**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
How do you feel about Bullseye?
Mr.0-8-4
Member Posts: 489 ★★★
Hey community,
After talking to some peeps, I've been seeing varying responses to Bullseye's kit. In your opinion, do you think he should get a nerf, a tune up or remain the way he is?
After talking to some peeps, I've been seeing varying responses to Bullseye's kit. In your opinion, do you think he should get a nerf, a tune up or remain the way he is?
How do you feel about Bullseye? 153 votes
0
Comments
I was going to say that this would be a good time to include some more players maybe in the beta testing for buffs, on a server similar to how we beta test story content since this one is so defense focused that it might be better to have a larger sample size and gather feedback from that as well but i don't think they'll be able to do that
Difficult defender == Unavoidable damage.
Lol.
I think Seatin perfectly described him by comparing him to a more punishing version of Mysterio but much more annoying.
I would so he just needs a slight tune up to balance him out
As for offense, no idea cause I haven't used him, don't have him.
Fights take a really long time, even at base. Do two 5 hit combos and pushing Bullseye over a bar, then wasting 10 seconds trying to bait Bullseye' SP1, then dashing back for 3 seconds, then doing another 5 hit combo so now you both have a bar of power, then wasting 5 seconds baiting Bullseye SP1, then another 3 seconds for killer instinct to cooldown, and then finally using your SP1, and then repeating everything. That's potentially 21 seconds right there of time wasted not doing any damage while you reach your SP1 (and potentially receiving unavoidable damage simply by dexterity).
If you add on nodes that enhance his power gain, or powershield type nodes, then the fights take a really long time. Bringing a non-slow evade counter is basically the only way to ensure you don't have to experience a prolonged fight.
Oh wait, that is not just Bullseye.
I don't know what they could do, I just know something needs to be tuned down cause unavoidable damage + evade that can only be countered by waiting it out is just overkill I don't even know how it made it to the actual game like this. Sure EQ piece of cake but in a BGs scenario it's either gonna be 40% health lost or two minute fight and that's just not fair like what can you really do there, "oh well I guess I'll just lose". Sure Maestro is like that too but unlike Bullseye he already has a good amount of strong counters.
I used to look forward to new champ releases, but now it's a tedious experience having to alter my BG roster to add in one more niche (and oftentimes bad) attacker for the sole purpose of countering a single OP defender in the game that will kya if you pick any less than perfect counter.
At least with Maestro, it made sense (being a trophy champ) that required a unique playstyle to counter him, which many have - relying on specials/nullify. With Bullseye it's just a boring time. Another champion to force bait specials. yay