**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
wow... that's fast.
(I apologize for the sarcasm...)
That being said: I had the same issue for a short while yesterday, after I restarted the App and connected to my wifi (only 100 mbps) instead of cellular everything was fine again.
Being in a fight and the buff/debuffs being variables is making the game harder to play.
Variables in inventory making it impossible to tell how many and of what items we have so we know what to sell.
Can't see what exactly the nodes are you going up against because the node descriptions are variable names.
It's like pRNG is deciding do we show the variable or the value and most of the time it is no.
Homes are set up to manage large amounts of data with buffering embedded to allow streaming, up and downloading. Phones are use to many smaller data packages that constantly update apps and interactive data.
Idk if theres a router setting to change at home, but there should be a way to update the code to allow but types of connection types.
Joe