If you’re a player who exhausted your t4cc supply and you use glory to buy them, you’re arguably better off in an 800-1700 alliance than a 500-800 alliance, since you lock in 3 t4cc in rewards. Such poor planning.
SO, the new AQ format is starting up. The AQ maps have been free to run since the input issues started months ago. The input issues still persist. Why are we being forced to pay to play AQ now when nothing has changed?
On map5 the only things that have changed are the mini boss and boss? The map is exactly the same. Same champs on the same paths with the same nodes. So basically, everything is the same! Yay?! Ugh.
The real question is why is there even a 3% threshold — if you timeout at 3% you should lose 1/2 your health same as if you timeout at 3.1%. At anything other than 1 health point, all champs should survive a timeout.
The real question is why is there even a 3% threshold — if you timeout at 3% you should lose 1/2 your health same as if you timeout at 3.1%. At anything other than 1 health point, all champs should survive a timeout.
I suspect that visibility/transparency is part of this. I can’t see if I have 1hp or not.
Also, the salve mastery would basically short circuit the “death only at 1hp” system. Literally run away for one tick and survive.
Hello Summoners, we have some new and exciting things coming your way with the release of Season 9! Our team has been working tirelessly on a brand new map that is finally coming your way. Map 8 has a few new mechanics to play around with as well as a new set of themed buffs and repurposed Mini’s and Final bosses for our other maps.
Take the time out with corvus away from map 8, thats fine. Its new content, you guys need to milk the AQ whales - We understand times are tough.
The people doing map 7/6/5 Have been using corvus for years to combat your insane over tuning of minis, Red magneto for example. Lets make a mini that can hit for 10k+ into block, but make you heavy him before you can do any damage. and certain paths like Prove youself(Dumbest node ever for AQ)/ Mix Master, or adding the "rage 2.5%" on with the "buffed up" node. I would love to see any member of Kabam run these paths without having to spend a tons of items. I know all you see is dollar signs at the thought of nerfing corvus, but you will kill your game with it. No one will do AQ at all, and your VERY over priced AW potions, wont keep you in business.
Why have all the champs been turned into r4 6* champs in map6 ? Day 1 is like day 5 can't wait to see what day 5 is going to be like. The games still broken so u guys make it harder nice work 👍.
Map5 2nd Torch mini is insane with Buffet on him. Brought in Collosus which in hindsight was a mistake, but should Map5 have defenders that regenerate so much? Seems like it needs to be adjusted, it's bad enough we can only use a handful of Incinerate immune champs now.
Map5 2nd Torch mini is insane with Buffet on him. Brought in Collosus which in hindsight was a mistake, but should Map5 have defenders that regenerate so much? Seems like it needs to be adjusted, it's bad enough we can only use a handful of Incinerate immune champs now.
It’s nothing new, we had this mini 2 years ago. Very boring and not creative. Just use void like 2 years ago
Can a mod please update us on what to expect for the scoring in map 8? According to my memory, it appears to be giving approximately the same points as map 7. The path fights, anyway. Not sure about the bosses yet. Maybe the difference is made up there? But seems weird for the path fights to be the same points?
So only things changed are defenders attack/health ratings, 6* instead of 5* (which should hurt members using 5* attackers) and new mini and boss fights (which aren’t new). Same shyte rewards. Fail
With day 1 in the books and timeout method now removed we really need 5 minute timers. I timed out on 2 fights which I should've been able to win and not be penalized. By day 5 its gonna be a lot of timeouts which is a terrible design.
The timer for fights really needs to be increased, especially if the mercy node is going to be on the boss. It took me 3-4 timeouts to get him down using my path champs(mostly doom).
Just finished day 1 on map 5. The timer really needs to be extended to 5 minutes. Had to put a 80% thanos down and almost timed out with a r3 apocalypse. This will lead to a situation on day 3/4 where no solos are possible.
TLDR: for gods sake, just increase the timer, wouldn’t break the game
Can a mod please update us on what to expect for the scoring in map 8? According to my memory, it appears to be giving approximately the same points as map 7. The path fights, anyway. Not sure about the bosses yet. Maybe the difference is made up there? But seems weird for the path fights to be the same points?
If we pay double the tickets for the same (or lower depending how it shakes out with lack of mods) rewards, it's not gonna be great.
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Also, the salve mastery would basically short circuit the “death only at 1hp” system. Literally run away for one tick and survive.
Is this intended? Day 5 bosses will be really stacked.
Makes perfect sense.
The ai is extremly passive. Day 1 without global and nearly a timeout with 6* r3 Champs.
3 minutes i not enough...
TLDR: for gods sake, just increase the timer, wouldn’t break the game