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One liner champion buffs.
Fabwizi
Posts: 1,168 ★★★★
CASW- Consume 5 Armour up to grant 30% Fury Buff of 12 secs.
Gwenpool - on heavy attack Consume 3 or more bleed defuff and apply critical bleed for 3 sec for each debuff consumed.
IMIW- For each Armour Break on the opponent increase the duration and potency of personal DOT debuff by 15%
Killmonger- Bleed debuffs can stack max stack 5.
Luck Cage- Heavy Attacks pause personal debuffs for 3 secs.
Mystero- Last medium attack consumes 1 chemical gas to pause frenzy gas for 5 secs if active.
Rogue- Basic Attacks deal 30% additional energy damage, And Gain 10% Prowess charge for each defeted opponent in quest.
Surfer- Launching Special attack grant precision buff for 5 sec for each unique buff.
VTD- Each persistent charge grants 10% Attack and at 5+ gain true accuracy at 10 gainTrue Strike.
Kept them such that they are not OP but can help mid tier champs a bit.
Gwenpool - on heavy attack Consume 3 or more bleed defuff and apply critical bleed for 3 sec for each debuff consumed.
IMIW- For each Armour Break on the opponent increase the duration and potency of personal DOT debuff by 15%
Killmonger- Bleed debuffs can stack max stack 5.
Luck Cage- Heavy Attacks pause personal debuffs for 3 secs.
Mystero- Last medium attack consumes 1 chemical gas to pause frenzy gas for 5 secs if active.
Rogue- Basic Attacks deal 30% additional energy damage, And Gain 10% Prowess charge for each defeted opponent in quest.
Surfer- Launching Special attack grant precision buff for 5 sec for each unique buff.
VTD- Each persistent charge grants 10% Attack and at 5+ gain true accuracy at 10 gainTrue Strike.
Kept them such that they are not OP but can help mid tier champs a bit.
Post edited by Kabam Porthos on
4
Comments
Gives him 15% Regen because he eats a bag of chips.
Cyclops (red): Armour Break duration and potency is increased by 75% for each Mutant champion on the team.
Yellowjacket: Gain +1% attack for each nuclear core charge
Red Guardian: Trauma debuffs now last a base 10 seconds
Iceman: Frostbites now have 100% chance to land on critical hits and deal +200% damage
Rogue: Double/Triple buff steal timer
Silver Surfer: Double burst damage per buff
Dormammu: Gain 100% attack while Imbued
X-23 - critical hits crit bleed, intercepts grant passive fury for 5 seconds, stackable (3)
Rogue - buff steal paused during special attacks, intercepts apply taunt debuff for each buff on rogue.
Gulk - medium hits armour break. Successful heavy can convert to armour shatter and refresh them. Sp3 makes all armour shatters permanent.
Proxima - prefight to select starting mission. Poison resistance. At max sig carry 1 completed mission over to next fight.
WS - bullet prefight, 50% bleed & poison resistance due to serum.
Phoenix - incinerate cause -100% damage, increase her incinerate potency by 100%.
Superior Ironman - delete from the game.
Punisher: Indestructible is paused while the opponent bleeds.
Psylocke: Medium finishers stack indefinite bleeds equal to her amount of Psi Charges.
OG Iron-Man: Arc Overload activates every time Iron-Man falls under 50% health and gives him a persistent +20% damage increase for the rest of the quest.
Groot: Pacifism buffs become indefinite and stack throughout the quest.
Iron Fist: Guaranteed Critical Hits against armor broken opponents.
Iron man- 10% lifesteal and 10% power burn on crits ,starts the fight with 0 crit rating but is increased gradually over time until it reaches 8k
Captain america- immune to all forms of DOT active and passive under 5% health
Black widow- whenever an opponent ability fails gain a 60% prowess passive,max stack -5,removed after a special attack
Night thrasher - at 10 furies reflect damage when attacking with skate board
12 feats of labor ring a bell?
BUFFED
Actually working per their listed abilities and can copy and steal all buffs.
MODOK - each auto block places a 7 second physical vulnerability debuff on the opponent. Max stack of 5
Killmonger - WS synergy added to base kit
Ronin - while the passive fury is active, bleed debuffs are critical bleeds
Guardian - intercepting with his sp1 doubles the amount of force filed charges gained durinng the attack
P2099 - if overdrive is active, crit rating is increased by 350
Green Goblin - each madness stack grants +20% attack
Proxima - multiple Missions are allowed to be completed at once
Dr. Voodoo - basic attacks have a 20% chance to place a loa buff
Rougue- Increase the buff stole duration
Ddhk- Fix the Regen rate similar to kingpin
DDHK: Purify all Debuffs when starting the fight and when entering Murdock Boy.
Deadpool X-Force: Parry Stun and personal Debuffs are passive for the entire fight if Purify or cleanse triggers.
Sentry: Overhaul
Mangog: Max Hatred increased to 30 and Hatred gain from all sources except Sig ability is tripled.
Magik: Available 6-Star Version
Gorr: Convert one Bleed, Poison, and Shock Debuff into matching Shadow Magic Buffs. Cooldown: 40 seconds.
Super Skrull: All Buffs except Cosmic Overload are 50% longer and each Fury grants Armor Penetration.
Psycho-Man: Light Attack combo ender is unblockable and does 30% instant shock for each concussion triggered + failed abilities since the last Light Attack ender.
Ghost Rider: Reduce opponent Buff Potency and Duration by 20% for each Judgement.
Mephisto: Soul Imprison from sp1 no longer consumes souls and each soul adds 5 seconds to Soul Imprisonment.
Symbiote Spider-Man: Dirt.