**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Who are other folks using for this? I'll get over myself and do it, but just reporting back I'm not into the design is all. 🙂
Edit: ok, fine.. SS can work too:) I guess it's not terrible:) I've never consciously used his weakness on sp2 before, but it's definitely there.
Here’s another follow up to my post about the gwenmaster UI being buggy
I’ve written a 7.2 exploration guide if anyone is interested in checking out!
https://forums.playcontestofchampions.com/en/discussion/265624/7-2-exploration-guide
We’ve already established that the 7.2 boss is more difficult than the 7.1 boss, so based off this alone and possibly the difficulty comparison in exploration, a revamp in rewards may be justified.
The truth is its not just an argument on my previous point, but its also based on the state of the economy and hence the comparison to cav eq shard rewards
Cav EQ has 3+4+5+5+6+6 iirc.
7.2 6x6. The difference is not “a lot”..
30 paths of cavalier EQ - 7500 shards and a 10% t5 nexus
36 paths of 7.2 - a 6-star, 6-star nexus, 9000 shards, 25% selector, 25% random x2, 6 t5b, 9 t2a.
My main gripe is Kabam’s apparent refusal to relinquish the tiniest bit more that would reflect difficulty, effort and/or evolution of a meta. After months, extra shards were added to cavalier EQ. Would anything be disrupted in this game if the path rewards were 1000x2 instead of 750? No, so why not throw us that crumb? Alternatively, throw some shards into exploration so we aren’t getting only the one nexus. The 6-star pool is too big and has no way to narrow your choices.
Well, actually it says "When you start", not enter. So isn't clear if the timer starts when you enter the quest or start the first fight
It says the timer starts once you start the quest. But the fight times will be calculated for legends title. It is very clear.
This is harder than 7.1. The meta has shifted, in that the resources that were available 5 months ago at the release of 7.1 are not as scarce or as valuable as they are now. Your rewards for 7.2 versus 7.1 are literally exactly the same until you finish the very last path. (As to resource scarcity, more players are getting Thronebreaker T5cc from glory and the calendar, while side events and EQ give more shards. You also had one variant released alongside 7.1 and a new one last month).
These criticisms would have likely been avoided with simple changes like turning 1500 path shards into 2000, or adding a 10% t5cc crystal to completion. A little show of appreciation for the extra effort. That’s it.
TOTAL COST OF EXPLORATION: 2484 Energy"
I'm assuming this means after completion, it takes 2070 energy to explore?
At least give us 50% t5cc selector and 1 awakening gem man, how hard for you to do it?
25% selector for a whole chapter exploration is too small and outdated when someone has more then 30 rank 3 already. I myself have 12.
So Kabam needs to fix their mind immediately.