... Week 6 is SUMMER SMACKDOWN - OMEGA. This quest requires you to beat the previous 5 weeks in order to unlock it.
...week 6 will become available on Sept 2nd 10:00 AM PDT! You won’t spend these to enter the quest either, so you can try it as many times as you’d like. ... Once Omega is released, you’ll have two weeks to complete all 6 Quests before they disappear on Sept 23rd 10:00 AM PDT. But none of the first 5 weeks will disappear before then. ... This kicks off tomorrow, July 29th at 10am PDT! ...
Keep in mind the Omega Boss Rush won't land until September (6 weeks from tomorrow)
6 weeks from tomorrow or 5 weeks? Because 5 are the weeks before Omega, which is supposed to be the 6. On the announcement it says that week 6 Omega will drop at September 2 and at the very next paragraph, that once Omega is released, we have two weeks to complete all 6 quest before they disappear at September 23, so that would mean that Omega drops at September 9. @Kabam Miike Can we please have a clarification for when Omega drops? Is it on September 2 or September 9?
Agree, @Kabam Miike , needs clarification. In-game countdown is 56 days, but that would be 8 weeks not 7. 5 weeks before Omega, plus 2 for Omega, should be the 7 weeks duration in Announcement, to end Sept 16th (NOT Sept 23rd ending date in Announcement). ???
This week’s quest can be settled with a team of 2-3 champs that covers a lot of ground in terms of utility.
Can’t wait for the Omega one though. Will be fun.
Right? I'm hoping its going to be a real challenge to counter all the fights. Trying to counter 31 boss fights with a team of 5 is probably one of the craziest things in the game besides the Abyss up to this point.
This week’s quest can be settled with a team of 2-3 champs that covers a lot of ground in terms of utility.
Can’t wait for the Omega one though. Will be fun.
Right? I'm hoping its going to be a real challenge to counter all the fights. Trying to counter 31 boss fights with a team of 5 is probably one of the craziest things in the game besides the Abyss up to this point.
Yeah. And we are getting dislikes from crybabies who can’t handle these easy fights. Honestly, 31-35k defenders are nothing more than minis in Tiers 1-3 that players face every single war. (We get 38-60k ones too)
Anyway @Werewrym bro, I think it’s possible figure out a rough team to handle all 31 fights though.
Off the hat I’ll bring in, Quake HT OR Doom/Magik And maybe AA or Ghost to handle the quest.
This week I only used Quake and AA (plus Doom for CMM but Quake can do it too).
I like this boss rush. Honestly, it’s not that difficult. If you can play Quake it’s done. I did it on my alt account with a 3/41 5* Quake and the rest of my team were 3/30’s.
Anyone can take Thing if you know how to fight Thing.
Diablo is just any nullify or slow champ.
Havok could be a pain, but any Havok counter or any champ and pushing to his SP2 will win that fight
Sinister can be done by anyone, just a long fight
Nick Fury, again, any champ if you play well, and any mutant is going to do pretty well. And a free willpower heal with Shank
Captain Marvel is mystic food, which you could cover Diablo with as well. Any champ could do this as well.
If you have a problem with this boss rush, your roster is either missing absolute basic essentials, or you’re just not playing well enough. I’m sorry, but that’s how it is.
On the positive side, you have 8 weeks to do it. Plenty of time to practice or pull a counter, although that second one I know isn’t a viable solution
For me it was Diablo, I was able to Quake The Thing rather easily (she's a 4r5 so it took some time) but I just couldn't with Diablo, he kept delaying his hits just a fraction of a second and it caught me off guard several time. Guess such an erratic behavior was to be expected from a drunk like him ! Cost me two revives though...
For me it was Diablo, I was able to Quake The Thing rather easily (she's a 4r5 so it took some time) but I just couldn't with Diablo, he kept delaying his hits just a fraction of a second and it caught me off guard several time. Guess such an erratic behavior was to be expected from a drunk like him ! Cost me two revives though...
I tried using Quake and he was too aggro. I used HT for Diablo. Melted him.
For me it was Diablo, I was able to Quake The Thing rather easily (she's a 4r5 so it took some time) but I just couldn't with Diablo, he kept delaying his hits just a fraction of a second and it caught me off guard several time. Guess such an erratic behavior was to be expected from a drunk like him ! Cost me two revives though...
I tried using Quake and he was too aggro. I used HT for Diablo. Melted him.
Typically you want the enemies to be aggro when you're playing Quake though because otherwise their combos are all weird. Or at least that's my preference.
This week’s quest can be settled with a team of 2-3 champs that covers a lot of ground in terms of utility.
Can’t wait for the Omega one though. Will be fun.
Right? I'm hoping its going to be a real challenge to counter all the fights. Trying to counter 31 boss fights with a team of 5 is probably one of the craziest things in the game besides the Abyss up to this point.
Yeah. And we are getting dislikes from crybabies who can’t handle these easy fights. Honestly, 31-35k defenders are nothing more than minis in Tiers 1-3 that players face every single war. (We get 38-60k ones too)
Anyway @Werewrym bro, I think it’s possible figure out a rough team to handle all 31 fights though.
Off the hat I’ll bring in, Quake HT OR Doom/Magik And maybe AA or Ghost to handle the quest.
This week I only used Quake and AA (plus Doom for CMM but Quake can do it too).
Yeah I'm for sure on board with Quake, and HT. Probably going to bring my r3 6* Sentinel because he is very sustainable. Still unsure on the last two spots. Maybe OR for one of them. I lack a Doom so if there are any big cosmic fights I'm probably going to be forced to bring SymS.
For me it was Diablo, I was able to Quake The Thing rather easily (she's a 4r5 so it took some time) but I just couldn't with Diablo, he kept delaying his hits just a fraction of a second and it caught me off guard several time. Guess such an erratic behavior was to be expected from a drunk like him ! Cost me two revives though...
I tried using Quake and he was too aggro. I used HT for Diablo. Melted him.
Typically you want the enemies to be aggro when you're playing Quake though because otherwise their combos are all weird. Or at least that's my preference.
Yes. Could have been me. I just woke up and let go of a few Evades. I just moved on. Had better success with Elsa, and Quake took out Havok.
The rewards look good but the nodes doesn't justify the difficulty for master mode Looks like someone forgot to put codes of master mode so they put up EPIC in place of CAVALIER && MASTER in place of EPIC so no-one notices the change Do not foget that the name OMEGA itself says The final quest will be much tougher than the 5 , maybe lowering champion boost from 150% to 100% in the weekly boss rush can make it more relatable to original master difficulty if not in mood to take down a buff or two (I don't care bout of legendary crystal if I have to waste 200 units each week for them)
The rewards look good but the nodes doesn't justify the difficulty for master mode Looks like someone forgot to put codes of master mode so they put up EPIC in place of CAVALIER && MASTER in place of EPIC so no-one notices the change Do not foget that the name OMEGA itself says The final quest will be much tougher than the 5 , maybe lowering champion boost from 150% to 100% in the weekly boss rush can make it more relatable to original master difficulty if not in mood to take down a buff or two (I don't care bout of legendary crystal if I have to waste 200 units each week for them)
Huh? Master was insane....ly easy...
If you mean Quake shake in case of easy then I think you should reconsider the words
Found it. Can't even do master with a team of 5/65's.
So you're saying it's too hard on master?
Yes, I cant too,. captain Marvel go to 62% and is unbeatable as she starting with one bar and unblockable sp1 and undestroyable active from 1 s of fight. After 6 rev a will say goodbye. From my perspective I would like to say Kabam do what normally do, rewards too low for effort, and cost.
Comments
In-game countdown is 56 days, but that would be 8 weeks not 7.
5 weeks before Omega, plus 2 for Omega, should be the 7 weeks duration in Announcement, to end Sept 16th (NOT Sept 23rd ending date in Announcement).
???
Anyway @Werewrym bro, I think it’s possible figure out a rough team to handle all 31 fights though.
Off the hat I’ll bring in,
Quake
HT
OR
Doom/Magik
And maybe AA or Ghost to handle the quest.
This week I only used Quake and AA (plus Doom for CMM but Quake can do it too).
Anyone can take Thing if you know how to fight Thing.
Diablo is just any nullify or slow champ.
Havok could be a pain, but any Havok counter or any champ and pushing to his SP2 will win that fight
Sinister can be done by anyone, just a long fight
Nick Fury, again, any champ if you play well, and any mutant is going to do pretty well. And a free willpower heal with Shank
Captain Marvel is mystic food, which you could cover Diablo with as well. Any champ could do this as well.
If you have a problem with this boss rush, your roster is either missing absolute basic essentials, or you’re just not playing well enough. I’m sorry, but that’s how it is.
On the positive side, you have 8 weeks to do it. Plenty of time to practice or pull a counter, although that second one I know isn’t a viable solution
Looks like someone forgot to put codes of master mode so they put up EPIC in place of CAVALIER && MASTER in place of EPIC so no-one notices the change
Do not foget that the name OMEGA itself says The final quest will be much tougher than the 5 , maybe lowering champion boost from 150% to 100% in the weekly boss rush can make it more relatable to original master difficulty if not in mood to take down a buff or two (I don't care bout of legendary crystal if I have to waste 200 units each week for them)
Play perfectly or expect to spend a lot on healing up. It’ll be even more exciting if they removed item use for Omega difficulty.
Been hunting tech for a while. Missing precisely 10% 😉
From my perspective I would like to say Kabam do what normally do, rewards too low for effort, and cost.