I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
I think he makes a good point though - other peoples experience of the game shouldn’t have any bearing on your own.
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
I think he makes a good point though - other peoples experience of the game shouldn’t have any bearing on your own.
He might. But he's hypocritical with that statement. He regularly tries to shut down discussions with " it's just a game " " why are you even discussing this" rhetoric. While simultaneously spending time here and discussing about the game
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
Why are you fussing about his optimistic statement simply saying we should all just enjoy the VIDEO GAME!!,….seems kinda like your being kind of TOXIC.
BG looks at it if how it affects him. Not competing at the highest level will take a toll on his YouTube numbers in his eyes. He's a good MCOC player but doesn’t have the big account that others do.
He’s often made decisions to awaken and rank top prestige champs just to stay close to higher prestige players. Many of those decisions are for naught now since he’s moving down.
I would have watched him more if he ranked fun champs like iHulk over Thor Ragnarok, because I could 1. Care less about prestige, 2. Don’t want to watch him deliberate over who to rank for prestige.
He has stressed about that for a long time. Maybe now he can play the game without worrying about “competing” at the highest level and enjoy himself.
If competing means spending cash hand over fist - he’s fine in his choice.
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
How you got that from what I said is unclear. I was specifically saying I do not get fussed.
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
How you got that from what I said is unclear. I was specifically saying I do not get fussed.
You appear in all threads like this to clarify that
This is the "we are going to go ahead and let you resign before we fire you" routine. The YouTuber makes a vid saying hes quitting for whatever reason and gets to save face. The dudes alliance doesn't look like they value prizes over people. It should really be in an HR text book for how to handle an organization having to get rid of someone but no one looks to be the bad guy.
Is Pete still in there? Buddy? What’s the alliance leaders prestige?
One wonders if he were to open some of his thousands of hoarded crystals what resources and rank up items he could get. Has his hoarding of crystals that perhaps contained rewards to help him progress hurt him in the long run?
He always has rank up materials in the overflow. Just watch some of those rank up videos. Unless those crystals have 6* sig stones or rank4 materials, I don’t understand what good they could possibly do him?
If last 3 months my 6*s pulls weren't abysmal I'd be more happier and less like BG. After BG completely stops(highly unlikely), my grind streams will be at enzo's and Joel's. I'll miss his streams, it was easier to grind with BG's chat making jokes and insightful comments in background.
I have fun playing this game and have zero concern what other players do to progress. I do not want to compete with the top end of the alliances. There are no real rewards, just more virtual doodads we can use to win more virtual doodads. So why get fussed about it? Just play have have fun. It’s easy.
Why are you fussing about others talking about it ?
How you got that from what I said is unclear. I was specifically saying I do not get fussed.
You appear in all threads like this to clarify that
Comes down to a simple point that was expressed last year
Money gets you further in this game compared to hard work, finishing content and doing AQ and AW for a year.
It’s gotten worse this year.
Agree in general but I think that's more so down to a lack of content released recently rather than it being a decision to just go towards pay to win.
Act 6 was released in the space of a year, along with 3 Variants and Abyss at the end. So far we are looking at over 2 years for Act 7 with 3 Variants and SoP in the same time frame. You can add Carina's challenges to that but it's not exactly creating new content.
This could be put down to a number of things like MROC, bugs, staffing etc but I think the main issue is the pandemic. Hopefully once things get a bit better there can be some alignment of the game economy and content side of things.
As a spender i agree with B.G in some aspects, i feel that the rewards structure in game in term of progression took 10 steps back, i agree that if you spend you should be able to get things that free to play don't but i also believe that you have to have things in game that's only obtainable by actually playing the game. Act 5 and Act6 rewards structure in term of progression was far better than act 7 also back then a top spender prestige would be 10700 while a free to play will be 10200, truth be told the game is not going in the right direction as it is today and with new content people are less motivated to do them for example I've yet to do the last 2 variant there's nothing unique about it and when i look at the rewards vs content its pointless for me to even do it, for 1 i don't enjoy the content i think the nodes and interactions are silly and i also don't think the rewards has been updated enough for me to even put the effort,.
First Seatin and now Brian. I know seatin was just taking a break and hasn't completely stopped playing. But this should be a sign for kabam to understand that no one wants just a pay to win the game. I wish they would find a balance. Leaving aside the fact that the Parry bug issue and whatnot is a separate issue altogether but u don't have to be a genius to see a pattern that's forming.
Random thoughts: (get those dislikes ready bay bay!)
1) a lot of people that post comments in this forum are either hardcore “YouTuber haters” or painfully naive to how exhausting this game can be without the help of YouTubers. From synergies, to champion cheese options, to deal offers…YouTubers have given us timeless information FOR FREE, and most of y’all casually pop up and say “pssssh…I don’t watch them anyways.” Sure. It’s cool to be contrarian, but give a lil credit that MANY of us wouldn’t have progressed as much without the free advice.
2) If you don’t like YouTubers…then alrighty, but this second point is clear: people are either retiring from competitive gameplay or retiring from playing the game in general. In droves. New champs with high hopes are stale or complicated, champion buffs fall flat more often than not. Random changes to event quests and side quests are confusingly pointless. For some god awful reason, the biggest and best crystals are stuff full of 3 star percentages. Silent nerfs aplenty. Pro-player moves are rare and summoners are gas lighted for wanting more of those. Ebony Maw has been created, buffed, remixed, and rebuffed…and he is still laughable. Champs that would be instant hits are thrown into “summoner choice” brackets, and essentially if they aren’t selected they are stalled out or don’t get added to the game. Alliance War is probably one of the most toxic experiences of “teamwork.” In theory, grinding should carry more reward for time investment (Arena…I’m looking at you). Milestones can be geared towards more guaranteed spicy rewards. Unfortunately bots and mercs inflate the already exhausting experience and milestones are just pebbles on the road. What the hell happened to Guillotine, and why isn’t Ant Man buffed?
At one point, the excitement and the thrill was all driven by an experience. Mcoc provided summoners a chance to resonate with characters that were fun and interesting. But to put this gently: Mcoc took itself too seriously and the “game” has withered away into a stuffy, confusingly expensive experience.
We can’t both casually accept the pay to win mentality while curse mercs and bots to the high heavens. It’s like when Tony Stark had good intentions…but inevitably he created Ultron. We are looking at the manifestation of a “pay to win/pay to be the best” culture.
But don’t mind me, get your money Kabam. And spend your money whales. I’ll just be over here fighting winter soldier for the 12,000th time just because.
My only issue with progression right now is how much of an advantage spenders get to ranking up a 6* to R4. I don't care if spenders get some advantage, in fact I feel very strongly that they do get an advantage, it would be silly otherwise. But it's the level of boost that spenders get at the moment to getting the next rank progression level (I.e. the first time you can R4 a 6*, or the first time we could R5 a 5*) I think the best way to highlight this is by looking back to Act 5.
Before the end of act 5 nobody could get a rank 5 5*, I don't think even spenders could. All of the videos on youtube about their first rank 5 5* are after 5.4 dropped.
Here is the first one I found, Brutal DLX's sparky who was one of the biggest whales in the game, and even he couldn't get a rank 5 before Act 5.4 dropped.
Act 5.4 dropped December 2017 and by September 2018 we were getting offers like this
9k basic for $99. That's 10% of a rank up. But act 5 100% got us 2 whole catalysts for our first rank up of the next progression level, which is the entire rank up. So even after 5.4 dropped, whales still could spend to get their advantage.
So you compare 4 years ago, where the first time we could get a rank up to the next level by playing the game and completing content. And later, the whales could pay to get their advantage. And then you look at today, where Whales can spend to get 4 or more R4 champions before the gifting rank rewards give them more and the only way to even get close to getting your first R4 without spending, you need to save up 15k units for July 4th, 15k units for Cyber Monday and then 3.5k units for both of 7.2 and 7.3 offers. That is 37k units total, to get that you'd need to grind an insane amount of arena over the year. That is the only way you can get close to a R4 without spending. And to be honest, in some way that's not even playing the game. As in, it's not completing content, it's just grinding arena.
The option to grind content to get your first R4 is just not there, maybe 7.4 and act 7 exploration will make it entirely possible to get your first R4 without having spent or grinded out for unit offers, but I doubt it. I feel like it will allow those who have picked up a unit offer here or there to get their first R4, but those who simply play the game without saving up units for a few months won't be able to get there.
I just feel like it's not a great feeling to know that the only way you can push for the next progression rank up is to hoard units all year round and buy some offers. Like, what challenge is that for a very skill intensive game? The way to push your account isn't to take on some hardcore gameplay, or complete some challenge, it's to hold onto your units as long as you can and buy it. That's why I bring up act 5 exploration, you didn't need to grin 37k units, you just needed to play the game.
Yes, give the whales an advantage, I'm not even saying we should all be able to get a R4 6* the same time, like we could with R4 5*. All I'm pointing out is that there is a stark contrast with how the next progression is presented in the game between now and 4 years ago, one that shows the change in the level of monetisation.
I just feel that by now, Act 7 rewards, Carina Challenges and SoP should have all added up so that you didn't need any external offers to rank 4 a 6*. But along the way, whales would have had the opportunity to buy any offer they wanted to boost their progress faster than FTP, and get the inherent advantage that spending does, and should, provide.
If we were coming into the gifting event, where it was possible for a FTP player to have gotten a rank 4 by completing content, but the whales all already had 1 or 2 based on spending and then they could get some more from gifting, I would feel a lot better about it. I don't think it's game breaking, I don't think it's disgusting or any other strong reaction. I just feel like having the next progression rank put behind a paywall of this nature is a bit much, when FTP players literally cannot get a Rank 4 without grinding units all year long, and even if they do grind 37k units, BG showed that they were still 800 fragments off without being in a super hardcore alliance.
My only issue with progression right now is how much of an advantage spenders get to ranking up a 6* to R4. I don't care if spenders get some advantage, in fact I feel very strongly that they do get an advantage, it would be silly otherwise. But it's the level of boost that spenders get at the moment to getting the next rank progression level (I.e. the first time you can R4 a 6*, or the first time we could R5 a 5*) I think the best way to highlight this is by looking back to Act 5.
Before the end of act 5 nobody could get a rank 5 5*, I don't think even spenders could. All of the videos on youtube about their first rank 5 5* are after 5.4 dropped.
Here is the first one I found, Brutal DLX's sparky who was one of the biggest whales in the game, and even he couldn't get a rank 5 before Act 5.4 dropped.
Act 5.4 dropped December 2017 and by September 2018 we were getting offers like this
9k basic for $99. That's 10% of a rank up. But act 5 100% got us 2 whole catalysts for our first rank up of the next progression level, which is the entire rank up. So even after 5.4 dropped, whales still could spend to get their advantage.
So you compare 4 years ago, where the first time we could get a rank up to the next level by playing the game and completing content. And later, the whales could pay to get their advantage. And then you look at today, where Whales can spend to get 4 or more R4 champions before the gifting rank rewards give them more and the only way to even get close to getting your first R4 without spending, you need to save up 15k units for July 4th, 15k units for Cyber Monday and then 3.5k units for both of 7.2 and 7.3 offers. That is 37k units total, to get that you'd need to grind an insane amount of arena over the year. That is the only way you can get close to a R4 without spending. And to be honest, in some way that's not even playing the game. As in, it's not completing content, it's just grinding arena.
The option to grind content to get your first R4 is just not there, maybe 7.4 and act 7 exploration will make it entirely possible to get your first R4 without having spent or grinded out for unit offers, but I doubt it. I feel like it will allow those who have picked up a unit offer here or there to get their first R4, but those who simply play the game without saving up units for a few months won't be able to get there.
I just feel like it's not a great feeling to know that the only way you can push for the next progression rank up is to hoard units all year round and buy some offers. Like, what challenge is that for a very skill intensive game? The way to push your account isn't to take on some hardcore gameplay, or complete some challenge, it's to hold onto your units as long as you can and buy it. That's why I bring up act 5 exploration, you didn't need to grin 37k units, you just needed to play the game.
Yes, give the whales an advantage, I'm not even saying we should all be able to get a R4 6* the same time, like we could with R4 5*. All I'm pointing out is that there is a stark contrast with how the next progression is presented in the game between now and 4 years ago, one that shows the change in the level of monetisation.
I just feel that by now, Act 7 rewards, Carina Challenges and SoP should have all added up so that you didn't need any external offers to rank 4 a 6*. But along the way, whales would have had the opportunity to buy any offer they wanted to boost their progress faster than FTP, and get the inherent advantage that spending does, and should, provide.
If we were coming into the gifting event, where it was possible for a FTP player to have gotten a rank 4 by completing content, but the whales all already had 1 or 2 based on spending and then they could get some more from gifting, I would feel a lot better about it. I don't think it's game breaking, I don't think it's disgusting or any other strong reaction. I just feel like having the next progression rank put behind a paywall of this nature is a bit much, when FTP players literally cannot get a Rank 4 without grinding units all year long, and even if they do grind 37k units, BG showed that they were still 800 fragments off without being in a super hardcore alliance.
Where the h e double hockey sticks do you get off, swinging your thoughtful, intelligent and logical comments around in here?
For reals though…This is one of the best posts I’ve ever seen in this forum.
I think they went too far in allowing the spenders to get 4+ R4s before it was possible for FTP to get even one. PTW will always, and should always have a significant advantage, but it ought to be that hardcore grinding will keep you competitive. The point at which it doesn't matter how much time you spend grinding, you can't be in a top alliance without spending crosses a line I think they shouldn't cross. I can't put in the time BG does and I spend very little on the game so I'm not upset personally, but I do think that they went too far with the amount of R4 resources that are available for money before making them available generally.
I tend to agree with this, and I spend more than I’d like to admit on this game. The fact that there is even one account that has four (or more) r4 champions before the game has introduced the resources for even one through content is kinda gross.
Even if that content was an Everest-style unit-gobbling slog, the way Abyss and Labyrinth were at release, that would be okay! But there really should be a way to earn these rewards, not just buy them at this stage.
100 % Agree , and that is the main point i got from BG video !
I think they went too far in allowing the spenders to get 4+ R4s before it was possible for FTP to get even one. PTW will always, and should always have a significant advantage, but it ought to be that hardcore grinding will keep you competitive. The point at which it doesn't matter how much time you spend grinding, you can't be in a top alliance without spending crosses a line I think they shouldn't cross. I can't put in the time BG does and I spend very little on the game so I'm not upset personally, but I do think that they went too far with the amount of R4 resources that are available for money before making them available generally.
I tend to agree with this, and I spend more than I’d like to admit on this game. The fact that there is even one account that has four (or more) r4 champions before the game has introduced the resources for even one through content is kinda gross.
Even if that content was an Everest-style unit-gobbling slog, the way Abyss and Labyrinth were at release, that would be okay! But there really should be a way to earn these rewards, not just buy them at this stage.
100 % Agree , and that is the main point i got from BG video !
I think that's almost exclusively the point Bg Makes. But people have been strawmanning his point to oblivion for some reason
He has been pulling his alliance prestige down for a few years now, it’s not like it happened overnight. Let’s face it, if he is not a well known YouTubed, they have kicked him from 4l0ki a long time ago.
What really happened is he finally realized what he is doing to his Alliance and be decent enough to leave on his own.
4Loki hasn't been trying hard in AQ for a long time. That's the only place prestige matters. They go harder in AW than in AQ.
Comments
He’s often made decisions to awaken and rank top prestige champs just to stay close to higher prestige players. Many of those decisions are for naught now since he’s moving down.
I would have watched him more if he ranked fun champs like iHulk over Thor Ragnarok, because I could 1. Care less about prestige, 2. Don’t want to watch him deliberate over who to rank for prestige.
He has stressed about that for a long time. Maybe now he can play the game without worrying about “competing” at the highest level and enjoy himself.
If competing means spending cash hand over fist - he’s fine in his choice.
Money gets you further in this game compared to hard work, finishing content and doing AQ and AW for a year.
It’s gotten worse this year.
After BG completely stops(highly unlikely), my grind streams will be at enzo's and Joel's.
I'll miss his streams, it was easier to grind with BG's chat making jokes and insightful comments in background.
Act 6 was released in the space of a year, along with 3 Variants and Abyss at the end. So far we are looking at over 2 years for Act 7 with 3 Variants and SoP in the same time frame. You can add Carina's challenges to that but it's not exactly creating new content.
This could be put down to a number of things like MROC, bugs, staffing etc but I think the main issue is the pandemic. Hopefully once things get a bit better there can be some alignment of the game economy and content side of things.
1) a lot of people that post comments in this forum are either hardcore “YouTuber haters” or painfully naive to how exhausting this game can be without the help of YouTubers. From synergies, to champion cheese options, to deal offers…YouTubers have given us timeless information FOR FREE, and most of y’all casually pop up and say “pssssh…I don’t watch them anyways.” Sure. It’s cool to be contrarian, but give a lil credit that MANY of us wouldn’t have progressed as much without the free advice.
2) If you don’t like YouTubers…then alrighty, but this second point is clear: people are either retiring from competitive gameplay or retiring from playing the game in general. In droves.
New champs with high hopes are stale or complicated, champion buffs fall flat more often than not.
Random changes to event quests and side quests are confusingly pointless.
For some god awful reason, the biggest and best crystals are stuff full of 3 star percentages.
Silent nerfs aplenty.
Pro-player moves are rare and summoners are gas lighted for wanting more of those.
Ebony Maw has been created, buffed, remixed, and rebuffed…and he is still laughable.
Champs that would be instant hits are thrown into “summoner choice” brackets, and essentially if they aren’t selected they are stalled out or don’t get added to the game.
Alliance War is probably one of the most toxic experiences of “teamwork.”
In theory, grinding should carry more reward for time investment (Arena…I’m looking at you). Milestones can be geared towards more guaranteed spicy rewards. Unfortunately bots and mercs inflate the already exhausting experience and milestones are just pebbles on the road.
What the hell happened to Guillotine, and why isn’t Ant Man buffed?
At one point, the excitement and the thrill was all driven by an experience. Mcoc provided summoners a chance to resonate with characters that were fun and interesting. But to put this gently: Mcoc took itself too seriously and the “game” has withered away into a stuffy, confusingly expensive experience.
We can’t both casually accept the pay to win mentality while curse mercs and bots to the high heavens. It’s like when Tony Stark had good intentions…but inevitably he created Ultron. We are looking at the manifestation of a “pay to win/pay to be the best” culture.
But don’t mind me, get your money Kabam. And spend your money whales. I’ll just be over here fighting winter soldier for the 12,000th time just because.
Before the end of act 5 nobody could get a rank 5 5*, I don't think even spenders could. All of the videos on youtube about their first rank 5 5* are after 5.4 dropped.
https://youtu.be/X8CdfiY_wos
Here is the first one I found, Brutal DLX's sparky who was one of the biggest whales in the game, and even he couldn't get a rank 5 before Act 5.4 dropped.
Act 5.4 dropped December 2017 and by September 2018 we were getting offers like this
https://youtu.be/TpZ7rIQhJv8
9k basic for $99. That's 10% of a rank up. But act 5 100% got us 2 whole catalysts for our first rank up of the next progression level, which is the entire rank up. So even after 5.4 dropped, whales still could spend to get their advantage.
So you compare 4 years ago, where the first time we could get a rank up to the next level by playing the game and completing content. And later, the whales could pay to get their advantage. And then you look at today, where Whales can spend to get 4 or more R4 champions before the gifting rank rewards give them more and the only way to even get close to getting your first R4 without spending, you need to save up 15k units for July 4th, 15k units for Cyber Monday and then 3.5k units for both of 7.2 and 7.3 offers. That is 37k units total, to get that you'd need to grind an insane amount of arena over the year. That is the only way you can get close to a R4 without spending. And to be honest, in some way that's not even playing the game. As in, it's not completing content, it's just grinding arena.
The option to grind content to get your first R4 is just not there, maybe 7.4 and act 7 exploration will make it entirely possible to get your first R4 without having spent or grinded out for unit offers, but I doubt it. I feel like it will allow those who have picked up a unit offer here or there to get their first R4, but those who simply play the game without saving up units for a few months won't be able to get there.
I just feel like it's not a great feeling to know that the only way you can push for the next progression rank up is to hoard units all year round and buy some offers. Like, what challenge is that for a very skill intensive game? The way to push your account isn't to take on some hardcore gameplay, or complete some challenge, it's to hold onto your units as long as you can and buy it. That's why I bring up act 5 exploration, you didn't need to grin 37k units, you just needed to play the game.
Yes, give the whales an advantage, I'm not even saying we should all be able to get a R4 6* the same time, like we could with R4 5*. All I'm pointing out is that there is a stark contrast with how the next progression is presented in the game between now and 4 years ago, one that shows the change in the level of monetisation.
I just feel that by now, Act 7 rewards, Carina Challenges and SoP should have all added up so that you didn't need any external offers to rank 4 a 6*. But along the way, whales would have had the opportunity to buy any offer they wanted to boost their progress faster than FTP, and get the inherent advantage that spending does, and should, provide.
If we were coming into the gifting event, where it was possible for a FTP player to have gotten a rank 4 by completing content, but the whales all already had 1 or 2 based on spending and then they could get some more from gifting, I would feel a lot better about it. I don't think it's game breaking, I don't think it's disgusting or any other strong reaction. I just feel like having the next progression rank put behind a paywall of this nature is a bit much, when FTP players literally cannot get a Rank 4 without grinding units all year long, and even if they do grind 37k units, BG showed that they were still 800 fragments off without being in a super hardcore alliance.
For reals though…This is one of the best posts I’ve ever seen in this forum.