Anyone knows what happened If I'm ranking up and ascending aegon in the middle of the necropolis path will he be updated for the rest or I'll keep playing him as he was during the run.
Unless there’s something special about the Necropolis, in general when you rank up a champ in the middle of doing content they increase in strength as you would expect. It’s been a while since I’ve done that, but my recollection is they even have a green border in your team window after you do that to indicate they’ve been updated.
If anyone has done that recently and can confirm or seen something different, let us all know.
Anyone knows what happened If I'm ranking up and ascending aegon in the middle of the necropolis path will he be updated for the rest or I'll keep playing him as he was during the run.
Unless there’s something special about the Necropolis, in general when you rank up a champ in the middle of doing content they increase in strength as you would expect. It’s been a while since I’ve done that, but my recollection is they even have a green border in your team window after you do that to indicate they’ve been updated.
If anyone has done that recently and can confirm or seen something different, let us all know.
I can confirm it works that way in Necropolis with rank ups. Increased stats update. I cannot confirm the same happens with ascension but I would expect it to.
The best Necropolis run to date, when ranked by elapsed time in descending order, enters its fourth and hopefully final day. Just one fight to go: the Grandmaster. So far I’ve done a pretty good job of working hard to be half as good as Seatin is when he has no idea what he is doing, but I don’t want to take any chances with the GM. I’m going to be spending some time this morning studying the GM, in between watching Miami obliterate the Raiders and Pittsburgh inexplicably figure out how to score points in football without gaining any yards.
My R4 Aegon has a base attack of 3992. An R5 has 4619, and an ascended Aegon should have a base attack 20% higher, or about 5543. Which means an R5 ascended Aegon has 39% more attack, and about the same increase in health. In pure raw numbers the ascended R5 has 1.4 x 1.4 = 1.96x more damage potential, almost twice as high (it isn’t that simple because the extra health doesn’t help in situations where you are insta-killed by something, but it isn’t a terrible estimate). This doesn’t count the slightly higher CR, which increases the Necro timer by a few seconds.
If I was using an ascended R5, I would have expected my revive use to drop by something between 1.4 and 1.96, so from 122 or so to between 87 and 62 revives. When I normalize that effort, that doesn’t seem too shabby. I think a lot of people would be happy to know they could reach the GM in 60 to 90 revives. I basically spent an additional 40-60 revives to push to go now rather than wait. Which also doesn’t sound too horrible either.
This is how math can be used as copium.
My current potion inventory:
18 single revives, but I would like to try to not use those larger ones if I can. I have 13 team revives in overflow, so I should try to use those up. If I count those as single revives, I have 18 revives to burn on the GM. Actually, 19: the arena 22 hr event is up, and I can grind that out to get one more revive. I also still have a ton of 7 hour crystals, there’s probably at least fifty revives in the Paragon ones, then a bunch more in unopened TB ones and Cav ones.
I’m pretty sure this will be a unit less effort. I did buy those two Necropolis potion bundles, but in retrospect I probably didn’t really need them. Oh well. At this point it is just a question of how well I can finish the run, how cleanly or ugly I can take the Grandmaster. Even 120+ revives in, I still want to at least try to keep the number as low as possible.
This morning I snapped awake with the same feeling we had as kids on Christmas morning. If Santa Claus was a serial killer who tried to murder you in exchange for the gifts.
This morning I snapped awake with the same feeling we had as kids on Christmas morning. If Santa Claus was a serial killer who tried to murder you in exchange for the gifts.
You'd better watch out.. You'd better not cry ... You'd better just hide, I'm telling you why...
This morning I snapped awake with the same feeling we had as kids on Christmas morning. If Santa Claus was a serial killer who tried to murder you in exchange for the gifts.
You'd better watch out.. You'd better not cry ... You'd better just hide, I'm telling you why...
😉
He’s making a list… He’s checking it twice… Don’t wanna be around when he rolls his dice… the Nameless GM’s comin to town
Anyone knows what happened If I'm ranking up and ascending aegon in the middle of the necropolis path will he be updated for the rest or I'll keep playing him as he was during the run.
Unless there’s something special about the Necropolis, in general when you rank up a champ in the middle of doing content they increase in strength as you would expect. It’s been a while since I’ve done that, but my recollection is they even have a green border in your team window after you do that to indicate they’ve been updated.
If anyone has done that recently and can confirm or seen something different, let us all know.
I can confirm it works that way in Necropolis with rank ups. Increased stats update. I cannot confirm the same happens with ascension but I would expect it to.
Cheers. Think I will ascend at r4 then just in case. Then take to r5.
I’m not getting any faster, and I think I have the fight ingrained in my brain. I also grinded out the arena 22 hr event, so I have one more revive. It’s go time. Breathe, relax. You and me, Grandmaster. You and me.
10:04 AM You could remove the charges by deliberately backing into the corner, but that’s some MSD-level $4!% there, and this is the Scrubathon, not a reboot of That’s Incredible.
Beating Necropolis in week 1 proves you're not a long form scrub- congrats!
Citing That's Incredible proves you are indeed an old fogie.
How do I know That's Incredible? Err.... umm... can't talk, have to get to the restaurant before the early bird special is done....
And with that the Necropolis Scrubathon run comes to an end at 12:48 PM local time, for a total elapsed time of 64 hours 10 minutes.
The Grandmaster took one hour twelve minutes to bring down. I want to say he’s not as hard as I thought he would be, except I made two catastrophic errors. The first one was that Black Panther relic. Do NOT bring that one. I entered the fight and immediately died. Wasn’t sure why, so I revived and jumped back in, and immediately died again. On the third revive I finally realized what was happening: I was waiting for bans, but the bans were being obscured by the BP relic’s vulnerability call out. Which meant I was probably getting light banned without knowing it and failing immediately.
So just don’t use lights, right? Except if you don’t and just use mediums and heavies, you will eventually get everything banned except lights. Which is problematic. I tried to play around this for a few revives before deciding to just Aegon through it as fast as possible. There was just too much for my brain to keep track off when piling on the prompt problem,
The other mistake I made was thinking that I could make best use of my expiring team revives by reviving the whole team and using everyone. That ran into the problem of everyone but Aegon dropping dead too quickly to matter due to recoil masteries. I could take those off, but, you know. The other problem was switching between Aegon and Wiccan. Going back and forth between reverse controls and normal controls was causing me to make too many muscle memory mistakes. I tried to get into an alternating rhythm, but in retrospect I should have just stuck with Aegon.
So except for the fact that my phase one was borked due to bringing the wrong Relic, and I shot myself in my own foot trying to be cute in phase three, I guess the fight went okay. I ended up using 16 team revives and 11 solo revives. Really, that’s about 27 deaths that matter, plus a ton of deaths that were less actually useful and more running up the scoreboard for the Necropolis milestone rewards. I suspect there’s an additional fifty death in there of me just throwing Proxima, Nick, and Heimdall at the GM because why not, but I stopped doing even that after a while, because it was just throwing off my rhythm.
Final Necropolis milestone count: A lot, probably around +180, although many of those were throw aways from team revives, they still count. I’ll have to go back and do a proper count And I didn’t need to spend units, and I did not need to open any more seven hour crystals. I did buy those two Necro potion bundles, but I would have been able to do it unitless without them. I still have 20 L4, 16 L5, and 15 L6 solo health potions still in overflow. And no, I’m not going back to do another path and use them. Will I eventually explore Necropolis? I think eventually, yes. But I am more likely to try to get good with the less spendy options like Shuri or Wong before attempting another path. Or at least have a fully ranked and Ascended Aegon. One face bash R4 Aegon run is plenty.
I’ll have more to say about my run after I’ve had a nap and some time to reflect. Also, give my buddy Zola a shout out, he’s started his own Old Man Run although his Old Man Run is going much faster than mine, with much fewer revives (he’s using a more diverse team and a top of the line R5 ascended Aegon).
FYI: I got Mutant from the R3 gem. I wanted anything except tech because I don’t have awesome options there. I decided to jump on the Shuri bandwagon and pulled tech for both class crystals. And promptly pulled G2099, and G2099. So I’m done opening crystals for now. Unless something dramatic happens, the mutant gem is almost certainly going into Domino, but there’s no rush for that (I can wait until next level up, because of course I will).
And yes, completing Necropolis does in fact satisfy the “complete quest” objective. Yay.
…First: I'm old. Not Crypt-Keeper old, but I'm probably more than double the age of the average MCOC player. I have to squint to look at the itty bitty text on the screen (how many charges do I have left? Is that a 3?) and my fingers get tired…
I felt like I was reading my own bio through this part here. The damn red numbers on the dark background in the shard crystals makes this grumpy old “get off my lawn” man salty. Like, how many do I have? Is that 6k? 8k? Maybe it’s 9k?
A final item use tally would be interesting if you have such a thing available
I will try to compile a summary of items used and deaths incurred for each fight and the total sometimes tonight or tomorrow, plus some other observations on the content from my perspective.
A final item use tally would be interesting if you have such a thing available
I will try to compile a summary of items used and deaths incurred for each fight and the total sometimes tonight or tomorrow, plus some other observations on the content from my perspective.
Thank you, your journey gave me some hope that I could actually do this if I stockpiled enough. The whole concept of having to use potentially dozens of revives a fight was intimidating and poking a toe in for the first fights on the path didn't really help either. You've probably inspired a lot of people to give everest content a shot.
I'm not a literal scrub. I'd say I'm a decent player. I've done all the Variants, I've completed all the Acts, I got Cavalier in the first month of release, Thronebreaker day one and Paragon not that long after release. I've competed in tier 5 war, I get to the Gladiator Circuit regularly, and the last time I failed to complete time limited challenge content was the Maze.
But long form content and I have a strained relationship. I never actually did a full Labyrinth run, and while I've done some test runs I have yet to do the Abyss either. I keep putting it off, because they aren't going anywhere and frankly content that takes hours and hours is not my cup of tea. And then there was the Grandmaster's Gauntlet which I did fully explore, but I still think the content gets the W there.
But given the progression implications of Necropolis, I decided it was time to face my demons. And I figured since most of the Necropolis content out there is being made by the quick, the sharp, the awesome, and whatever MSD is, I thought I would share how a regular human being approaches the content. Note: I haven't completed it yet, more on that in a bit. This is going to be my own journal of success, failure, more failure, even more failure, and hopefully eventual tea bag of the Grandmaster over however long it takes me.
The reason I don't do well with long form challenge content is two-fold. First: I'm old. Not Crypt-Keeper old, but I'm probably more than double the age of the average MCOC player. I have to squint to look at the itty bitty text on the screen (how many charges do I have left? Is that a 3?) and my fingers get tired. I'm actually a pretty decent player five minutes into the fight, but fifty minutes in and I'm less so. However, second: I tend to get locked into content. Once I get going, I don't like to give up. I get caught up on pushing, which means the longer I play, the worse I get, and the more I try to push even harder. This is a recipe for a dumpster fire of memes. If I don't want to spend a fortune on Necropolis, I have to pace myself. This means I'm probably about to embark on the slowest Necropolis run anyone's heard of. This is not going to be an action packed thread.
I'm hoping that in all seriousness, maybe this gets people who think the content is too hard, too long, or too costly to reconsider. For many players, it probably is: it is after all the top tier end game content in the game right now. But maybe there are people out there who are good enough, but just don't know it. I hope I'm one of them.
For everyone else, enjoy seeing (or at least reading) someone get his tail kicked over and over and over again.
You sound just like me wrt long content (mid-40s guy here). Once i commit I can't force myself to start over. I do lack the patience you illustrate though, so my unit stash usually suffers if I am not "in the zone".
I've done one run of every everest content but never explored any except ROL, Gauntlet and EOPs. If I do a 2nd run myself it might not be until after cyber weekend, but I can't imagine doing this 5 more time unless I get 7* versions of the counters like Shuri.
A final item use tally would be interesting if you have such a thing available
I will try to compile a summary of items used and deaths incurred for each fight and the total sometimes tonight or tomorrow, plus some other observations on the content from my perspective.
I'm not a literal scrub. I'd say I'm a decent player. I've done all the Variants, I've completed all the Acts, I got Cavalier in the first month of release, Thronebreaker day one and Paragon not that long after release. I've competed in tier 5 war, I get to the Gladiator Circuit regularly, and the last time I failed to complete time limited challenge content was the Maze.
But long form content and I have a strained relationship. I never actually did a full Labyrinth run, and while I've done some test runs I have yet to do the Abyss either. I keep putting it off, because they aren't going anywhere and frankly content that takes hours and hours is not my cup of tea. And then there was the Grandmaster's Gauntlet which I did fully explore, but I still think the content gets the W there.
But given the progression implications of Necropolis, I decided it was time to face my demons. And I figured since most of the Necropolis content out there is being made by the quick, the sharp, the awesome, and whatever MSD is, I thought I would share how a regular human being approaches the content. Note: I haven't completed it yet, more on that in a bit. This is going to be my own journal of success, failure, more failure, even more failure, and hopefully eventual tea bag of the Grandmaster over however long it takes me.
The reason I don't do well with long form challenge content is two-fold. First: I'm old. Not Crypt-Keeper old, but I'm probably more than double the age of the average MCOC player. I have to squint to look at the itty bitty text on the screen (how many charges do I have left? Is that a 3?) and my fingers get tired. I'm actually a pretty decent player five minutes into the fight, but fifty minutes in and I'm less so. However, second: I tend to get locked into content. Once I get going, I don't like to give up. I get caught up on pushing, which means the longer I play, the worse I get, and the more I try to push even harder. This is a recipe for a dumpster fire of memes. If I don't want to spend a fortune on Necropolis, I have to pace myself. This means I'm probably about to embark on the slowest Necropolis run anyone's heard of. This is not going to be an action packed thread.
I'm hoping that in all seriousness, maybe this gets people who think the content is too hard, too long, or too costly to reconsider. For many players, it probably is: it is after all the top tier end game content in the game right now. But maybe there are people out there who are good enough, but just don't know it. I hope I'm one of them.
For everyone else, enjoy seeing (or at least reading) someone get his tail kicked over and over and over again.
You sound just like me wrt long content (mid-40s guy here). Once i commit I can't force myself to start over. I do lack the patience you illustrate though, so my unit stash usually suffers if I am not "in the zone".
I've done one run of every everest content but never explored any except ROL, Gauntlet and EOPs. If I do a 2nd run myself it might not be until after cyber weekend, but I can't imagine doing this 5 more time unless I get 7* versions of the counters like Shuri.
Good luck and looking forward to the journal!
Clearly I read this front to back - it's over but it was a great read!
It's awesome seeing guides from regular players, not just the pros. Everyone's got their own tricks and tips, right? Sometimes, the advice from average players hits closer to home and feels more relatable. It's cool how we can all learn from each other, no matter our skill levels.
In other words, I found this incredibly helpful - not just for finishing the path, but also for enhancing my overall enjoyment.
It's been fun checking in and hearing how the run was going. And to get some idea of the commitment of resources/time that will be required. I'm thinking I'll take even longer (in days), as I don't get a huge amount of play time around work + family.
If it took over 64 hours, I'd be surprised if I can commit that much time in the space of less than a fortnight - yikes!
It's the self deprecating way you write that sucks me in every time.
When I tell my kids about my old fights (actual hurty ones) the funniest stories are the ones where I got X^%*ed up.
If I only talked about the wins, besides coming off as a proper wanker, I wouldn't have too many stories to tell anyway.
If the intent was to make it sound like a "regular" scrub could actually do Necro, mission accomplished, hell, even I think I'm half a chance after reading it.
It's been fun checking in and hearing how the run was going. And to get some idea of the commitment of resources/time that will be required. I'm thinking I'll take even longer (in days), as I don't get a huge amount of play time around work + family.
If it took over 64 hours, I'd be surprised if I can commit that much time in the space of less than a fortnight - yikes!
Comments
He's got 'Psychic Shielding' but that doesn't help against the GM; only against Emma Frost or Delirium nodes.
If anyone has done that recently and can confirm or seen something different, let us all know.
The best Necropolis run to date, when ranked by elapsed time in descending order, enters its fourth and hopefully final day. Just one fight to go: the Grandmaster. So far I’ve done a pretty good job of working hard to be half as good as Seatin is when he has no idea what he is doing, but I don’t want to take any chances with the GM. I’m going to be spending some time this morning studying the GM, in between watching Miami obliterate the Raiders and Pittsburgh inexplicably figure out how to score points in football without gaining any yards.
My R4 Aegon has a base attack of 3992. An R5 has 4619, and an ascended Aegon should have a base attack 20% higher, or about 5543. Which means an R5 ascended Aegon has 39% more attack, and about the same increase in health. In pure raw numbers the ascended R5 has 1.4 x 1.4 = 1.96x more damage potential, almost twice as high (it isn’t that simple because the extra health doesn’t help in situations where you are insta-killed by something, but it isn’t a terrible estimate). This doesn’t count the slightly higher CR, which increases the Necro timer by a few seconds.
If I was using an ascended R5, I would have expected my revive use to drop by something between 1.4 and 1.96, so from 122 or so to between 87 and 62 revives. When I normalize that effort, that doesn’t seem too shabby. I think a lot of people would be happy to know they could reach the GM in 60 to 90 revives. I basically spent an additional 40-60 revives to push to go now rather than wait. Which also doesn’t sound too horrible either.
This is how math can be used as copium.
My current potion inventory:
18 single revives, but I would like to try to not use those larger ones if I can. I have 13 team revives in overflow, so I should try to use those up. If I count those as single revives, I have 18 revives to burn on the GM. Actually, 19: the arena 22 hr event is up, and I can grind that out to get one more revive. I also still have a ton of 7 hour crystals, there’s probably at least fifty revives in the Paragon ones, then a bunch more in unopened TB ones and Cav ones.
I’m pretty sure this will be a unit less effort. I did buy those two Necropolis potion bundles, but in retrospect I probably didn’t really need them. Oh well. At this point it is just a question of how well I can finish the run, how cleanly or ugly I can take the Grandmaster. Even 120+ revives in, I still want to at least try to keep the number as low as possible.
This morning I snapped awake with the same feeling we had as kids on Christmas morning. If Santa Claus was a serial killer who tried to murder you in exchange for the gifts.
You'd better not cry ...
You'd better just hide, I'm telling you why...
😉
He’s checking it twice…
Don’t wanna be around when he rolls his dice…
the Nameless GM’s comin to town
I’m not getting any faster, and I think I have the fight ingrained in my brain. I also grinded out the arena 22 hr event, so I have one more revive. It’s go time. Breathe, relax. You and me, Grandmaster. You and me.
congrats dna!!🥳🎉🎉
Citing That's Incredible proves you are indeed an old fogie.
How do I know That's Incredible? Err.... umm... can't talk, have to get to the restaurant before the early bird special is done....
Dr. Zola
The Grandmaster took one hour twelve minutes to bring down. I want to say he’s not as hard as I thought he would be, except I made two catastrophic errors. The first one was that Black Panther relic. Do NOT bring that one. I entered the fight and immediately died. Wasn’t sure why, so I revived and jumped back in, and immediately died again. On the third revive I finally realized what was happening: I was waiting for bans, but the bans were being obscured by the BP relic’s vulnerability call out. Which meant I was probably getting light banned without knowing it and failing immediately.
So just don’t use lights, right? Except if you don’t and just use mediums and heavies, you will eventually get everything banned except lights. Which is problematic. I tried to play around this for a few revives before deciding to just Aegon through it as fast as possible. There was just too much for my brain to keep track off when piling on the prompt problem,
The other mistake I made was thinking that I could make best use of my expiring team revives by reviving the whole team and using everyone. That ran into the problem of everyone but Aegon dropping dead too quickly to matter due to recoil masteries. I could take those off, but, you know. The other problem was switching between Aegon and Wiccan. Going back and forth between reverse controls and normal controls was causing me to make too many muscle memory mistakes. I tried to get into an alternating rhythm, but in retrospect I should have just stuck with Aegon.
So except for the fact that my phase one was borked due to bringing the wrong Relic, and I shot myself in my own foot trying to be cute in phase three, I guess the fight went okay. I ended up using 16 team revives and 11 solo revives. Really, that’s about 27 deaths that matter, plus a ton of deaths that were less actually useful and more running up the scoreboard for the Necropolis milestone rewards. I suspect there’s an additional fifty death in there of me just throwing Proxima, Nick, and Heimdall at the GM because why not, but I stopped doing even that after a while, because it was just throwing off my rhythm.
Final Necropolis milestone count: A lot, probably around +180, although many of those were throw aways from team revives, they still count. I’ll have to go back and do a proper count And I didn’t need to spend units, and I did not need to open any more seven hour crystals. I did buy those two Necro potion bundles, but I would have been able to do it unitless without them. I still have 20 L4, 16 L5, and 15 L6 solo health potions still in overflow. And no, I’m not going back to do another path and use them. Will I eventually explore Necropolis? I think eventually, yes. But I am more likely to try to get good with the less spendy options like Shuri or Wong before attempting another path. Or at least have a fully ranked and Ascended Aegon. One face bash R4 Aegon run is plenty.
I’ll have more to say about my run after I’ve had a nap and some time to reflect. Also, give my buddy Zola a shout out, he’s started his own Old Man Run although his Old Man Run is going much faster than mine, with much fewer revives (he’s using a more diverse team and a top of the line R5 ascended Aegon).
FYI: I got Mutant from the R3 gem. I wanted anything except tech because I don’t have awesome options there. I decided to jump on the Shuri bandwagon and pulled tech for both class crystals. And promptly pulled G2099, and G2099. So I’m done opening crystals for now. Unless something dramatic happens, the mutant gem is almost certainly going into Domino, but there’s no rush for that (I can wait until next level up, because of course I will).
And yes, completing Necropolis does in fact satisfy the “complete quest” objective. Yay.
Is there a geriatric alliance? I’m ready.
I've done one run of every everest content but never explored any except ROL, Gauntlet and EOPs. If I do a 2nd run myself it might not be until after cyber weekend, but I can't imagine doing this 5 more time unless I get 7* versions of the counters like Shuri.
Good luck and looking forward to the journal!
In other words, I found this incredibly helpful - not just for finishing the path, but also for enhancing my overall enjoyment.
It's been fun checking in and hearing how the run was going. And to get some idea of the commitment of resources/time that will be required. I'm thinking I'll take even longer (in days), as I don't get a huge amount of play time around work + family.
If it took over 64 hours, I'd be surprised if I can commit that much time in the space of less than a fortnight - yikes!
Good luck with your run, too, @DrZola
When I tell my kids about my old fights (actual hurty ones) the funniest stories are the ones where I got X^%*ed up.
If I only talked about the wins, besides coming off as a proper wanker, I wouldn't have too many stories to tell anyway.
If the intent was to make it sound like a "regular" scrub could actually do Necro, mission accomplished, hell, even I think I'm half a chance after reading it.
Good job mate!
So that's why I couldn't see what the prompts were. I had to pause the fight and read each time
He gave times for each fight. It was far far short of 64 hours to actually do the thing. Probably closer to 6-8 in actual real time.