**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Comments
btw is there anyone in that office that actually plays the game?
iPhone 7+ iOS 11 on latest update with all champs and all game modes.
It took me no more than 1 to 2 minutes to feel this problem and I posted in another thread almost instantly thinking it was only an issue with magik and being able to intercept a cornered opponent after an l2.
If I, an average player in this game can feel it and see it in my first fight, how is it any way possible this was tested? The only answer I can see is that it wasnt
This is the worst bug I've seen since players were frozen mid-air during the 12.0 updates.
1) Decrease the downtime after using SP1 and SP2
and
2a) Either increase the reaction downtime after a champ uses SP3's
or
2b) Cause champions that use SP3's to auto dash backward to allow the other opponent time to react so those affected champs aren't pummeled after receiving a SP3
Why do we have to post videos. This is what you have beta testers for apparently and have the developers play on their personal phone when testing. Particularly 5.3.6. How is it that we can find this stuff out in minutes and developers and testers cant in months of making the content. Or is this a challenge and working as intended? #anotherfailedupdate
Sp3 in mind experience is a real disaster now. My champ is frozen similar to sp1 and 2 but so is still charging in immediately. There is no chance to react
Yup. What's going on with SP1 and SP2 is the opposite of what's going on with SP3 in my experience. You get pummeled after using a SP1 or SP2, and when you receive a SP3 you get auto-pummeled. Ridiculous.
This is all champs, in all aspects of the game, and I am currently in the arena running my entire roster with all champs suffering the same issue. After using a special attack your champion just stands in place. You risk being easily attacked, something that is gonna be more of a threat in AQ, AW, and other harder content that will force item use.
This bug also has an effect on champs who rely on stun after a special. DD for example, use a special and you are stuck standing there while your opponent is stunned and don't get a chance to capitalize on the stun. Pretty much, you're stunned with the opponent.
This bug needs fixed quick because its gonna cause a lot of damage to the player base.
EDIT: IOS 11, iPhone 6plus
other than that they're blocking in midlle of my chain specially that sp2 parry was not fixed i found that it got nerfed more now after u finish ur combo and they attack u u can't parry them again bcz (they become stun immune) they keep hitting ur guard
This happens after every specials, especially when that special inflicts stun. it's like a 1 second delay before I can dash back or forward. Happens to me with Hyperion, gambit, hulk, guillo, kamala and plenty more
and this lag doesn't happen to the opponent. They can immediately dash back/forward after a special, while we can't. Major disadvantage. my recent experience with kamala:
do a special - can't dash back - get a deadly special from wolvie - bled to death...
Is a way to get us killed more? if it is, good job.
I'm using a Zenfone 2 btw
Right! Not only are we stuck standing still after using a special, the AI is able to move immediately after using theirs. It is my understanding this would be “outside the rules of the game” (to paraphrase your belief that allowing spidey to evade and attack at the same time was supposedly not outside the game bc human players could supposedly do the same thing)
The latest game changes seem to be anything but enhancing game play and ever so slightly shifting the balance of power to the AI. There seems to be a real struggle in producing competitive but balanced content for a player base who's skill level only increases over time.
I feel like they've been tweaking AI recovery times to the point where it is instant recovery (maybe even premature recovery. Do you ever feel like the AI can launch a special attack before finishing the last combo?)
Now that they've max out AI recovery times, they're handicapping player recovery. It was probably supposed to be a change that would go unnoticed, but they've miscalculated. So what would have been a silent nerf is now turning into a deafening roar amongst the community.
Exactly