Unfortunately long scheduled maintenances do not mean less bugs or less emergency maintenances. It actually usually means the opposite with good old Kabam.
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
This gets spouted each time and it is essentially not true.
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this.
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this.
Ya.. Right example.. You know where this all started right? Bug in Side quest
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this.
Ya.. Right example.. You know where this all started right? Bug in Side quest
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this.
Ya.. Right example.. You know where this all started right? Bug in Side quest
*Visible Confusion*
I was talking about extra 26% t5cc bug, which was bcz of over compensation.. which inturn is bcz of side quest bug on day 1..
Comments
//shrug
10 mins..
With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..
If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..