BitterSteel wrote: » To be fair to them, they haven’t said 100% isn’t the goal, they’ve said it shouldn’t be easy. I don’t agree with them, but still, don’t twist their words
MC1111111 wrote: » "So in Summary, our goals with this new Alliance Wars scoring system were: - Killing the Boss and exploring should always be key..." I'm a little curious why 100% in wars is now NOT the goal?
MC1111111 wrote: » BitterSteel wrote: » To be fair to them, they haven’t said 100% isn’t the goal, they’ve said it shouldn’t be easy. I don’t agree with them, but still, don’t twist their words I agree, but I don't think I'm twisting the words. From that announcement above, they wanted killing the boss and exploration to be the main deciding factor. Now, they're putting less focus on 100% on a map to be the deciding factor. At least, that's kind of what it seems like to me.