This the problem. Although I am cavalier only have 1 R2 6*. and 6-7 R5 5*. 4 stars losses streak and takes ages to reach even first couple of milestones.
Today, we kick off the brand new Arena System that reduces the number of Arenas and introduces 6-Star Featured Champions, as well as 5 and 6-Star Basic Heroes.
If you remember when we tried to eliminate deathmatches in the Arena, it's not always possible for us to predict how a change to Arenas will affect Summoners, so we're setting up this thread for your feedback and to report any issues!
These new Arenas may alter the Arena experience, and while some change and alteration of behaviour is to be expected, if there is anything you feel is too different or difficult, we'd like to know.
Please do not use this thread to discuss potential Arena Cutoffs. While we want to hear opinions on those as well, this thread is about the actual experience of playing in the new Arenas.
Also, please note that the "Infinite Streak" method is not being altered, but since there is no actual concrete method to achieve that, it will continue to change as more Summoners obtain more of the new highest Rank of Champions.
It's bad for low level players but for veterans with diverse roster its pretty good
Please kabam....for the next arena round....reduce to 2.5 mil to get a 3 stars mister negative......6.2 mil is so unreal to most of players...rebember that after this new arena we get a 3 star new champ with 650 k....
Honestly, I think I think there should be a choice when entering the arena to choose between the old set for your units and stuff, and the new arena system for top % of players with hundreds of 6* in their rosters. It’s simple, have both established, but each player has to choose between one and the other, and they make their decision twice a week.
kabam please cooperate for me too... atleast update the A.I of the summoner trials or update the 2* or 3* mister negative in the coming summoner trial arena's milestone that I am excited or atleast update a 2* or 3* new champions for everybody, or atleast give on 3* and 4* both arena to be single and its milestones should be at 3,000,000 pts to 5,000,000 pts and give 3* new champion as milestone reward.
16.5M for one is too much and I am a milestone grinder. I will not be able to grind for 33M. Just can’t. As an FTP, guess my hopes for July 4th are in the trash
I'm Curious: Prior to these Changes, how many Milestones across all of the Arenas did you used to complete? If you don't remember that, do you remember how many Units approx you'd earn from Milestones per Arena run?
Our goal is to keep the effort roughly the same, but of course, with reducing the number of Arenas, that's going to be difficult. With the change of the rarities allowed in each Arena, the points are definitely going to be different, but we want to keep the effort roughly the same.
If that's not the case, we want to know! We won't know that on the first day or possibly even the first run, but please keep the feedback coming.
Rounds equation:-
Old:- Prior to the changes i had 31 6 stars so 11 rounds into 6 turns(71 rounds) for 12 mill milestone and 60 rounds for 4 mil milestone 45 rounds for 1.5 mil. i dnt remember the exact rounds needed for 3* featured and 2* featured is but it was roughly around 50 rounds each with max champs. so in total 276 rounds.(including building streaks)
New: 75 in the summoner trials and 145 each in other two arenas considering i use both my 5*s and 6*s in both arenas(4 and a half rounds of 5*s and 3 rounds of 6*s each arena) so total 365 rounds.
Time equation:
Old: half an hour times 6 rounds of 6*s so 3 hours; 2 rounds of 1 hour 15 mins of 5* so 2 and a half hour and half an hour rounds of - 3 in 4* basic; 3 in 3* featured and 2 in 2* basic; so total 9 and a half hour over 3 days.
New: half an hour rounds of 3 in 4* arena and other 2 arenas combined 9 rounds of 2 hour and 6 rounds of half an hour so total 22.5 hours over 3 days.
Conclusion: Previously i used to do 276 rounds now its 365 rounds so looks like only about 100 rounds more but i an not a whale i have to do 3 rounds of 5* everyday and 2 rounds of 6* to keep up with the new arenas. overall time taken jumped from 9 and a half hour to 22.5 hours. Almost more than double. And for what 5 more units?
My explanation: The amount of useable 5*s and 6* you are considering of a average cavelier player is overestimated. Go take a survey of average 6* and useable 5* of cavelier till throne breakers. The only people who are saving time are the throne breaker players aka money spenders to whom kabaam is grateful to and only did quality of life improvements for them. don't forget if average players dnt exist the whale will have no1 to show their roster to and they will leave too.( if you wanna grow your buisness think smart not greedy.)
Please the new type of arena won't help those working. We can only play in the evening won't even get some milestones. I will really appreciate if the old type of arena would be brought back. This is too tiring and chore. The game is supposed to be fun. Please do something about it. Thank you
Here is my best advice to help everyone coping with the 6* arena grind:
1. A great mastery setup should be your first investment. 2. Second, bring as many 5* 3/45 champions as you can so that you don't need to consider putting your highest PI 4* 5/50 champions on a 3 man team. 3. Don't make a 3 man team of three 5* 5/65 champions. Instead mix your stronger champions with your weaker champions. For example, place a 6* 1/25 with a 5* 3/45, and a High PI 4* 5/50. This is the way to run the most teams your roster can put out while staying above the recommended team rating. 4. I'm working on bringing my unleveled 5* champions to rank 3. This shouldn't take too long since the required rank up resources are fairly common in the contest. In the meantime, I'll be playing the summoner trials arena.
This the problem. Although I am cavalier only have 1 R2 6*. and 6-7 R5 5*. 4 stars losses streak and takes ages to reach even first couple of milestones.
that's not a deathmatch. Does it suck to fight 6* r3 with 4* r5, yea. But that's only 2-2.5x your champs pi which is easily doable. This has been an issue for years with arenas though...
Changes do have to be made though. Hopefully they fix this aspect to where 4* only go up against 4* or at most some 5* or a mix but not r3 6* and annoying champs like fury, doom, korg, g2099 etc.
Here is my best advice to help everyone coping with the 6* arena grind:
1. A great mastery setup should be your first investment. 2. Second, bring as many 5* 3/45 champions as you can so that you don't need to consider putting your highest PI 4* 5/50 champions on a 3 man team. 3. Don't make a 3 man team of three 5* 5/65 champions. Instead mix your stronger champions with your weaker champions. For example, place a 6* 1/25 with a 5* 3/45, and a High PI 4* 5/50. This is the way to run the most teams your roster can put out while staying above the recommended team rating. 4. I'm working on bringing my unleveled 5* champions to rank 3. This shouldn't take too long since the required rank up resources are fairly common in the contest. In the meantime, I'll be playing the summoner trials arena.
Right on. With my current roster I can hit all milestones in summoner trials and get 9m(4* featured hero) with boosts may be the next milestone. I plan to rank up 4*s to r5 and 5*s to r3, 4* may give less points but keep in mind you can play 3 times with 2 hour cooldown before your 5 star team refreshes, so thats 3x the points. My goal is to have enough leveled champions to hit final milestone in atleast 1 6* arena.
Thanks for killing the area as for me and showing me and die showing me that as a mid or low level player I don’t matter at all. I used to go for what I called the “low” hanging fruit” premium shards and got for the new three stars when changed things. Now I had to work two-three times harder for even the smallest amounts I’d shards and becouse I’m not past chapter four in that dumbass story quest I can’t even try for three stars any more ,not that their even doable then anyway. So again,”Thanks” for taking the Arenas away and showing us what we want or need in the game means squat. Ps. Noticed in that long as questionnaire the arenas are never mentioned.
@GoDlyZor: Your screenshot shows what I said not to do and was BELOW my recommended team rating. Never pair three 4* 5/50's. Never pair three 5* 3/45's. Also don't pair two 4* 5/50's with one 5* 3/45. Also don't pair one 4* 5/50 with two 5* 3/45's. Those four pairing combinations often fall below my total recommended team rating and will trigger a deathmatch. You would have needed to put on an attack and health boosts to have that three man team not trigger a deathmatch. That's why I say that a 4* 5/50 and 5* 3/45 should be considered as the same in this arena. They are similar in that they need to be paired with stronger champions such as a 5* 4/55 / 6*1/25. And if you have a 5* 5/65 or stronger champions you are well on your way to success. These stronger champions can all be run together as three of the same rank without triggering a deathmatch.
I agree with the comments that suggest the 3* featured champion should be added to the trial arenas, as someone who cannot yet become uncollected, knowing I can’t get access to Mister Negative and future featured champs based purely on my progress isn’t great.
Ok so all in all. Mostly everyone doesn’t like the new arenas unless you have a ton of 6 stars like the one who have time or the whales. I have a job and working 40 hours maybe more and time is not on my hands. I can barely get a 4 star basic to where I can grab some stuff here and there and that’s it.
So pretty much we were ok with the old arena system. Is what I’m getting at. People can only do so much unless you really grind yourself and waste units that can be used for other stuff
I really don`t understand what is the holdup. I couple of things have been asked over and over: 1: either lower milestones or change the basic arena to 5* max 2: put the 3* feature champion in an arena for collected players 3: make the distance between lower and top players less
YOU: 1: keep 3 arena's 2: Keep the total effort the same (I assume you mean the amount of rounds)
So the solution is pretty simple: 1: Add the 3* featured to the summoner trials at around 1m points (little higher than old arena because of the 4* usage) 2: Make the basic arena for 4/5* champs. The new featured requires roughly (16.500.000 / 210.000 75,5 rounds of leveled up 6* champs. So make the total milestones: (110000 * 75.5 = 8.305.000) roughly 8m. Same amount of rounds required but much more available for uncollected and cavalier players. 3: Keep the featured arena exactly the same.
This would become roughly 60 + 75 + 75 = 210 rounds total if you have all maxed 4+5* and all teams of 6* champs. compared to 37 + 30 + 42 + 45 + 60 = 214 total rounds if you grind all milestones. I agree that the 6* featured will go down eventually but that will still take quite some time for a lot of summoners.
On average everyone will still gain less units because it is harder because of the higher rarity champs in total. Units/money spend by top players will still be the same because scores will still be equal but for 5* champs. Mid level players have now 2 arena's to do well in instead of having to stick to the summoner trials. And if you must lower the rank rewards for the basic so instead of 5000/1000 shards the 3000/500 shards is the highest before the champions.
Solution that is good for almost every party involved, and people can start grinding for 4th of july again. Because ofcourse we all know all to well why the arena changes have come at this very moment and why the changes 'back'/'forward' are taking this long. We are not as dumb as you think.
After grinding out these new arenas, it takes quite a bit of grinding to get the same rewards. I have kept my grinding the same (as that is really all i can manage) and my rewards have dropped, ouch. What a shame.
After grinding out these new arenas, it takes quite a bit of grinding to get the same rewards. I have kept my grinding the same (as that is really all i can manage) and my rewards have dropped, ouch. What a shame.
Unless you have 100 6 stars and atleast 40 5 stars at r4 and above, the grind is not sustainable. I gave up grinding this week and started focusing on 7.2. It was too much stress because of the FOMO. I used to grind every arena. But grinding either 6 star featured or the 6 star basic takes the same effort as grinding all the arenas in the earlier format.
After grinding out these new arenas, it takes quite a bit of grinding to get the same rewards. I have kept my grinding the same (as that is really all i can manage) and my rewards have dropped, ouch. What a shame.
Unless you have 100 6 stars and atleast 40 5 stars at r4 and above, the grind is not sustainable. I gave up grinding this week and started focusing on 7.2. It was too much stress because of the FOMO. I used to grind every arena. But grinding either 6 star featured or the 6 star basic takes the same effort as grinding all the arenas in the earlier format.
i really want to give these arenas a chance. Ive been trying different combinations but ive been so far... unsuccessful. I have 69 6* and 45 r5s but it just isn't enough. Quite frustrating.
After grinding out these new arenas, it takes quite a bit of grinding to get the same rewards. I have kept my grinding the same (as that is really all i can manage) and my rewards have dropped, ouch. What a shame.
Unless you have 100 6 stars and atleast 40 5 stars at r4 and above, the grind is not sustainable. I gave up grinding this week and started focusing on 7.2. It was too much stress because of the FOMO. I used to grind every arena. But grinding either 6 star featured or the 6 star basic takes the same effort as grinding all the arenas in the earlier format.
i really want to give these arenas a chance. Ive been trying different combinations but ive been so far... unsuccessful. I have 69 6* and 45 r5s but it just isn't enough. Quite frustrating.
That is the reason I was not too critical at first. I could skip a refresh cycle in the previous arena and still make the milestones. Now, I need to grind more to actually make the milestones. Very tiring.
Put in 17.5 mil on the last featured and got 1k 5* shards and 250 6*. That's 1000 5* shards less than I used to get for putting up 15mil. Absolute joke.
Thanks for the exclusion. Real disappointed with this turn of events.. Arenas were the only area of the game in all the years I've been playing that I was able to compete (now unavailable to me) the main reason I stayed away from story quests? My champions couldn't compete. Apparently Now I have to complete in them and reach "uncollected "or "cavalier" (what are those?) to participate in the arenas that I even bother with yhis game for. Thanks for the roadblock and arm twist. I have yet to see an "improvement " that improves the game. It is less woth logging in evey time you make a change like this.
Put the 3 star champ in the trials milestones. There are so many players that can’t reach the milestones to get the champs in the featured arenas. I’ve been grinding the 3 star arena to collect the champs since I’ve started playing, and there are many people like me that you’ve taken this away from. You’ve taken this opportunity to get this champion away from everyone who isn’t uncollected or above. Please, either give us the 3 star arenas back or put the champ in the trials milestone.
As a casual player, I’m not going to spend my whole day grinding on higher rank champs. That’s why i prefer to play the 3 star arena just for the sake i have the opportunity to collect all released champion despite I might missed out some exclusive champions that only available on higher ranks. Please bring back the 3 star arena just like before.
Comments
This the problem. Although I am cavalier only have 1 R2 6*. and 6-7 R5 5*. 4 stars losses streak and takes ages to reach even first couple of milestones.
atleast update the A.I of the summoner trials or update the 2* or 3* mister negative in the coming summoner trial arena's milestone that I am excited or atleast update a 2* or 3* new champions for everybody, or atleast give on 3* and 4* both arena to be single and its milestones should be at 3,000,000 pts to 5,000,000 pts and give 3* new champion as milestone reward.
Old:- Prior to the changes i had 31 6 stars so 11 rounds into 6 turns(71 rounds) for 12 mill milestone and 60 rounds for 4 mil milestone 45 rounds for 1.5 mil. i dnt remember the exact rounds needed for 3* featured and 2* featured is but it was roughly around 50 rounds each with max champs. so in total 276 rounds.(including building streaks)
New: 75 in the summoner trials and 145 each in other two arenas considering i use both my 5*s and 6*s in both arenas(4 and a half rounds of 5*s and 3 rounds of 6*s each arena) so total 365 rounds.
Time equation:
Old: half an hour times 6 rounds of 6*s so 3 hours; 2 rounds of 1 hour 15 mins of 5* so 2 and a half hour and half an hour rounds of - 3 in 4* basic; 3 in 3* featured and 2 in 2* basic; so total 9 and a half hour over 3 days.
New: half an hour rounds of 3 in 4* arena and other 2 arenas combined 9 rounds of 2 hour and 6 rounds of half an hour so total 22.5 hours over 3 days.
Conclusion: Previously i used to do 276 rounds now its 365 rounds so looks like only about 100 rounds more but i an not a whale i have to do 3 rounds of 5* everyday and 2 rounds of 6* to keep up with the new arenas. overall time taken jumped from 9 and a half hour to 22.5 hours. Almost more than double. And for what 5 more units?
My explanation: The amount of useable 5*s and 6* you are considering of a average cavelier player is overestimated. Go take a survey of average 6* and useable 5* of cavelier till throne breakers. The only people who are saving time are the throne breaker players aka money spenders to whom kabaam is grateful to and only did quality of life improvements for them. don't forget if average players dnt exist the whale will have no1 to show their roster to and they will leave too.( if you wanna grow your buisness think smart not greedy.)
1. A great mastery setup should be your first investment.
2. Second, bring as many 5* 3/45 champions as you can so that you don't need to consider putting your highest PI 4* 5/50 champions on a 3 man team.
3. Don't make a 3 man team of three 5* 5/65 champions. Instead mix your stronger champions with your weaker champions. For example, place a 6* 1/25 with a 5* 3/45, and a High PI 4* 5/50. This is the way to run the most teams your roster can put out while staying above the recommended team rating.
4. I'm working on bringing my unleveled 5* champions to rank 3. This shouldn't take too long since the required rank up resources are fairly common in the contest. In the meantime, I'll be playing the summoner trials arena.
Changes do have to be made though. Hopefully they fix this aspect to where 4* only go up against 4* or at most some 5* or a mix but not r3 6* and annoying champs like fury, doom, korg, g2099 etc.
I used to go for what I called the “low” hanging fruit” premium shards and got for the new three stars when changed things.
Now I had to work two-three times harder for even the smallest amounts I’d shards and becouse I’m not past chapter four in that dumbass story quest I can’t even try for three stars any more ,not that their even doable then anyway.
So again,”Thanks” for taking the Arenas away and showing us what we want or need in the game means squat.
Ps. Noticed in that long as questionnaire the arenas are never mentioned.
So pretty much we were ok with the old arena system. Is what I’m getting at. People can only do so much unless you really grind yourself and waste units that can be used for other stuff
I couple of things have been asked over and over:
1: either lower milestones or change the basic arena to 5* max
2: put the 3* feature champion in an arena for collected players
3: make the distance between lower and top players less
YOU:
1: keep 3 arena's
2: Keep the total effort the same (I assume you mean the amount of rounds)
So the solution is pretty simple:
1: Add the 3* featured to the summoner trials at around 1m points (little higher than old arena because of the 4* usage)
2: Make the basic arena for 4/5* champs. The new featured requires roughly (16.500.000 / 210.000 75,5 rounds of leveled up 6* champs. So make the total milestones: (110000 * 75.5 = 8.305.000) roughly 8m. Same amount of rounds required but much more available for uncollected and cavalier players.
3: Keep the featured arena exactly the same.
This would become roughly 60 + 75 + 75 = 210 rounds total if you have all maxed 4+5* and all teams of 6* champs. compared to 37 + 30 + 42 + 45 + 60 = 214 total rounds if you grind all milestones.
I agree that the 6* featured will go down eventually but that will still take quite some time for a lot of summoners.
On average everyone will still gain less units because it is harder because of the higher rarity champs in total. Units/money spend by top players will still be the same because scores will still be equal but for 5* champs. Mid level players have now 2 arena's to do well in instead of having to stick to the summoner trials.
And if you must lower the rank rewards for the basic so instead of 5000/1000 shards the 3000/500 shards is the highest before the champions.
Solution that is good for almost every party involved, and people can start grinding for 4th of july again. Because ofcourse we all know all to well why the arena changes have come at this very moment and why the changes 'back'/'forward' are taking this long. We are not as dumb as you think.
The rewards are great, no question, but nevertheless i feel empty after this huge grind ..