Oops we lost: Let's move the goal post and change the rules.
I’m highlighting a current flaw in the AW pts system...what’s your contribution to make things better and fairer?
You’re not arguing to make things better and fairer. This system has been in place for nearly three years, and you’re only raising issues now because you lost a war. Your arguments literally go no further than saying the things your alliances does well should count for more and the things your alliances doesn’t do well shouldn’t count as much, because then you’d win. And because you think you should have won, that’s enough and you think that’s fair. But this has nothing to do with fairness. It is all about self interest.
Firstly half of the other alliances kos weren’t counted as they were after three Ina. Certain champ, this rule was made for a reason (they may have used small revives to try and clear once they already had 3 deaths on a boss,) as if you know the rules you can save resources once you’ve run out of points to lose. the main point However,is that every defender you don’t attack, kabam can assume you would have had 3 kos on, as that’s why you couldn’t clear them, you left 4 more than them standing which would count for 12 deaths for you, that makes the death tally about even and then they win because of their diversity, it actually makes a lot of sense
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
Firstly half of the other alliances kos weren’t counted as they were after three Ina. Certain champ, this rule was made for a reason (they may have used small revives to try and clear once they already had 3 deaths on a boss,) as if you know the rules you can save resources once you’ve run out of points to lose. the main point However,is that every defender you don’t attack, kabam can assume you would have had 3 kos on, as that’s why you couldn’t clear them, you left 4 more than them standing which would count for 12 deaths for you, that makes the death tally about even and then they win because of their diversity, it actually makes a lot of sense
This basically, any missed nodes the game calculates as you having died atleast 3 times too, might not show it in the defender kills but as far as the scoring is concerned, you died more than 3 times. You want to win, you need to get your newbies to help out, simple as that.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
It would be nice if there were more attack bonuses available, perhaps 4-5. Outside of the boss kill we periodically get 4-5 kills on certain nodes if the opponent is having a mare. I think it could be a good way to differentiate further but honestly I think the points loading is pretty balanced across the various sectors.
Biggest points are for dropping the boss, then priority goes to clean take downs, defenders remaining and finally diversity. Placing your defence is a balance between difficulty and diversity.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
You proved your point on why you lost. You didn’t explore as much as they did and they probably died 20+ times on 1 node and solod almost every other fight. That will do it. Exploration is a big factor, when you get to higher tier wars you’ll understand why the amount of kills would be bad for war. War has casualties but this is a video game not real life war. Can’t compare to the 2. The scoring system is fine the way it is.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
So instead of giving them a chance to improve and giving yourselves the chance to actually clear those paths, you chose to have your newbies do literally nothing and guarantee that you lose all the attack bonus on those nodes you skipped?
Good lord I’ve never hit the Disagree button so fast lately, as I did for this post. And I wish I can hit it more.
It took years and years of tweaking the AW scoring system to get to the current one presently used. It offers a fair balance between attack bonus and defender kills, when compared to the scoring systems used in past iterations of AW.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
You know the scoring system. You know a defender remaining is worth 250, plus 150 exploration. If you had combined those two accounts to literally kill ONE defender you would’ve won.
“There’s no purpose in giving them KOs.” Ummm...removing their defenders and getting an attack bonus isn’t a purpose? It’s kinda sad that you apparently run three weak accounts instead of actually learning the game and progressing.
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
If people in an ally can’t keep up they shouldn’t be in that ally
We won on attack bonus We won on defender diversity We lost on exploration and defenders remaining We both got Boss KO’s
I know the metrics, but surely KO’s should also either attract or subtract points. Again our opponent incurred 34 KO’s while we received just 3
And as for those who pile in on our ally ‘having weaker players’ we’ll I guess not everyone can be as good as you?
No, they matter to a point, they removed them from mattering Past 3 because they want to value people trying to overcome. For instance why didn’t you kill thier 5? Because you would have ran into the same issue they did with kos?
We left there 5 champs because we used 2 accounts to taxi around the other 8
because killing those 5 were too difficult. There is plenty of time to complete war, taxiing around the map is not an excuse. The game wants to encourage people to attack, your suggestion does the exact opposite, it incourages people to put the best defenders at every position, ignoring diversity, just so you can rack up kills, so people will then go around tough champions.
2 of the 10 player accounts in our AW team are newbies and there was no sense in giving the opponent easy KO’s
If people in an ally can’t keep up they shouldn’t be in that ally
Because you are so perfect right? New players are playing and in time they will advance. The snobbery on this chat about those who are weaker players is palpable.
war has never been about who is more skilled, much less fairness. if they're overwhelming, of course it matters. everyone needs to stop treating war like they're kenob, asr, etc because the resource usage is so overwhelming, and the shards you get in return dont really make up for it.
Comments
The rationale and debate on it can be found here.
https://forums.playcontestofchampions.com/en/discussion/36645/alliance-wars-scoring-update-coming-december-13th
I have to assume you are a fairly new Summoner?
the main point However,is that every defender you don’t attack, kabam can assume you would have had 3 kos on, as that’s why you couldn’t clear them, you left 4 more than them standing which would count for 12 deaths for you, that makes the death tally about even and then they win because of their diversity, it actually makes a lot of sense
Biggest points are for dropping the boss, then priority goes to clean take downs, defenders remaining and finally diversity. Placing your defence is a balance between difficulty and diversity.
Next you’ll tell me water isn’t wet?
You’re being rude and insulting.
I’m glad you are aware. Then stop complaining and next time do what you already know to do in order to win.
It took years and years of tweaking the AW scoring system to get to the current one presently used. It offers a fair balance between attack bonus and defender kills, when compared to the scoring systems used in past iterations of AW.
And it works. So there is no need to change it.
“There’s no purpose in giving them KOs.”
Ummm...removing their defenders and getting an attack bonus isn’t a purpose? It’s kinda sad that you apparently run three weak accounts instead of actually learning the game and progressing.