6 energy for battlegrounds game mode
SkyLord7000
Member Posts: 4,000 ★★★★★
Seems this is the cost to enter. If it were up to me I’d remove entry cost completely. Still six seems manageable.
This mode could be so much more if it were endlessly replay-able.
What do you guys think?
32
Comments
And thankfully so. Imagine upon a GM or Collector on a hidden war node.
I wouldn't mind a 2* one though for my collection
6 energy is manageable. I think the initial first looks were 30 energy per match?! I could be very wrong though...but whatever. Store looks appealing
The way it is will just likely favor P2W players.
I haven’t spent a unit on energy refills in I don’t even know how long. I constantly have them expiring in my stash and I stockpile free four hour crystals because I want to save those little refills for when I can actually use them. Nobody who spends actual money wants to spend it on an energy refill, those things are everywhere. Plus, a full refill only costs 30 units. You can grind that out in arena in no time, no money needed.
Would it be cool if there was no energy cost? Absolutely. Being able to hop in without having to consider what other content I could be spending that energy on would definitely be nicer. But is it part of a grand scheme to further separate paying players and free to play players? Categorically no.
If you want something to be angry about in that regard, wait and see what the deal with champion cooldowns is. That might actually be problematic, but we’ll have to wait and see what updates they’ve made in that regard.
This would reward active players, make it easier to balance the rewards - if you know the most entries possible per week is 100 you can account for this in the reward structure l - would remove any element of potential P2W through simply brute forcing your way to rewards with 100s of energy refills.
Still, it’s a step in the right direction .
Just limit the ammount of rewards we can get per week/month. Make entries unlimited so people can play as much as they want, but up to a point where they will no longer benefit from rewards until they reset again.
And for the sake of it, let's not have the option to "buy" the rewards. Just like we don't have much offers selling incursion artifacts, we don't need ways to get relics or whatever the rewards will be via outside sources. This assuming this game mode will have unique rewards to it, that is