What do I do want the roadmap to address? The concerns stated in the merged feedback thread, without the need for another thread
1. New arena aiming at 6* shards.2. New arena aiming to t2A & t5c.3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).5. Bigger drop rates to cavalier crystals & removing the 3*.6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.7. Aq rewards for top 90 alliances. I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further What do you mean when you say whales have an advantage? It's not a race with limited numbers of 5 and 6 star champs that we're all splitting. Who cares how many 6 stars some whale has? That doesn't have anything to do with ftp or low spenders and their progress.
1. New arena aiming at 6* shards.2. New arena aiming to t2A & t5c.3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).5. Bigger drop rates to cavalier crystals & removing the 3*.6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.7. Aq rewards for top 90 alliances. I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further
1. New arena aiming at 6* shards.2. New arena aiming to t2A & t5c.3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).5. Bigger drop rates to cavalier crystals & removing the 3*.6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.7. Aq rewards for top 90 alliances.
What do I do want the roadmap to address? The concerns stated in the merged feedback thread, without the need for another thread sorry, it’s just thats 109 pages and half of it is people arguing with GW
1. act 6 class gates2. act 6 bs nodes3. fair crystals payout. e.g. higher % for 1* in 2* crystals. (i mean come on, all crystals have higher rates for lower stars. why not this?), no 3* champs in cav crystals4. less RNG for specific end game rewards e.g. abyss5. aw revamp. e.g. get rid of global nodes.6. aq timers7. treat players with respect by being transparent n by not being condensending
Aw revamp.Take 2 seasons off.Replace seasons with something funner for the time being such as a 3* challenge for the whole "war season". Make the nodes wacky while they revamp the "original" war season.
Remove the rng
No offence, but V4 1* is a minor problem. There are more urgent matters.For me, the biggest frustration are pulling champions I won't use or rank up. At the current rate, it will take decades to rework.
1) Cavalier EQ difficulty with appropriate rewards2) Act 6 rework: 6.2.6 Champion adjustment including gates3) Outdated rewards throughout game: solo/greater solo crystals, PHC shards for Cavalier, solo/alliance events, etc4) Arena revamp. No more PHC in milestones, more milestones, 5* Basic introduction, better opportunities to get champ from arena4B) Arena revamp idea: remove current idea and build a solo version of Incursions to where it is skill based rather than constant BS boring fights over and over.5) AQ timers to 30 mins6) More opportunities to earn sig stones for 5* and 6* as well for T5CC7) Rework on old champs that don't get used anymore
No offence, but V4 1* is a minor problem. There are more urgent matters.For me, the biggest frustration are pulling champions I won't use or rank up. At the current rate, it will take decades to rework. yeah, figured people wouldn’t like that. For me, I’m not an endgame player, and I’m also tired of hearing my friends irl complain about not having a one star hulk to 100% v4. Remember that 2* crystal from this month? Make a 1* New champs ex: Tigra, HIt Monkey and they add a small chance to get a 1* hulk. This will solve some peoples problems.
No offence, but V4 1* is a minor problem. There are more urgent matters.For me, the biggest frustration are pulling champions I won't use or rank up. At the current rate, it will take decades to rework. yeah, figured people wouldn’t like that. For me, I’m not an endgame player, and I’m also tired of hearing my friends irl complain about not having a one star hulk to 100% v4.
Im looking for a Mastery overhaul so that swapping costs nothing once you unlocked it. That would make we dont have to rank up champ bc of the mastery we use.You use Suicides daily?Void Sabertooth Sunspot etc lose a lot of vaule.You never use Suicides? Omega Corvus Ghost etc lose a lot of value.I think a lot of ppl undervalue a good mastery revamp. This can change a lot in my opinion.
1. buff Abyss rewards. 2. Remove 3* versions from cavalier crystals. 3. Buff Arena milestones with units and other resources. 4. No need for hard nodes we are playing to get enjoy together no to get punish. 5. Buff AW rewards and remove flow or do something makes the war fair and fun. 6. Buff AQ rewards and expand T5cc shards. 7. Put 10x 6* Sig At least , 1x 6* crystal , 2x 5* and 2% or 4% of t5cc crystals in cavalier difficulty it’s deserve those rewards. 8. No ridiculous nodes in Act 7 and make it so fun. 9. Make The Grandmaster a little easier for people Who have not explored 100% and Remove the nodes that does not make sense. Sorry if I forgot something.
Also a revamp of the solo greater and lesser Crystals. They are so bad, maybe create an uncollected one for 5000 and 2000 and a cavalier one for 10000 and 5000. We all have enough. I opened 100 searching for 3 t1a a few weeks ago. I opened like 25 XP boosts and 1 t1a. I don’t have a gold problem but for anyone who is uncollected and cavalier create a gold boost to replace the XP boost. All those are for us who are level 60 is a way to increase item use. Maybe even just get rid of the XP boost. There is so much content in the game getting to level 60 really isn’t that hard to do anymore. I did it fairly quickly when I forst started playing the game. More 5 star sig availability. More rotating solo 22 hour events. Get rid of event quest completion. Bring in a solo item use, make hero use more fun (villain, guardian, x men, fantastic 4, avenger, male, female, class based) keep arena wins the same but make 5 and 6 star champ worth more in both hero and arena wins. Maybe do a weekly SA solo, like the sigil version but for everyone. There is a lot that can be done to make the game more fun and interactive. Those are just something’s
1. New arena aiming at 6* shards.2. New arena aiming to t2A & t5c.3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).5. Bigger drop rates to cavalier crystals & removing the 3*.6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.7. Aq rewards for top 90 alliances. I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further I also agree with everything except the rewards for top 90 alliances. Increase rewards for everyone. Not just the top alliances. Everyone should be able to progress. Not just the top 90 alliances.
1. New arena aiming at 6* shards.2. New arena aiming to t2A & t5c.3. Cavalier difficulty aiming at high end players (t5cc class catalysts crystals)4. After every difficult content rewards no more rng based (selector for t5 class catalysts - only nexus 6* crystals).5. Bigger drop rates to cavalier crystals & removing the 3*.6. Big revamp at AW - stop those defence tactis - buff the rewards for 30 days effort.7. Aq rewards for top 90 alliances. I agree with them all apart from cavs, if they’re buffed all it does is give whales even more of an advantage as they do now and f2p and low spenders fall back even further I also agree with everything except the rewards for top 90 alliances. Increase rewards for everyone. Not just the top alliances. Everyone should be able to progress. Not just the top 90 alliances. Yeah, buff it across the board, and make the highest places, top 30 mainly, a significant source of t5cc