**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The system is fair, you are talking about adding in rng to the matchmaking system that could slide back into the problems of the past.
Stop bringing a spoon to a knife fight. Because Iβve got nukes on my roster, letβs play my friend.
What I want to say, and many will agree with me, that the current matchmaking system is not perfect and completely fair as you guys try to make it be. It doesn't. It's not fair when a 15 millions alliance was matched with a 30 millions alliance. Even if the 15 millions rating alliance somehow wins it (mostly because the other side doesn't care) the effort and items spent will take a toll on the winner as well. And look, we have many high rating alliances don't try hard in AW but they just keep showing up and make other side miserable just to beat their defenders.
So I think we need to see it from both sides. We accept it not because it's perfect but because we can't think of something else better.
But in current system, the reversal things happened, heavyweight - no matter they are good in war or not, their defenders are still at heavyweight level - alliances are putting down to lightweight bracket and all weaker teams were matched with them go through hell. And this bad situation only get worse with time because that very strong alliances just don't want to play war, they just show up to collect rewards for minimum effort and their size becomes bigger day by day, season by season while newer alliances have little to no chance to beat them. And if they can't at least beat the final bosses, the results will be very very terrible for them.
If Kabam did that, I would start my own ally, get a bunch of scrubs and destroy weaker allies by myself. Where I could just quake a path and boss kill.
War rating is a measure of your win/loss record against comparable competition. You should have a roughly equal chance to match against *all* alliances with the same rating no matter what the alliance rating. By demanding to get matched only against alliances of similar alliance rating you're in essence saying that you want all the lower rating 2200 alliances to only match against each other, and all the higher alliance rating 2200 alliances to match against each other, and regardless of who's better and who's worse half of the winners will always come from the lower rating alliances, because half must win and half must lose (absent ties).
This is unfair, and it generates provably unfair season results. That's why we don't do it anymore.
In the current system, I agree with your points and hence I think the question to ask is probably, why these "heavy weights" are not interested in War and what could change to spur them playing War competitively again.
Having said so, there will still be a 'heavy weight' wall which weaker alliance has to scale. Perhaps, there could be proportional recognition when a smaller alliance took on a larger alliance.
Do I deserve to be at this bracket?
Only in 2 wars, there were 10 accounts which participated in War. For the other wars, there were a few alliances in which the participating Summoners were very weak and they were depending on one or two heavy weights in the alliance to carry them through.
Alliances comes in all shapes and sizes and I think there will be no one size fit all criteria in match-making.
I think this is insider information not to be disclosed π€