Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
I hope that's the case. I need the T5B in my stash to become thronebreaker 😂
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
Regardless. There’s can asbuel just tourn the cap higer. ASAP if there won’t to there doesn’t say anything
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
A very smart explanation, thanks. Nonetheless I wished that this topic would have been foreseen from kabam or the mods to communicate about it. It’s a BIG thing especially after 4th of July. But that’s probably the solution, thanks DNA
Between this, Energy overflow not working, Moleman not being changed, can we even be sure Jane is buffed? Seems all the update did was swap the loading screen
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
I’m not saying you’re wrong, because I won’t pretend to understand exactly how it works, but if that’s the case how can it update instantly when you buy the sigil? Or when you level up? It doesn’t take a server update in those 2 scenarios. So what’s the difference here?
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
That's what I suspected with the other missing changes as well.
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
That's what I suspected with the other missing changes as well.
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
That's what I suspected with the other missing changes as well.
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
That's what I suspected with the other missing changes as well.
Well. It Got Update
Yes, some things are not present like Moleman.
Yeah the same with energy refils that not online and with the mole I’m honestly think it was meant to go live but it didn’t
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
That's what I suspected with the other missing changes as well.
Well. It Got Update
Yes, some things are not present like Moleman.
Nah, There is nothing wrong with Moleman, he is working as intended, please Kabam do not check it, trust me.
If you are not seeing it in your game, ensure you're updated (the only update today showing the Thors loading screen) and then hard close and restart your game.
That's what it took for me after I didn't see if for an hour from update release.
This should fix it for you now.
Thank you BIG TIME to Kabam Developers, the Forum Moderators and everyone here for being patient and keeping things civil while we waited for this to be corrected.
I know this is a major pro-player move and I appreciate it!
Are the caps supposed to increase as we update or go live tomorrow with content? I just updated on Android and there were no increases.
I believe it is supposed to go live when the game servers update tomorrow to reflect the client update.
(Edit: because inventory is a server side thing because our stuff is stored server side, so it can't update randomly for different players at different times as people update their clients.)
I’m not saying you’re wrong, because I won’t pretend to understand exactly how it works, but if that’s the case how can it update instantly when you buy the sigil? Or when you level up? It doesn’t take a server update in those 2 scenarios. So what’s the difference here?
First, I now have the updated inventory, so I believe someone threw the big red switch.
Second, to be clear I did not intent to imply that the game servers *had* to be updated after everyone updated their clients first. They could have done it in either order. What I should have said is that to increase out inventory the devs had to make both a client change and a server change, and because server changes are involved they probably just arbitrarily decided to throw that switch at the same time they enabled next month's content, because they didn't realize players might get antsy when it didn't enable after client update.
Sigil is a little different because that inventory space is always there in the databases, it is just that purchasing the Sigil enables it for those players. But I presume the global expanded space required some additional work server-side to change the data tracking side.
And to be clear, I'm not saying expanded inventory space requires more *space* in the databases. But it probably does require changes to how that space is used to track and enforce limits.
Comments
Sorry for the confusion, folks!
If you are not seeing it in your game, ensure you're updated (the only update today showing the Thors loading screen) and then hard close and restart your game.
That's what it took for me after I didn't see if for an hour from update release.
This should fix it for you now.
Thank you BIG TIME to Kabam Developers, the Forum Moderators and everyone here for being patient and keeping things civil while we waited for this to be corrected.
I know this is a major pro-player move and I appreciate it!
not sure if they fixed the energy cap yet (above 70 if you use refill)
Keep an eye out for the switch over, and I'll communicate any new info I get!
Edit: Dev team recommends a device restart. Classic power cycle.
Second, to be clear I did not intent to imply that the game servers *had* to be updated after everyone updated their clients first. They could have done it in either order. What I should have said is that to increase out inventory the devs had to make both a client change and a server change, and because server changes are involved they probably just arbitrarily decided to throw that switch at the same time they enabled next month's content, because they didn't realize players might get antsy when it didn't enable after client update.
Sigil is a little different because that inventory space is always there in the databases, it is just that purchasing the Sigil enables it for those players. But I presume the global expanded space required some additional work server-side to change the data tracking side.
And to be clear, I'm not saying expanded inventory space requires more *space* in the databases. But it probably does require changes to how that space is used to track and enforce limits.
This update carries ngl, now i fan r4 knull once i get those t4b. Used to be capped at 5