When is the second week of mole-man side quest gonna start. According to Asian time?
Tomorrow but i am opting out. Gotta fight 24 times in total from master and epic, whoever designs this quest doesnt seem to understand what boring and repetitive means
If the quest is working like its supposed to, one week after the 4th will be tomorrow, The 11th. So, HOPEFULLY, we will get a new quest tomorrow. The 11th. U.S. time.
When is the second week of mole-man side quest gonna start. According to Asian time?
Tomorrow but i am opting out. Gotta fight 24 times in total from master and epic, whoever designs this quest doesnt seem to understand what boring and repetitive means
It costs 0 energy to do. Who cares?
Regardless the fact its 0 energy its still boring.
This is one highly annoyingly LONG, BORING event. Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
This is one highly annoyingly LONG, BORING event. Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
Wait...so you think it's boring over the span of a week, but you want to lift the Time Gate to make it more monotonous all at once?
This is one highly annoyingly LONG, BORING event. Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
Wait...so you think it's boring over the span of a week, but you want to lift the Time Gate to make it more monotonous all at once?
No, I think it is boring period. I am just saying having the time-gates in there to stop people playing the game on their schedule is short sighted, especially since the last one has so many paths.
Week 1 had 8 paths per difficulty, week 2 has 12 paths per difficulty. Will week 3 and 4 follow that pattern? In the sense that week 3 will have 16 paths and week 4 20 paths per difficulty? Cause, holy 🐄, booooooooooring 😴😴😴😴🥱🥱🥱🥱
Week 1 had 8 paths per difficulty, week 2 has 12 paths per difficulty. Will week 3 and 4 follow that pattern? In the sense that week 3 will have 16 paths and week 4 20 paths per difficulty? Cause, holy 🐄, booooooooooring 😴😴😴😴🥱🥱🥱🥱
This is one highly annoyingly LONG, BORING event. Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
Wait...so you think it's boring over the span of a week, but you want to lift the Time Gate to make it more monotonous all at once?
No, I think it is boring period. I am just saying having the time-gates in there to stop people playing the game on their schedule is short sighted, especially since the last one has so many paths.
I'd rather have something to look forward to each week than everything all at once and 3 weeks of nothing.
When is the second week of mole-man side quest gonna start. According to Asian time?
Tomorrow but i am opting out. Gotta fight 24 times in total from master and epic, whoever designs this quest doesnt seem to understand what boring and repetitive means
Really? It is a little grindy but the paths are short and you can run it from time to time. The 5* generic sig stones are enough for me to do it plus nice things along the way. Just do epic if both are too much.
When is the second week of mole-man side quest gonna start. According to Asian time?
Tomorrow but i am opting out. Gotta fight 24 times in total from master and epic, whoever designs this quest doesnt seem to understand what boring and repetitive means
I've already 100% Quest 1 and 2 on Normal and Heroic. I'm going to look into challenging myself as time allows and do some paths on Master. I'm thankful for relatively easily earned resources.
As a mid-tiers player, I dig this event, especially the fact it's 0 energy, it gives plenty of opportunities to test some match ups I wouldn't dare in a quest otherwise ! Great training ground For the über-developed endgame player, yeah, it must be a grind but they have their Abyss, act6 and whatever to get them occupied, it's only fair we also get a little fun from time to time. All in all, I'm loving this month.
When is the second week of mole-man side quest gonna start. According to Asian time?
Tomorrow but i am opting out. Gotta fight 24 times in total from master and epic, whoever designs this quest doesnt seem to understand what boring and repetitive means
Really? It is a little grindy but the paths are short and you can run it from time to time. The 5* generic sig stones are enough for me to do it plus nice things along the way. Just do epic if both are too much.
I agree. I finished Master the day after it came out, and all week to chip away at 12 Paths with 4 Fights each isn't really that taxing.
I've already 100% Quest 1 and 2 on Normal and Heroic. I'm going to look into challenging myself as time allows and do some paths on Master. I'm thankful for relatively easily earned resources.
If you have a 4* Domino max out you could easily run epic with even moderate skill.
The fights are all simple parry, combo, parry combo parry combo special 2 with Domino.
If not corvus, aa, Hyperion, Omega, namor, ghost would all wreck master.
If you have a 4* Domino max out you could easily run epic with even moderate skill.
This is true! I just started this January and with my 5/50 Domino I was able to get all the 5* shards from Master to Epic from this event so far. The Monster Mass almost doesn't trigger with her so what I'm doing is I save her for the boss fight as much as possible and let my awakened 4/40 Stark Spidey and Longshot do the rest of the path. If my champs die too early on the path I restart the quest. (I'm kinda worried that next week will be far more difficult though like that Guillotine 2099 that made me use revives).
I also recently opened my 6th 5* and it was Magik.
Just run AA, BWCV and Nick fury, life sorted. AA for non poison/bleed immune champs, BWCV for immune champs, Nick Fury for fun and interactive damage (stuff like Electro/Magic)
Comments
Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
I am just saying having the time-gates in there to stop people playing the game on their schedule is short sighted, especially since the last one has so many paths.
Will week 3 and 4 follow that pattern? In the sense that week 3 will have 16 paths and week 4 20 paths per difficulty? Cause, holy 🐄, booooooooooring 😴😴😴😴🥱🥱🥱🥱
The fights are all simple parry, combo, parry combo parry combo special 2 with Domino.
If not corvus, aa, Hyperion, Omega, namor, ghost would all wreck master.
I also recently opened my 6th 5* and it was Magik.