Due to an issue with Alliance War Defense Tactic, we will be ending this Alliance War Season effective immediately. This current War will not count towards your Alliance War Season Score. War Season eligibility rewards will be reduced to 2 Wars in the Season.

We understand that this is not a perfect solution, but without the ability to remove or freeze the War Rating quick enough, the rest of our Alliance War season would be compromised.

This war will remain active, and in-game, you will still see the season until tomorrow. After we end the season tomorrow, we will be taking some time to collect data and remove the changes to the Alliance War Season score. Once that is complete, we will be able to send out Alliance War Season rewards.

We apologize for the inconvenience.

Parry, evade, and SOP

CoMinowCoMinow Posts: 159
If you know parry and evade are broken, why are you releasing content that requires you to do one or both constantly?

@kabam
If you know evade isn’t working why have this stupid sop fight? where you have to use this broken feature every 5 seconds for a fight that lasts 5 minutes?! You know it’s literally impossible for anyone that has this issue to successfully evade the 100 times needed to complete the fight!

Let me guess.. next week the challenge description will read.
This defender gains a bar of power for every blocked attack. The defenders special attacks are 100% unblockable. The defender takes .5% direct damage for every well timed block, and the defender is immune to damage from all other sources.

It’s really messed up too have a money grab that exploits a broken feature.

Comments

  • CoatHang3rCoatHang3r Posts: 4,615 ★★★★★
    While doing the Adaptoid fight I was reminded of how the parry timings recently introduced are a lot like it was to fight Adaptoids and Symbioids in the past. They have some super quick animations that are hard to react to and counter easily. Even absent the issues I don’t think this fight would’ve been any different for me.
  • DrZolaDrZola Posts: 5,753 ★★★★★
    CoMinow said:

    Agreed @TrubluMate

    Just wish the game would function as advertised and wondering if it ever will again

    If the Beta is any indication, then probably so. I haven’t tried SQ in Beta yet, but there’s hope based on what I’ve seen so far.

    Dr. Zola
  • DiplodocusDiplodocus Posts: 165 ★★
    ItsDamien said:

    Funny.... @Karatemike415 has the parry and dex issues and yet did 4 different solos within 30 minutes of the fight being released.

    He did but it does not necessary mean that everyone should. Your logic is same as that which is given by people who tells others to do cavalier level difficulty with 3*s when they ask for more difficult content.
  • ReferenceReference Posts: 2,413 ★★★★
    Although I can meet those Metal/Villian/Shield milestones on the first day of release, it doesn’t mean that I have no parry dex issues during the fights, especially this Adaptoid requires dex+evade a lot during the fight. The experience is not very good but I treat it as additional pain point of the fight. I really hope they can fix this ASAP.

    Normally I explored 100% Cav EQ already, but this time I stop exploring as once I can’t evade the fight as normal, my champ got killed in just few combos.
  • Guys I have a simple solution to this buy a new phone, one that was unaffected by the bug.
    No need to thank me.

    That'll be a negative good buddy
  • DontsellthemDontsellthem Posts: 600 ★★★
    They’ll say that it Is sent to be released way ahead of time. They can’t stop it from being released.

    Also, as far as the parry bug goes.

    It’s an adjustment, I’m getting way better at changing the timing on parry.

    Should I have to adjust..no. If I want to play, I’ll adjust. ME, just MY opinion.


    Sad that I’ll have to readjust to the new parry or old parry timing…🤣😔
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