Kabam is trying to drain our units.......AGAIN. Who is buying these?
Terminatrix
Member Posts: 3,088 ★★★★★
Just to put this cost in perspective, for Valiants it would cost around $500 cash.
For Paragon it would cost around $750-$800 cash.
Bruh...
Who is buying this with these prices???
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Either way I don't see too many of either Items in the game. It's not going to come for 1000 Units.
AGAIN...you DID NOT have to play WOW. The same response you have here, is the same thinking you should have used for WOW.
This is a deal that the value of the items is far exceeded by the price of the deal. It's optional. Not buying won't do anything.
Why aren't you fake outraged about these offers?
Its not the sellers fault if you buy a bad deal.
Content is optional and offers are optional, but they are not optional in the same way. The presumptive goal is to play as much of the game as possible given time and attention constraints, on the assumption that actually playing the game is both entertaining and the whole point. But most players goal is probably to also play the game while spending the least amount of money, and using in-game resources as efficiently as possible. Content that is too difficult for the playerbase as a whole is problematic, but offers too expensive for players to buy is completely ignorable.
Also, there is a general principle for games like this that buying your way forward should always cost more than the intrinsic value of the resources to encourage actual game play - to value in-game accomplishment higher than spending. This principle cannot be symmetrical, because it is impossible to both value in-game accomplishment higher than spending and also value spending higher than in-game accomplishment.
Free to play games are not about democratizing spending. They do the opposite. They try to find the highest prices for everything that will still support the game. That is not the design imperative of content difficulty. The idea is to extract as much as possible from those who can afford it, to allow for the maximum possible playerbase that doesn't have to spend anything. Content difficulty, on the other hand, has a very high incentive to be, for the most part, accessible (there are exceptions, of course, to properly support progression ladders).
Don't buy
From Kabam's point of view, even if they only sold one it will almost certainly be someone who spends $$$ and in some quantity. It's money coming in and licensing a property like Marvel ain't cheap.
And don't forget the value of perception either. Throwing out a 'bad' offer can sometimes by implication make an average offer that follows it look better than average.
For me, at that cost, it should have been a 7* basic pool selector and that would have sent so many more units Kabam's way, but there you go. It's sales and marketing, that's all.
We are truly oppressed summoners in Kabam’s Battlerealm