**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The compensation has to contain at least 10 revives and potions.
[In Conclusion
We know that hearing that these issues are going to persist for a while and that there is, unfortunately, nothing that can be done to speed that up is not the news you likely wanted to hear, nor do we enjoy having to share that with you all, but we wanted to be open with you all about what you can expect and the reason that this happened in the first place.
In the meantime, we will continue our Alliance Quest and Alliance War potion and resource packages and will be delivering a package of Single Player Content Resources next week that we’ll be repeated on an occasional basis.
We want to thank you all for taking the time to read through all of this, and for your patience as we’ve worked on this situation.]
Do we a get a similar compensation of just 5 revives and 10 health pots for the whole month of contents to be done ... Coz as I understand occasionally is not monthly...so definitely we all are expecting more then what we got last month..
I play the game more then 12 hrs a day grinding arenas and exploring contents slowly especially story quest.. if u think staying away from difficult contents is the best way.. seriously plenty will leave for boredom that will be created as off season AW and AQ just 5 days a week with nothing left to do due to bugs...
do you guys not recognize it as a mod in the game which needs some form of compensation as well?
I mean we already got extremally bad compensation for single player mode ONCE, but nothing in regard for incursions!
Also why do you keep handing out alliance war and quest potions and boosts when the parry and control issues trickle down to the event quests and acts. Especially since you just keep handing them out when there's not even enough time to use them and they just expire... lol
And lastly I've noticed every single time that there is a parry or control issue, it is right at a crucial time within the fight. It's really got me wondering if there really is an issue or is this just another way to just suck up more money.
Thoughts?m
Potions and revives... This compensation is not enough for a game bug that has been going on for months.
Parry is working much better for me. Hasn't failed in 33 arena fights and 100% successful in EQ Cavalier chap 2. No dex issues either for me.
Still need much more play situations to call it fixed for me.
Device: iPad
This game is broken IMO and it is a shame. Kabam is still collecting our money while releasing content that is increasingly challenging without a fix for the basic controls that make the contest fair. Parry and dexterity don’t work like they did consistently for YEARS. It is very frustrating to get an opponent down to 30% and then have a parry or dex not work and take a huge combo. It is wearing me down. There have been issues and bugs in the contest historically but never for this long.
Would it be possible to not release a monthly quest and focus on fixing the controls?
(iPhone11, latest iOS)