We are aware that the Twitch Drops campaign started late and that as a result most players did not receive most, or any, of the drops. We will make it right, and are currently looking into the possible options, please stay tuned.
Thank you for your patience
Thank you for your patience
Comments
Not sure why its a crime to have gates in 6.2 or the 4* "gate" in act 6 but its fun interactive content when they do it with variant 4. Both are permanent content so what's the difference?
They’re not likely to remove the gates in 6.2.
For those who are still stuck, then they just gotta be patient and wait.
I don't think 6.2 invalidates gates, it simply shows the obvious: for every design option, there's such a thing as going too far. Designs have to be balanced between lots of different opposing criteria, and the 6.2 gates went too far in one direction for most end game players.
It also demonstrates something I've said before: what players do is way more important than what they say. There were tons of complaints about the 6.1 5* gate, but we played the content so it stayed. There was actually less complaints about the 6.2 gates, but players didn't play the content so Kabam decided to change direction for 6.3. Kabam listens to the players, but they care more about the sound of our footsteps than our voices.
I'd much rather have a path that freezes champs out like 6.3 does with biohazard amongst many other than a class rarity gates. No one thinks thats fun and its a cheap way to make things harder to build a whole chapter in an act around it.
@DNA3000 I think we agree. I don't care whether it was kabam listening to our complaints or just going by the data. Either way it wasn't a success and I want the game to do better and recently I think they have. We'll see with Abyss though but I have no plans to play it until I have champions that can one shot a fight.