**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Say for instance a good defender gets realeased such as iwim, unless your an avid collector then once someone in your bg has pulled him its not worthwhile the other 9 in that bg trying to get him due to diversity.
In the 'new meta' (lmao), you will now have everyone from the bgs trying to pull said defender as apposed to all stopping once someone has already pulled him.
Same old kabam, putting the almighty dollar first like theyre not already making enough.
Also, on the point of 'everyone 100%s the map and we dont like it'... we 100% the map at the costs of boosts and health pots, its not like we all stroll through it willy nilly, surely your revenue must tell you that.
Edit: typo.
All these changes and "god tier" champs entering the game, but Kabam will not release 5* and 6* versions of Scarlet Witch, Thor, Black Widow, Doctor Strange, and Wolverine!
The change in diversity is infuriating. We blow resources on champs for AW that would not be ranked except for the diversity tie-breaker. Now diversity is removed, and we're all stuck with a bunch of crappy champs. For those of us that are end-game, the only way to acquire resources to rank up more 5*s to R4 is to spend on AW.
As one who has (foolishly) spent several thousand dollars on this game over the past two years, I have finally had enough and am getting off this roller coaster. I am sitting out AW Season 3, and will be doing so until this mess resolves itself into something that doesn't resemble a cash grab.
This game has been in the toilet for a while. Time to flush.
Just say it that you want even more money out of pocket, plan, easy and simple.
But maps now have double the minibosses and all nodes now have double amount of buffs, so we are getting double difficulty so they should not be cut, its now like playing two months of wars rolled into one month but with rewards halved
I don't think rewards should be cut in half. In fact I think you guys should be trying to get us to rank up champs much faster. Day 1 vet and only 2 rank 4 5stars is a joke and very disappointing amount of progress. I spent on this game. Not nowhere near your whales but I have spent. More time goes by the less I play. I haven't even finished act 5. Not because I don't want to or can't. I know it'll cost me an Odin or two. I'm not worried about that. We have to be able to rank up champ much much faster or people get burnt out and bored. AQ is pointless now for the most part, and War is just who can spend the most now, again like it was before. No skill needed. I can use rescourses again without worry that it will effect our score. So thanks for that. We have plenty of boss killers that will wipe these new mini bosses. And with using rescourses again without penalties, easy as pie! 😁😁
The rewards for Season length is still the same. There was never a set length for downtime between Seasons, as before it was more tied to our update release schedule. This could mean that Season 3 would have been 8 week, and then had a longer break after, or it could have been the same length.
I didn't realise this before, but how is the "significant increase in difficulty" (in the form of new minis) supposed to stop 100% exploration? You need to unlink all minis to take down the boss. And you can't skip any of the new minis (except maybe node 29) if you want to do that
It certainly shifts the focus to item usage and makes free to play much more difficult to do at a high level. Highly skilled FTP players continue to get punished with each new change.
Removing diversity is a good change, however, how it is being handled is not as good (see recommendation throughout about RDT)
Two weeks
So basically the rich get richer while weaker alliances get their progression halved. Great solution as always from kabam.
Double the amount of minibosses, double amount of buffs on nodes, double the difficulty, but no extra pay off.
We should not get half rewards for much harder content
When ranking or Awakening for diversity it was never about a champ being a viable defense option. It was about hitting the max diversity. Most champs ranked and awakened for this reason have no use to the people who wasted resources on them in the game. They were done strictly for the purpose of meeting a rediculous requirement. That's what you keep brushing off and that's why summoners are asking for some kind of compensation. Yes the champs can still be used for defense if we choose and yes they can be used in other parts of the game but why would a player want to use a champ that is inferior?