**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

What do you think we will get for Christmas??

2

Comments

  • DrAwkwardPhDDrAwkwardPhD Posts: 234 ★★
    A 1* Diablo. Ya know, for Variant 4.
  • DeaconDeacon Posts: 4,033 ★★★★★
    edited December 2019
    i'd like to see the awakening gem ran back but this time for a 6 star champ.
  • lowlevelplayerlowlevelplayer Posts: 4,292 ★★★★★

    Whatever it is I expect no less than 100 posts complaining about it.

    yeah makes sense
  • lowlevelplayerlowlevelplayer Posts: 4,292 ★★★★★

    Lvernon15 said:

    Whatever it is I expect no less than 100 posts complaining about it.

    Maybe people complain because it is disappointing?
    So does that mean everything is disappointing? Last year they complained about getting a 5* AG because its RNG based.

    We got 15k 5* shards for logging in and they complained about not getting god tier champs.

    Its absolutely impossible to make this community happy. Im good with free stuff as all I have to do is open the game. But regardless of the gift, people are going to complain.
    makes sense
  • HeadrollerHeadroller Posts: 255
    6* AG non- generic
  • LibralonixLibralonix Posts: 229
    If we were to get a nice little present from kabam, any ideas what time they appear on the account (ie 1 min past midnight on which timezone) I've got quite a few gems/ISO burning holes in my pocket but reluctant to awaken anyone right now if were likely to get a 5* crystal, which typically I would end up duping the champion I've just awakened knowing my luck
  • DemonzfyreDemonzfyre Posts: 20,861 ★★★★★
    Agentk said:

    Lvernon15 said:

    5* nexus crystal

    Utterly useless for a ton of players so I hope not
    Same way a 5* gem is utterly useless for a lot of endgame players too doesn’t mean it’s a bad reward for free
    DalBot said:

    With my luck it'll be another 5* AG crystal that inevitably will lead to yet another Mystic gem (of which I already have two, with EVERY single mystic 5* except Doom and every single one of the duped/awakened, included the Diablo and Maw who I resorted to using prior gems to awaken because I had nobody else)

    And this is exactly why Kabam will never win.
  • John757John757 Posts: 1,085 ★★★
    My two front teeth
  • GreekhitGreekhit Posts: 2,804 ★★★★★
    My prediction for this year gift is:
    Cavalier 5* AG generic
    Uncollected 5* AG crystal
    For the rest 4* AG generic
    Anything more than these would be a surprise imo
  • DalBotDalBot Posts: 1,616 ★★★★★


    And this is exactly why Kabam will never win.

    Considering how much money they made during Thanksgiving weekend I'm pretty sure they're not too worried about "winning" Ebenezer
  • Mcord11758Mcord11758 Posts: 1,249 ★★★★
    I expect a 5* nexus which will be disappointing but free so no complaints
  • Silver_SagaSilver_Saga Posts: 361 ★★★
    Dear Santabam, just got 5* Aegon today. I'm ready for a 5* skill awakening gem, kthxbye.
  • DalBot said:


    And this is exactly why Kabam will never win.

    Considering how much money they made during Thanksgiving weekend I'm pretty sure they're not too worried about "winning" Ebenezer
    Kabam doesn't make money from Black Friday sales any more than Blackjack dealers make money in Vegas when the players lose. Netmarble makes money from Black Friday sales. Kabam gets paid to develop a game, and it is in their best interest that existing players are happy and new players are attracted to the game.

    They need the game to make money so it continues to exist, just like Blackjack dealers need the casino to make money so they can still have jobs, but in general they get no personal benefit from the game making any more money than it needs to make to sustain itself and be reasonably profitable. More money for Netmarble doesn't mean more money for Kabam, but too many unhappy players means eventually looking for new jobs. So the logical self-interest for the game developers is to try to make the best game they can that is balanced among all the different player interests they perceive, and let others worry about the revenue.
  • Zuko_ILCZuko_ILC Posts: 1,503 ★★★★★
    6 star awakening gem
  • JadedJaded Posts: 5,476 ★★★★★
    DNA3000 said:

    DalBot said:


    And this is exactly why Kabam will never win.

    Considering how much money they made during Thanksgiving weekend I'm pretty sure they're not too worried about "winning" Ebenezer
    Kabam doesn't make money from Black Friday sales any more than Blackjack dealers make money in Vegas when the players lose. Netmarble makes money from Black Friday sales. Kabam gets paid to develop a game, and it is in their best interest that existing players are happy and new players are attracted to the game.

    They need the game to make money so it continues to exist, just like Blackjack dealers need the casino to make money so they can still have jobs, but in general they get no personal benefit from the game making any more money than it needs to make to sustain itself and be reasonably profitable. More money for Netmarble doesn't mean more money for Kabam, but too many unhappy players means eventually looking for new jobs. So the logical self-interest for the game developers is to try to make the best game they can that is balanced among all the different player interests they perceive, and let others worry about the revenue.
    Merry Christmas to that. And to you DNA
  • GreekhitGreekhit Posts: 2,804 ★★★★★
    Zuko_ILC said:

    6 star awakening gem

    Next Christmas for those who have completed 6.4 probably. Don’t raise the bar too much so u won’t get disappointed mate. 😉
  • DemonzfyreDemonzfyre Posts: 20,861 ★★★★★
    DalBot said:


    And this is exactly why Kabam will never win.

    Considering how much money they made during Thanksgiving weekend I'm pretty sure they're not too worried about "winning" Ebenezer
    How much profit from that 2.5 million was there? Revenue and profit are entirely different.
  • Austin555555Austin555555 Posts: 3,043 ★★★★★
    Lvernon15 said:

    5* nexus crystal

    Hopefully. If not that, a 3 to 4 5* gem crystal. I know that’s a bit of a stretch but one can have hope
  • daveyj_196_daveyj_196_ Posts: 437
    A Dukla Prague away kit.
  • DalBotDalBot Posts: 1,616 ★★★★★
    DNA3000 said:


    Kabam doesn't make money from Black Friday sales any more than Blackjack dealers make money in Vegas when the players lose. Netmarble makes money from Black Friday sales. Kabam gets paid to develop a game, and it is in their best interest that existing players are happy and new players are attracted to the game.

    They need the game to make money so it continues to exist, just like Blackjack dealers need the casino to make money so they can still have jobs, but in general they get no personal benefit from the game making any more money than it needs to make to sustain itself and be reasonably profitable. More money for Netmarble doesn't mean more money for Kabam, but too many unhappy players means eventually looking for new jobs. So the logical self-interest for the game developers is to try to make the best game they can that is balanced among all the different player interests they perceive, and let others worry about the revenue.

    It's almost as if bonuses revolving around profit sharing or dividends aren't a thing. 🤷🏻‍♂️

    You act as though making money for the parent company doesn't in any way put money back in to the hands of those at the developer. If you've ever worked a job in corporate America (or Canada)then you'd know how disingenuous that comment truly is.
  • Nitro422Nitro422 Posts: 276
    Lvernon15 said:

    Whatever it is I expect no less than 100 posts complaining about it.

    Maybe people complain because it is disappointing?
    Do you complain to your loved ones when they give a Christmas present that disappoints you?

  • Mhd20034Mhd20034 Posts: 159
    A 1* hulk will be good for those that couldn’t explore the last quest in v4 😂
  • DemonzfyreDemonzfyre Posts: 20,861 ★★★★★
    DalBot said:

    DNA3000 said:


    Kabam doesn't make money from Black Friday sales any more than Blackjack dealers make money in Vegas when the players lose. Netmarble makes money from Black Friday sales. Kabam gets paid to develop a game, and it is in their best interest that existing players are happy and new players are attracted to the game.

    They need the game to make money so it continues to exist, just like Blackjack dealers need the casino to make money so they can still have jobs, but in general they get no personal benefit from the game making any more money than it needs to make to sustain itself and be reasonably profitable. More money for Netmarble doesn't mean more money for Kabam, but too many unhappy players means eventually looking for new jobs. So the logical self-interest for the game developers is to try to make the best game they can that is balanced among all the different player interests they perceive, and let others worry about the revenue.

    It's almost as if bonuses revolving around profit sharing or dividends aren't a thing. 🤷🏻‍♂️

    You act as though making money for the parent company doesn't in any way put money back in to the hands of those at the developer. If you've ever worked a job in corporate America (or Canada)then you'd know how disingenuous that comment truly is.
    Let's break it down-
    A company earns $1. How much of that does the company actually get?
    1. Well first you have to subtract out who you owe first. In this case Marvel and Netmarble. Thats around $.50
    2. Then you have to pay your vendors. In this case, server storage, Google play, Apple and advertising. That's around $.20.
    3. Then you have S&G- Payroll, insurance, light bill etc.. Thats around $.15.

    If you're lucky as a company, you'll have roughly 5 pennies left over as "profit". But the reality is that if you want to succeed, you re-invest that back into the company. In this case Realm of Champions.

    Its very likely Kabam doesnt have a bank vault stacked with $100 bills that executives are rolling around in as a bonus. Bonuses are worked into the profit plan and usually aren't given for sh*ts and grins. This is how retail america works.
  • DalBotDalBot Posts: 1,616 ★★★★★


    Let's break it down-
    A company earns $1. How much of that does the company actually get?
    1. Well first you have to subtract out who you owe first. In this case Marvel and Netmarble. Thats around $.50
    2. Then you have to pay your vendors. In this case, server storage, Google play, Apple and advertising. That's around $.20.
    3. Then you have S&G- Payroll, insurance, light bill etc.. Thats around $.15.

    If you're lucky as a company, you'll have roughly 5 pennies left over as "profit". But the reality is that if you want to succeed, you re-invest that back into the company. In this case Realm of Champions.

    Its very likely Kabam doesnt have a bank vault stacked with $100 bills that executives are rolling around in as a bonus. Bonuses are worked into the profit plan and usually aren't given for sh*ts and grins. This is how retail america works.

    You can't compare an online game to retail. Are there stores across a designated area? Retail employees? Retail hours? Retail overhead?

    Mobile games are hard to make money from because the market is so flooded that it's hard to get a niche of the market. If you're lucky enough to get a big enough following the ability to make profit as opposed to barely scraping by goes up dramatically. Enter this game going on 6 years now...
  • DonDudu2809DonDudu2809 Posts: 348 ★★
    I thought that we should have gotten the gifts by now, apparently there's nothing...
  • DalBotDalBot Posts: 1,616 ★★★★★
    DalBot said:


    Let's break it down-
    A company earns $1. How much of that does the company actually get?
    1. Well first you have to subtract out who you owe first. In this case Marvel and Netmarble. Thats around $.50
    2. Then you have to pay your vendors. In this case, server storage, Google play, Apple and advertising. That's around $.20.
    3. Then you have S&G- Payroll, insurance, light bill etc.. Thats around $.15.

    If you're lucky as a company, you'll have roughly 5 pennies left over as "profit". But the reality is that if you want to succeed, you re-invest that back into the company. In this case Realm of Champions.

    Its very likely Kabam doesnt have a bank vault stacked with $100 bills that executives are rolling around in as a bonus. Bonuses are worked into the profit plan and usually aren't given for sh*ts and grins. This is how retail america works.

    You can't compare an online game to retail. Are there stores across a designated area? Retail employees? Retail hours? Retail overhead?

    Mobile games are hard to make money from because the market is so flooded that it's hard to get a niche of the market. If you're lucky enough to get a big enough following the ability to make profit as opposed to barely scraping by goes up dramatically. Enter this game going on 6 years now...
    Oh, but don't worry about profits, they're doing just fine there too

    https://www.gamesindustry.biz/articles/2019-11-19-netmarble-posts-54-percent-profit-increase-in-q3


  • DemonzfyreDemonzfyre Posts: 20,861 ★★★★★
    DalBot said:

    DalBot said:


    Let's break it down-
    A company earns $1. How much of that does the company actually get?
    1. Well first you have to subtract out who you owe first. In this case Marvel and Netmarble. Thats around $.50
    2. Then you have to pay your vendors. In this case, server storage, Google play, Apple and advertising. That's around $.20.
    3. Then you have S&G- Payroll, insurance, light bill etc.. Thats around $.15.

    If you're lucky as a company, you'll have roughly 5 pennies left over as "profit". But the reality is that if you want to succeed, you re-invest that back into the company. In this case Realm of Champions.

    Its very likely Kabam doesnt have a bank vault stacked with $100 bills that executives are rolling around in as a bonus. Bonuses are worked into the profit plan and usually aren't given for sh*ts and grins. This is how retail america works.

    You can't compare an online game to retail. Are there stores across a designated area? Retail employees? Retail hours? Retail overhead?

    Mobile games are hard to make money from because the market is so flooded that it's hard to get a niche of the market. If you're lucky enough to get a big enough following the ability to make profit as opposed to barely scraping by goes up dramatically. Enter this game going on 6 years now...
    Oh, but don't worry about profits, they're doing just fine there too

    https://www.gamesindustry.biz/articles/2019-11-19-netmarble-posts-54-percent-profit-increase-in-q3


    That's Netmarble as a whole company, not Kabam. Netmarble has many titles under their belt. That cash on hand is for development of their current projects and future ones. Its money for emergencies anything else that can go wrong. No one is saying they dont make a profit, its just that money goes back into the business like any smart business would do.
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