. Pack it up.
Honestly, I question how good you are at this game. When C3 player is complaining about AI, as is Simula and Vega (and more), maybe you're just not good enough to notice it?
You know when someone's out of ideas on how to counter arguments when you're so focused on your special buzzwords you can't stop using that you don't even read the comment. You're just embarrassing yourself. Don't you have some gold to get?
I have 22mil right now. Thanks for worrying about me. Obviously you can't be good enough to see this plainly obvious issue. No wonder you have issues with our complaints. Good to know.
You forgot to add "Kabam Defense Force" and "Usual Suspects". You're slippin. Classic move ignoring the video though.
What did you want me to address in your video? All I see is a cooperative AI and generally OK Herc play. Uncooperative AI would have punished your errors.
Ai being able to do what players can do its pretty cool imo
AI is reading my input. It is reacting after my input which is not what a human can do. It's a computer program making AI decide next move in a split second. It's an unfair advantage
I'm in this thread for this 👆 That is illegal!
Reading my inputs to dash away from my first medium while I stay rooted(not technically, but visually) on my same spot.
Everything else AI does, -light intercepts, -walk baiting -special intercept -parries -half combo on block, backing out, combo on block backing out, when you need to use heavy for some particular reason. -using the in-game timers against players: AI knows exactly when they have to throw a special or perform and action so some timer expires at the exact moment and we are left to repeat a cycle. -etc (add your frustrating instances here) I categorie all of that in one simple category called: Kabam AI BS. And it's frustrating, but I'm not blaming. Leaving something for AI to make things challenging.
But the AI reading my input to perform shallow evade punish, that's illegal.
Ai being able to do what players can do its pretty cool imo
AI is reading my input. It is reacting after my input which is not what a human can do. It's a computer program making AI decide next move in a split second. It's an unfair advantage
I'm in this thread for this 👆 That is illegal!
Reading my inputs to dash away from my first medium while I stay rooted(not technically, but visually) on my same spot.
Everything else AI does, -light intercepts, -walk baiting -special intercept -parries -half combo on block, backing out, combo on block backing out, when you need to use heavy for some particular reason. -using the in-game timers against players: AI knows exactly when they have to throw a special or perform and action so some timer expires at the exact moment and we are left to repeat a cycle. -etc (add your frustrating instances here) I categorie all of that in one simple category called: Kabam AI BS. And it's frustrating, but I'm not blaming. Leaving something for AI to make things challenging.
But the AI reading my input to perform shallow evade punish, that's illegal.
Yeah there should be a buffer between input read and reaction. Shouldn't be as slow as humans but shouldn't be extremely low.
Comments
Why do i keep presing the wrong buttons
AI is tuned up to high, which I agree, which it should be in a mode like battlegrounds (in my opinion), but they're doing everything that is possible as a player – with the exception of they can perform some actions in a fraction of a second.
There's no way you're correctly intercepting a dash, and they are light intercepting/parrying you, sorry.
Over and Out.
As some posters have said, we are all experiencing it, so everyone is on level footing. Good times....
Thinking about it, how do they even parry you coz they're usually holding block for you break it with a heavy yet in that nanosecond the AI is able to come off block and then do a perfectly timed block, that's weird
I definitely think the AI should be toned down.
Day 5 AQ from today. The unfortunate part is, this isn't always how the A.I is. Sometimes they're very passible. Experiences vary greatly.
https://streamable.com/9my55o
This took a whole 30 seconds to pull off and I left the inputs on. Requires luck, but not as much as you might think at max SYG.
Just to reiterate that everything that's happening is also possible as a player.
That is illegal!
Reading my inputs to dash away from my first medium while I stay rooted(not technically, but visually) on my same spot.
Everything else AI does,
-light intercepts,
-walk baiting
-special intercept
-parries
-half combo on block, backing out, combo on block backing out, when you need to use heavy for some particular reason.
-using the in-game timers against players: AI knows exactly when they have to throw a special or perform and action so some timer expires at the exact moment and we are left to repeat a cycle.
-etc (add your frustrating instances here)
I categorie all of that in one simple category called: Kabam AI BS. And it's frustrating, but I'm not blaming. Leaving something for AI to make things challenging.
But the AI reading my input to perform shallow evade punish, that's illegal.