**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Comments
They're adjusting the Timers to accommodate. 30-Minute Timers would defeate the purpose of that.
they're adjusting the timers b/c they screwed up
30-minute timers would "accommodate" the many players that have set schedules/have to sleep, in order to still complete Map 6
As its already been stated, they can't accommodate to everyone's schedule. No matter what they do, people will have different schedules. It's a global game. There are many different Time Zones.
We all saw the two AQ hubs. Two "Start" buttons, two little green arrows on the top right corner...
This was not a bug. This is code written for the game.
Get your thumbs ready, people; rank down tickets are coming again!
You heard it here first.
I doubt it. There were two alpha arenas too. It wasn't just limited to AQ.
Notwithstanding the rest of the bugs and the duplications, the layout of the AQ hubs is newly written code. It didn't appear out of thin air. They are planning to do something with it. They will, of course, botch it at launch.
Good times!
...and that's EXACTLY why 30 minute timers would be helpful. So players are able to move more in the now more limited time they have as a result of Kabam messing AQ up and changing the start/end times with very little notice.
Wow, you really have no clue do you? That's why we're calling for a day delay and starting on normal time. Delaying a day would accommodate because it will be the expected start time and what people have planned and scheduled for.
You're missing the point of what I'm saying. Daytime, nighttime, no matter when, someone is inconvenienced no matter what they choose. 30-Minute Timers would be no more helpful in preventing that.
I'm not the one making the decisions. That's what they went with. They've stated they're not interested in doing that because it affects the next Round and the time between.
Miike, alliances have to work around people's schedules, and that's something that can be very difficult to get into rhythm for. Although you imply that no time is a good time, that's false. There is one good time to start: the predictable time everyone knows AQ starts at. That one moment in time is the optimal one for all alliances that have already worked out the problems with timing. Every other moment in time is worse, because it is an unpredictable change.
I believe I can speak for my alliance when I say that an unplanned and sudden shift in schedule is the worst possible way to handle this problem. We would vote for AQ to restart on the normal time schedule as the least disruptive way to deal with this problem. I would also be willing to bet anything that if put to a vote the majority of alliances would prefer the timing schedule to remain stable. I don't often assert that level of certainty.
AQ needs to be delayed a full day and stay on same start schedule. Having it start after midnight UK time will cause serious issues for multinational alliances. Then to have the rest of the aq session on that schedule will cause problems for the entire series. I also dont understand why people starting free maps get extra resources in their treasury that they didn't even spend. This is unacceptable, especially compounded with the Android users missing out on rockets scrapyard completion as well as arena. This is a huge mess and not up to lofty standards. We've already been screwed waiting on this update with all the bugs and no compensation, now you are just making things worse !
- start day 1 of AQ very late, with guarantee lots of alliances won't be able to complete day 1 even with 30 min timers
- Postpone AQ by a day, and having only two day break instead of three between this and next AQ cycle
I'm sure a lot of people would prefer the 2nd option. This just shows how out of touch you are with your player base.
As a group leader in an alliance and one of the people who regularly deals with timing and scheduling for an international timezone-spread group and alliance, I really have literally no idea what possible reason there could be for prioritizing the spacing between rounds over the daily timing schedule of map starts. There are three days between AQ rounds. Reducing that to two days would affect our alliance exactly not at all, and I cannot conceive of a general non-manufactured reason why that would matter.
AQ already has a three day buffer between rounds. What I want to know is what possible reason could there be to disrupt the daily timing schedule just to make sure that three day buffer doesn't become a two day buffer. And I really want to know how reducing the three day buffer to two days could possibly affect the next AQ round. It would still start at the same time, on the same day. Do we have players that hibernate for three days in between AQ rounds that would be negatively affected? AQ sequences are already eight days long which makes them start and end out of cycle with the seven day week already: eventually AQ starts on every day and ends on every day of the week. Changing the AQ schedule by one whole day doesn't create any harm that the eight day schedule doesn't already cause. Changing the AQ start times by eight hours or more does create actual harm.
If Kabam is fixated on this solution, nothing I say will change their minds. But I still feel compelled to express my belief that this is the worst possible way to address the problem, and challenge anyone to come up with a reason why a one day delay is somehow worse than a random time restart.
I'm not debating people voicing themselves. Everyone has that right. I'm simply relaying what was said. I understand where you're coming from. If I could help more, I would. I just don't make the decisions. I'm just stating the logic that it's always a different Time Zone somewhere. People can voice what they like. I don't dispute that.
Many people will not be able to move, paths will have to be altered, so you better expect many top tier alliances to share account & so forth, in order to accommodate their fellow alliance comrades. This should just be pushed over until tomorrow, regular time. Doesn't really matter if our AQ downtime will be short a day. Many of us actually enjoy running AQ. I'm sure many won't mind only 1 day off, just to have this fixed & all sorted out properly.
I know that many of you feel that we should be changing the start time of this event to 12 pm PDT tomorrow, but there are a few reasons that we cannot do this, aside from the shifting of the schedule. A major one has to do with the scheduling and ability to move on any issues that may arise, being as it is a Saturday.
We will be issuing all refunds to Alliance treasuries within the next hour, and starting the next round of Alliance Quests at 4pm PDT (approx 1 hour away).
That's not ideal, man. 4pm PDT is 7pm my time. 7pm my time, is 12-1 am for my Euro guys. Not even counting my other foreign players. Smh
Only way this will work accordingly, & in everyone's favor, is if we are issued 30 min timers tonight, & AQ be able to start again tomorrow at regular time, if we finish before the time starting tonight.
I'm sorry Miike, that's just not good enough. I understand it's not your personal decision but the game teams decision to do that so they can enjoy their weekend whilst disrupting the weekend of their customers is unacceptable
Sooo...you can't start aq with 24h delay because you don't work on saturdays? That's your reason??