Arena needs changes ....highest cut off...non life...non money ...
DiegoV
Member Posts: 39 ★
it is not today that the arenas have been giving problems with the sudden increase of scores.
players top tier dominate them as they have a larger game of 5 * heroes.
Why not make the arena fairer for medium players?
kabam arenas need to be changed
or do we have to stay in the game all day to get some achievement?
We need to live to earn money to spend on the game.
players top tier dominate them as they have a larger game of 5 * heroes.
Why not make the arena fairer for medium players?
kabam arenas need to be changed
or do we have to stay in the game all day to get some achievement?
We need to live to earn money to spend on the game.
Post edited by Kabam Rimehaven on
6
Comments
Only 800 players get the featured, so of course the top players will dominate the featured arena. But every featured eventually ends up as a basic where the odds are a lot better: between 10,000 and 13,000 players generally get the basic. As @danielmath says, you can shoot for the same champions in the basic arena eventually. And eventually basics repeat, although that might take a year or more, and when they repeat the required effort drops to the point where anyone putting in decent effort can snag them.
You don't have to compete against the very top players. You can just be patient.
Also, you should focus on milestone rewards in the arena. Even if you cannot outcompete the other players, those rewards are fixed and guaranteed and offer crystal fragments that add up over time. Eventually you can get a significant amount of 4* crystals and even (over longer periods of time) 5* crystals. And you should check the schedule to see when lower demand champions are being offered in the arena and shoot for them. IF you intend to grind the arena, there is no such thing as a bad 4*. Even if you don't, there's no such thing as a bad 4* in my opinion. A basic 4* you get in the arena that you don't currently have means the first time you draw him in a crystal you will be duping him and earning 5* shards. Every player starts somewhere, and that's how I slowly built up my roster and my ability to score points in the arena. Take what the game offers you.
Then what would the basic go to ,25%? I agree arena needs a rework but the rewards aspect I've always been fine with, 10% for a featured 4 star seems very low when you take into consideration how it would affect how many people get the basic 4 star. Maybe top 5% for the featured and top 15% for the basic would be fair when 5* arenas are eventually introduced
Features and basic arenas are separate.
Keep basic as it is now
Sort that @#&* out before beefing up the hero arenas.
I have no idea where you are getting your numbers, but arena scores are analyzed on Reddit. Typically between 100,000 and 140,000 players play the basic arena and make it to the rank reward threshold. Which means even more play it in general. Of that number, the top 10% get the basic champ, which is typically between 10,000 and 14,000 players.
If you made the arena compulsory, you couldn't actually force people at gunpoint to play it. You would just be assuming that all 1.3 million+ players are in it, and most are scoring zero. That means over 130,000 players would be getting the basic. That is essentially everyone currently grinding the arena in any significant fashion which turns the arena into a participation event.
In other words, that's not happening.
At those numbers a huge number of players would shift into the new featured arena because instead of 800 players getting the featured 4* you would now have thousands. And the more people that shifted over the more players that would get it. All you would need is for enough players to be convinced to #getinthepool in that arena. You'd likely be increasing the number of players getting the 4* featured by an order of magnitude or more, which is a huge amount. You might as well just hand out the 4* featured in the current featured arena to the top 10% at that point.
In other words, that's not happening either.
I don't have the grasp on MCOC stats that DNA does, so I'm expecting (and very happy) to have a bit of critical analysis/predictions on a couple of my thoughts:
1) 10% does seem too many people to get the feature; but what about just slightly increasing the rewards in the Featured arena so the top 1% (or even 0.5%) got a basic version of the Featured champion?
2) Alternately, introduce a consolation prize for the top 1% (or even 10%): a Featured crystal that works like the monthly login crystal; with a guaranteed 3* and rare 4* basic version of the Featured champion. This would at least let the top tier expand their rosters with new characters, even if they didn't get the 4*.
3) What if being Uncollected put you in a new arena bracket? Beginner, intermediate, veteran, Uncollected? This would take a lot of high-scoring players into their own arena (and out of mine!); and Kabam could increase the cut off in that arena to the top 10% without massively affecting the pool; as most of those guys are grinding daily anyway.
4) Alternately, an extra (separate) Uncollected arena, possibly for 5* Featured; although that still leaves these end-game players free to out-compete less advanced players for the 4* Featured arena, so won't do much for the cut-offs. But would Kabam want to give so many 5* characters away? If not, why not make this arena a week long; or even two weeks long, to go with the Uncollected calendar.
I could see options 1 and 2 (in isolation) actually raising the cut-offs; but on the plus side, probably increasing player satisfaction; which is good too. Heaven knows, the community needs a bit of that! Put options 2 and 3 together, perhaps, and we're starting to see the potential for some real impact on the arenas. Not sure about option 4, but let's face it there's got to be a 5* arena some time. And it might pull some of the top tier away from the 4* Featured arena.
I'll now hand over for these ideas to be forensically dissected (or alternatively; they might just be chewed up and spit out...)
You'll have a chance in the basic, right, but if the champ is desirabled you should be thinking in quit your job/collegue/whatever for grind. And everyday it will be harder because those guys are pushing the bar far everyweek, maybe you dont have time but they do have it.
The simple and fair solution are brackets. If it's a contest people should contest according to their tier. But big fishes dont want it, because they want easy rewards contesting against "nobody", so don't expect support here.
Heck, even there's already brackets in AW and some guys are exploiting the matchmaking system in many ways just to fight easy contenders.
Real Contests in Real World work in that way, there are different leagues according to the strong of the contenders.
But "competitives" brats don't want a real Contest, they want easy rewards.
not just create a system
even if it is introduced in the brands or create a basic of the main
after all everyone '' pro or not '' need to have an opportunity to have something new in the tournament
3 * is useless.
new synergies .. new in-game opportunities
wait 4 months to get a chance to fight for a new champion.
it does not need to be easy
But it does not have to be a monopoly either.
[/quote]
Also I wanna know where the easy rewards are for us top guys I just did 21m for mephisto[/quote]
I’d like to know where the easy rewards are too, since I just put up 20.4 mil for Mephisto. It wasn’t easy, it wasn’t all that fun (arena is quite boring), and I couldn’t keep suicides on cause I have a heal block lane in AQ, so it cost me some units to put them on and off throughout AQ and the arena.
I say brackets are fair because it will be not easy reward for anyone, because everybody will be in a pool with similar fishes. The best in everypool will win.
No brackets is easy rewards for the top. Many people don't want changes because they profit those easy rewards for them.
If you grind 20mil for Mephisto it's because (you have a lot free time and because) you're in a pool with bigger fishes pushing the bar far for you.
Would you rather go back to a format in arena where only people that could put up 10+ mill could even get the basic most of the time?
I wouldn't mind a feature 2* being added to the summoner trials.. that would help low tier players
Summoner Trial should be at least the 3* Basic.
Many people claim the new format is better than the old one. That is right but "Summoner Trials" is worse.
In the old format a newbie could use his 2*s for the 3* Featured!. Today 2*s don't give you the 3*F, not the 3*B, just give you shards. Sad, when I was newbie I got every 3*F.