Options
Good job with the Global Milestones Kabam
Doomsfist79
Posts: 922 ★★★
Kabam... Well done on guessing the date the community would reach the milestone of 250m successful fights..
Or is it simply that you already determined the dates for all milestones achieved.. and that's why there is no way for the community to actually track the progress of this event?
Nah.. kabam wouldn't lie to their customers.... oh wait..
https://forums.playcontestofchampions.com/en/discussion/116451/fantastic-four-where-does-kabam-post-accurate-information#latest
Or is it simply that you already determined the dates for all milestones achieved.. and that's why there is no way for the community to actually track the progress of this event?
Nah.. kabam wouldn't lie to their customers.... oh wait..
https://forums.playcontestofchampions.com/en/discussion/116451/fantastic-four-where-does-kabam-post-accurate-information#latest
6
Comments
Plus the potion trade up reward sucks. We should be able to trade level 3s for 4s and 4s for 5s for a milestone like this. It doesnt feel special because we have seen this in the past.
In the announcement about the global milestones they state that once 250m has been reached we unlock the exchange event.. yet they say that the exchange event will be running from the 11th to 27th.. so either they made a real good guess.. or pre determined when the exchange event was going to start..
I'm guessing there is no actual tracking of any milestones but for some reason they figured it would make people play more or something if we thought there was.. that's why there is no way for the community to actually see the progress..
Thanks kabam.
It wasnt my idea to tie rewards to fights won, it was theirs. Should have just released a new part of the even every so many days and been done with it.
They have data to go off of. They didn't pull 250mil from nowhere and of course they included the milestone events in the update. They just fix the time frame from when the milestone is hit.
I work in retail. We do this type of guesstimating all the time. We take last year numbers and build a goal based on those numbers. Miike has already confirmed that the 250mil milestone was a low one and would easily be hit. Still not sure how you come to the conclusion they're lying.
If you convert 1 at a time .. it goes:
3/2
1/2
0/2
Kabam: "Working as intended"
LOL
The outage was only about 7% of a five day stretch, so it wasn't as impactful as some people might believe. It looks like Kabam picked a milestone we could reasonably reach with some margin to spare, and the outage was shorter than the margin.
The developers sometimes do things that seem nonsensical, until you realize another person's point of view that is completely incongruent to yours can reach wildly different conclusions. For example, when the devs were making alliance war changes two iterations ago they stated during the early access "beta" that one of their cornerstone goals was to encourage counter-play - for example by encouraging players to bring different attackers in response to different defense layouts. So I asked the obvious question: why hide the nodes? If the defenders are hidden, you can't react to them in any way. And the response was: to allow for the element of surprise. Clearly, this was a weird compromise between two different incompatible priorities. (I should point out that most nodes aren't hidden any more, so the devs did eventually realize this glitch was nonsensical).
Maybe someone thought that showing a progress bar would make it seem like more of a grind, and only having occasional status reports would make everything seem like more of a pleasant surprise. I wouldn't think that, but maybe someone did. And by the time the notion that maybe this wasn't a great idea caught up with development, it was too late to change it.