**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Ok that’s an exaggeration but I was still super liberal with revives since I needed to get rid of them. It’s probably doable in 2 revives even with below average skill. I just used a lot because I totally forgot about reversed controls half the time and died to the first sp1
This will keep her in telepath form during the upcoming turtling phase. Even if you couldn't get her into telepath phase before she turtles, just hang back or hit her block during turtling to get her to over a bar of power then.
When it's fury phase again, leave yourself open to make her throw the sp1, evade, go in combo again - rinse repeat.
Use someone who has DOT that can take her health down slowly while she's turtling in telepath form - I used BWDO. Void works the same, and I guess others used ibom etc.
What I will say is I can now play reverse controls perfectly vs Emma
Ps. Whoever made that fight & objectives I hope you fall down a deep hole
Fury for skill
Honestly wasn’t playing all that well and dropped like 12 revives between the two
Nick blasted her for Skill, though. Real Nick Hours is extremely risky, but when Nick hits a bleeding opponent he ignores all physical resistance, and his crits do a *lot*.
Solo with nick..
His skills are pretty solid and he does not need to rely on any bug to exploit it. If u knew him than u would have known that he soloed SOP rogue with 3* she hulk. Why would someone who can can complete grandmaster gauntlet reviveless and solo sop bosses with 3* need to use a petty exploit?? Just think before making accusations...
But this is great practice overall for a number of skills, for 0 energy and 1 node away.
That said, anybody try Namor? He should be able to stack Outrage easily, so that could be fun.
https://youtube.com/watch?v=3KJ-dkKZUdI
Loved this fight, at least for completion, haven't done the science/skill objective yet.
What I found great is that it is 100% skill based. On my first 5ish attempts I died swiftly and thought "oh s*** I am never going to be able to beat this"
On my next 5ish attempts I thought "hmm okay maybe I can do this with a few revives"
And on my final few attempts I realised that a solo was indeed possible, and ended up getting it.
It's just such a great learning experience, and it was so satisfying to see myself get progressively better and build up to a solo instead of getting one straight off the bat or resigning to using revives. This is what the whole summer of pain should have been.
If there was a specific way for Hela to maintain furies that a player would ordinarily never do but is aware triggers the bug, that could be considered exploitive. It could even be actionable: they could be punished for doing so. But if the problem is Hela maintains furies when played normally by any player that can't be considered an abuse or exploitive behavior.
Games as a service are constantly changing, and as a result there are inevitable unintended behaviors happening all the time: some operate in the players' favor, some operate against the players' interests. There's nothing wrong with just playing the game and sometimes generating results the devs didn't intend.