Alliance War Season 19: Updates to Path Identities and New Nodes! [ June 30]

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  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    Onmix said:

    I really can’t believe you keep pushing this weird idea you have of fairness.

    The previous matchmaking favored those alliances enormously. And the rest of us suffered.
    It’s too bad now it’s their turn to suffer but it is the best way to make it FAIR.

    We already have brackets/tiers. Defined by war rating. The rewards scale basing off those tiers.
    In “War” There shouldn’t be any other criteria than “War rating”. It’s in the name.

    If you want to use prestige then what’s the point of war rating?
    Use prestige brackets, gain points during season and get your rewards. Does that sound familiar? Yeah. It’s AQ. Where skill is non existent.
    What he is saying is just because you suffered does not mean the other side has to suffer as well. This attitude seems persistent in the community and its not good. (Nerfing content? reduce rewards).He gave many solutions which may not be perfect but it is a start. Frankly, I think season 19 is going to be a waste of time for majority of the alliances. Changes should not be dropped all at once. First the rating, then the map would have been better.
    Skill is non existent in AQ? First time I am hearing this. Every aspect requires skill. AQ is a constant, it does not mean it requires no skill.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    You think those in Tiers 1-5 don't leave their Allies in the off to peck off lower Allies for Item-free Wins? Please
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  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Knation said:

    I’ve been in a fair amount of allies throughout my time in the game ranging from t2/1 to t20 and have never once have they swapped ally during the off season it’s definitely less common then you think
    Where do you think Shells go?
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  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Knation said:

    For one having different rewards based on prestige is stupid it’s bad enough one game mode is based on it we don’t need another
    You complain about tanking which doesn’t exist in the higher tiers anymore but then want an adjustment period outside of the season which would 100% lead to tanking
    Not in higher Tiers. In lower Tiers. That's my entire point. People are acting like the only ones that exist and matter are the top Allies. The rest are just collateral damage.
    The argument was they were earning the same Rewards. Tying Points and Rewards into Prestige would solve that problem. Unless that's not the problem at all and people just want to bully weaker Allies using Matches they can't win. Sounds more like a vendetta than fairness.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    I'm not even an expert mathematician or a designer by any means, and that came pretty easily. You keep the Matchmaking as-is. You have Prestige intervals that have a maximum amount of Points an Ally can earn. That goes in combination with the Multipliers. For example, Alliance A with a Prestige of 8k can earn 2. Alliance B with a Prestige of 10k can earn 2x. There's a maximum amount of Points they can earn, and that goes up as they gain Wins and Losses with the Multipler. The Leaderboard is based on Points after all. With that system, you would have fair Matches that reflect what people are complaining about, using a mechanic that's already widely used in AQ. Alliances would earn more Rewards as they grow, and it would still be based on War skill because War Rating is still used in combination with Prestige.
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  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Knation said:

    How would this make matches fair at all you’ve given no explanation how this would make alliance war fair if anything it would make it worse
    No it wouldn't. It would mean people could progress based on Matches they actually have a chance of winning and the Rewards would reflect the whole "bigger Allies are getting the same as these leapfrog Allies" problem. Fair is exactly what it is. What's not fair is wanting to set people up in Matches they can't win, just to teach them some kind of lesson for playing and advancing beyond where you think they should be.
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  • SleipnirrodSleipnirrod Member Posts: 228 ★★
    Back to planning board Kabam. Don't miss out on this opportunity to save AW (and the game) from ruin.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    DNA3000 said:

    There are few ideas I can think of that are worse than tying alliance war rewards to prestige. Tying alliance war rewards to hair color would not be a worse idea.

    I can't believe this is actually a thing. As I mentioned before, our match making rules should work for the simple case of four alliances, two 22 million A and B and two 30 million C and D. Let's say we decide the "fair" thing to do is for A to match with B and C to match with D. A and D win. There's now two possibilities. A matches with D since they both won and B and C match because they both lost. Or A matches with B again and C matches with D again because matching 22 to 30 is "unfair."

    The first option is how I think competition should work. The second is complete madness. And I could define "complete madness" with thirty pages of mathematical game theory, or I can just settle for making everyone who thinks that's reasonable to state so in this example so everyone at least knows what the logical ramifications of this definition of "fairness" is, and let the chips fall where they may. And I think that's the better option. Let everyone have to stand behind their definition of fairness in the bright light of day

    I vote option 1, and anyone who thinks that's somehow letting one alliance "bully" another or letting "unfair" matches take place, I'm fine with that.
    I agree. That is how it was supposed to work. My only concern is they are doing this during AW season where winning is what matters because winning gives season points. Let's take a case of 2 alliances. One lower war rating alliance correctly matched and another higher war rating alliance horribly matched. It is possible that before the season ends, these two alliances will not meet at all, with the first alliance say A winning most of the wars thereby getting more season points and alliance B losing almost all of the points which could result in getting them lower rewards than alliance A which is not fair. It could get evened out in a couple of seasons or the alliance may simply quit and go into a dummy alliance figuring that they could get better rewards that way. Either way, Kabam has gone on this direction and the people with higher war rating want the "other guys" to suffer. The usual way then.lol
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Knation said:

    It kinda just sounds like you don’t want actual fair matchups
    War rating should be the only deciding factor in matchups as for the where I “think” they should be if they deserve to be In that tier they will stay there your prestige idea would screw over all the actual smaller skilled allies who had the skill and put in the effort and time to get to where they did
    I do want fair Matches. That's exactly what I'm arguing for. Matches that aren't over before they're even played. When you vary the Ally strength beyond what's possibly won, that's unfair.
    War Rating alone might have been the only deciding factor before it was manipulated beyond recognition. Then the need for another regulating factor was introduced. Now, you have Allies that are going to suffer certain Losses just for the sake of balancing. That affects their entire Season.
    The argument was that Allies who had lower Rating were earning higher Rewards because they never came up against the big boys. Well, you can't have it both ways. You can't say their Rating shows they shouldn't be there and still dismiss Prestige. They're connected. What I offered was a solution that would prevent that because there are limits on the Points an Ally can earn based on those same factors people are pointing out. There wouldn't be any leapfrog because an Ally could only earn so many Points. There would also be reasonable Matches that weren't already decided before they started. War Rating would balance out because it couldn't be manipulated with Prestige also being a factor, and the Leaderboard would show what people say should be the case. Only that idea doesn't involve watching them face Loss after Loss just to make people happy. That kind of mentality is vengeful and unfair altogether.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★

    I do want fair Matches. That's exactly what I'm arguing for. Matches that aren't over before they're even played. When you vary the Ally strength beyond what's possibly won, that's unfair.
    War Rating alone might have been the only deciding factor before it was manipulated beyond recognition. Then the need for another regulating factor was introduced. Now, you have Allies that are going to suffer certain Losses just for the sake of balancing. That affects their entire Season.
    The argument was that Allies who had lower Rating were earning higher Rewards because they never came up against the big boys. Well, you can't have it both ways. You can't say their Rating shows they shouldn't be there and still dismiss Prestige. They're connected. What I offered was a solution that would prevent that because there are limits on the Points an Ally can earn based on those same factors people are pointing out. There wouldn't be any leapfrog because an Ally could only earn so many Points. There would also be reasonable Matches that weren't already decided before they started. War Rating would balance out because it couldn't be manipulated with Prestige also being a factor, and the Leaderboard would show what people say should be the case. Only that idea doesn't involve watching them face Loss after Loss just to make people happy. That kind of mentality is vengeful and unfair altogether.
    @GroundedWisdom Its useless mate. One of the few times I agree with you on. Ultimately, the answer we will get is that they deserve that loss, because they had unfair advantage all these seasons. I don't understand this mentality. I hope kabam sees these discussions and decides on a staggered approach to implement changes
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Pulyaman said:

    @GroundedWisdom Its useless mate. One of the few times I agree with you on. Ultimately, the answer we will get is that they deserve that loss, because they had unfair advantage all these seasons. I don't understand this mentality. I hope kabam sees these discussions and decides on a staggered approach to implement changes
    Great solution. Turn the system in on itself. Waiting 24 hours to enter a Fight you know you're going to lose no matter what you do. What do you say to your guys then? "Sorry, guys. Our efforts don't matter. We don't deserve to win.".
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    edited June 2020

    Great solution. Turn the system in on itself. Waiting 24 hours to enter a Fight you know you're going to lose no matter what you do. What do you say to your guys then? "Sorry, guys. Our efforts don't matter. We don't deserve to win.".
    Nah, we will decide to create a new alliance and work the system. Apparently that is what Kabam wants. lol

    And we don't actually know what type of match up we will get. I don't think you can get a list of Alliances with war rating anywhere. Would be useful thing to have in game actually
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    Just realized it is available. Damn I feel dumb now
  • LastBoyScoutLastBoyScout Member Posts: 23
    Hi guys! I really appreciate all efforts you are making and I am sure the most of us will enjoy the new aw
    But just one concern: reducing the rating war by 50% for ALL alliances, in which way can change the matchmatching? If the update will affect all alliances, nothing will change
    Am I wrong?
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  • OnmixOnmix Member Posts: 508 ★★★
    Pulyaman said:

    What he is saying is just because you suffered does not mean the other side has to suffer as well. This attitude seems persistent in the community and its not good. (Nerfing content? reduce rewards).He gave many solutions which may not be perfect but it is a start. Frankly, I think season 19 is going to be a waste of time for majority of the alliances. Changes should not be dropped all at once. First the rating, then the map would have been better.
    Skill is non existent in AQ? First time I am hearing this. Every aspect requires skill. AQ is a constant, it does not mean it requires no skill.
    I did not say that because I suffered it’s now their turn.
    I explicitly said “it’s too bad” but it is what it is. Same as when it was the other way around.
    The system need to reset for standings to go back to normal. Sadly, that means some alliances will suffer. Nobody likes that. But, again, it is what it is.

    How does skill get you ahead of another ally in AQ? You know what I meant when I said that.
    At the end, if you have higher prestige than an alliance that’s more skilled than yours, you will still place above them.
    AW is different. And it should. You want skill to be what separates alliances in AW. Not prestige.
  • Mr_PlatypusMr_Platypus Member Posts: 2,779 ★★★★★

    I do want fair Matches. That's exactly what I'm arguing for. Matches that aren't over before they're even played. When you vary the Ally strength beyond what's possibly won, that's unfair.
    War Rating alone might have been the only deciding factor before it was manipulated beyond recognition. Then the need for another regulating factor was introduced. Now, you have Allies that are going to suffer certain Losses just for the sake of balancing. That affects their entire Season.
    The argument was that Allies who had lower Rating were earning higher Rewards because they never came up against the big boys. Well, you can't have it both ways. You can't say their Rating shows they shouldn't be there and still dismiss Prestige. They're connected. What I offered was a solution that would prevent that because there are limits on the Points an Ally can earn based on those same factors people are pointing out. There wouldn't be any leapfrog because an Ally could only earn so many Points. There would also be reasonable Matches that weren't already decided before they started. War Rating would balance out because it couldn't be manipulated with Prestige also being a factor, and the Leaderboard would show what people say should be the case. Only that idea doesn't involve watching them face Loss after Loss just to make people happy. That kind of mentality is vengeful and unfair altogether.
    You act like it wouldn’t even out sooner rather than later.
    Now I do agree that during off season, the total amount of war rating that can be gained/lost should be decreased to avoid the tanking becoming a big issue, but there also needs to be a way for new alliances to get to where they belong faster during off season too.

    Everyone will get to a point where they have a fair fight in the majority of wars, sure you might steamroll or get steamrolled on occasions, but that just happens and that’s fine.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★

    You act like it wouldn’t even out sooner rather than later.
    Now I do agree that during off season, the total amount of war rating that can be gained/lost should be decreased to avoid the tanking becoming a big issue, but there also needs to be a way for new alliances to get to where they belong faster during off season too.

    Everyone will get to a point where they have a fair fight in the majority of wars, sure you might steamroll or get steamrolled on occasions, but that just happens and that’s fine.
    What we're talking about is not just "that just happens". Going into Season 19 with a total shift will be a huge happening based on where War Ratings are now. It will be a mess at the expense of people who are just playing War to the best of their abilities. It's going to ruin the Season for many people, all in the name of "it has to happen".
  • ThecurlerThecurler Member Posts: 886 ★★★★
    edited June 2020
    You were supportive of the season being ruined for many a couple of seasons back when the fifth war "didn't count" but war rating changed.
    Using your own logic, alliances will finish where they deserve based on how they perform in the matches they are given.
  • Bidzy7Bidzy7 Member Posts: 369 ★★★
    Steady Buildup - Unblockable with havok on this node its going to be a real pain

    Ebb and flow- Knockdown - Darkhawk will make this a pain ( thinking corvus with prox sysnergy, KM, Medusa or Vision Aarkus)

    Ebb and flow Intercept - Thor rag on this , would the auto block not count as intercept ?

    Buff inbalance - Would this place a debuff for each buff so e.g. Duped Venom gets 3 buffs so 3 debuffs get placed ?

    in regards to indefinite debuffs, if they are purified are they reapplied ? or only when the conditions are met again such as gaining a buff
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,689 ★★★★★
    mum_m2 said:

    It doesn't sounds like you're in a tier 1-5 alliance and tanking hasn't been a thing for almost a year now.

    This is due in part to an announcement made last July that stated that all War Ratings for tiers 1-5 will be locked and tiers 6-9 will decrease the amount of war rating they can achieve.
    Tanking is still a thing. It's just done during the season with shells. Jump to your alliance that just tanked and tank the one you jumped from.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,689 ★★★★★

    I'm not even an expert mathematician or a designer by any means, and that came pretty easily. You keep the Matchmaking as-is. You have Prestige intervals that have a maximum amount of Points an Ally can earn. That goes in combination with the Multipliers. For example, Alliance A with a Prestige of 8k can earn 2. Alliance B with a Prestige of 10k can earn 2x. There's a maximum amount of Points they can earn, and that goes up as they gain Wins and Losses with the Multipler. The Leaderboard is based on Points after all. With that system, you would have fair Matches that reflect what people are complaining about, using a mechanic that's already widely used in AQ. Alliances would earn more Rewards as they grow, and it would still be based on War skill because War Rating is still used in combination with Prestige.

    Prestige is garbage for war matchmaking. I used to think it would be good. It just means lower alliances can advance well past where they could normally into the plat tiers while higher alliances just have to keep fighting similar groups even if they are way down in gold.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★

    Prestige is garbage for war matchmaking. I used to think it would be good. It just means lower alliances can advance well past where they could normally into the plat tiers while higher alliances just have to keep fighting similar groups even if they are way down in gold.
    Which is why I gave an idea on how to prevent that. If you limit the number of Points an Ally can earn based on Prestige, that gets multiplied by the Multipliers, but the end result is even in Tier 1, they can never earn as many Points as a higher Prestige in Tier 1. Meaning, they won't Rank in Master. That problem won't exist.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    Seasons are a ranking of Points. The final standings are based on Points. Not a comparison of Alliance size in the same Bracket.
  • GroundedWisdomGroundedWisdom Member Posts: 37,237 ★★★★★
    edited June 2020
    Thecurler said:

    You were supportive of the season being ruined for many a couple of seasons back when the fifth war "didn't count" but war rating changed.
    Using your own logic, alliances will finish where they deserve based on how they perform in the matches they are given.

    No. I was supportive of not writing the entire Season off for everyone because of one discounted War.
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