Decreased participation
Glads
Member Posts: 428 ★★★
Hi folks,
Has anyone noticed the amount of players dropping out of the game recently. We run map6, mixed mods and 6 weeks ago we were finishing rank ~950. Currently the last 2 weeks Lower mixed mods we are as high as 650. We have also jumped around 700 places in war with a pretty mediocre win/loss.
As others I am worried about my investment, time and money. Unfortunately the game needs free to play player as well "to make up the numbers". But, why is this well we all know but kabam needs to develop its plan faster.
What's good at the moment
Massive increase in monthly eq rewards
Eternity of pain
Up coming chapter 8
What's bad, what's been spoken about but nothing done.
War economy, loyalty is too low, 1 loyalty is too low for 40% revives
War rewards taking too long to buff
Inputs still missing after 14months of trying to fix it, nothing better than a beta dud
Other bugs/errors taking too long to fix, this can monitored via the msgs in the forum
What's the developers plans, 7 stars champs will be just repeating and boring, artefacts and relics, maybe greater mysteries, more points new options
New daily quests for better rank up rewards
Kabam to understand not all of us are going to 100% chapter 7, but give us a chance to be involved
I know there are going to be people who strongly disagree, but the facts show less people ate playing 1 war season ago saw the disappearance of the ally ranked 2, a new creative vision is needed if @seatin was around he could spur the development path like last time.
When are the known, all of them going to be fixed?
The game is doing some things great but far more just terrible.
Thought comments and suggestions?
Has anyone noticed the amount of players dropping out of the game recently. We run map6, mixed mods and 6 weeks ago we were finishing rank ~950. Currently the last 2 weeks Lower mixed mods we are as high as 650. We have also jumped around 700 places in war with a pretty mediocre win/loss.
As others I am worried about my investment, time and money. Unfortunately the game needs free to play player as well "to make up the numbers". But, why is this well we all know but kabam needs to develop its plan faster.
What's good at the moment
Massive increase in monthly eq rewards
Eternity of pain
Up coming chapter 8
What's bad, what's been spoken about but nothing done.
War economy, loyalty is too low, 1 loyalty is too low for 40% revives
War rewards taking too long to buff
Inputs still missing after 14months of trying to fix it, nothing better than a beta dud
Other bugs/errors taking too long to fix, this can monitored via the msgs in the forum
What's the developers plans, 7 stars champs will be just repeating and boring, artefacts and relics, maybe greater mysteries, more points new options
New daily quests for better rank up rewards
Kabam to understand not all of us are going to 100% chapter 7, but give us a chance to be involved
I know there are going to be people who strongly disagree, but the facts show less people ate playing 1 war season ago saw the disappearance of the ally ranked 2, a new creative vision is needed if @seatin was around he could spur the development path like last time.
When are the known, all of them going to be fixed?
The game is doing some things great but far more just terrible.
Thought comments and suggestions?
17
Comments
With the global economy the way it is increased interest rates and inflation throughout the world people are not going to use real money.
Incursions has been dead for a very long time, I am not sure if anyone in.my rolladex plays incursions, 8.1 is a boon for the game no doubt. I will reserve my opinion about aq updates. Also u just need to see the reaction of battleground to see how that has worked out. But it is a good idea just going through issues let's call them. My ally isn't taking part because of those issues
My point is I am hoping the game evolves no just redo the same thing in a different uniform.
Also I think you opinion on that group of people being a small section of the player base is inaccurate as for the increase in rank doing the same content but only kabam has these numbers but I am sure I am right
AQ is just plain boring but if you want to continue to have a flow of rank up materials, it's needed.
Just because you saw an increase in your rankings, doesn't mean there are people leaving. If your alliance is ranking up champs, your alliance prestige is growing which means more points. I know that you want to keep this "fear" going of the game is dying or whatever because you think it's going to make Kabam magically fix everything but that's not exactly how it works.
I am not sure why you said that war rewards are taking too long to buff when they literally just buffed them for this upcoming season.
Why are you even talking about 7*'s when we can't even R5 a 6* yet?
If you can't 100% Act 7 then you just aren't trying. Plus, what does this even mean?
Our increase rank in aq and yes aq is boring but necessary shows a trend. I don't know those 350 alliances nor do you. But the best guess is there aren't active any longer resting or quiting the same thing.
War rewards are getting buffed it's been what 9 months since they were, now folks have 4 or some upto 10 rank 4 champs, kabam needs to be planning for 3 war seasons from now about the next buff, things need to be kept fuild.
My forum post isn't to generate fear by inspire creativity which it genuinely needs, the game has been carrying on for 6 or 7 years it needs some creativity from the plan that has worked for the first 5.5 years.
And yes people are fed up with the bugs that never get fixed as I mentioned in the starting post
You're insane if you think the cost needs to go up and you obviously don't play anything higher than bronze 1.
If you make revives expensive all you do is stop people being able to participate in war, there will be roadblocks and war will not be as fun.
There are not enough players, who like war and are good enough everyone wants the bare minimum to get most rewards. Most of us aren't in the top 100-200 alliances where this happens. This was exactly what was happening to a friend in p3 alliance inly using 1 loyalty revives. When u have t5 and t6, a3 frags in loyalty store person only want to use loyalty for personal gain
If you watch tier 1 wars everyone heals, that's what should happen.
So u agree 👍 nice
War rewards were just buffed for season 37. They announced it nearly 2 weeks ago.
And we're about to hit year 8 for the game.
When I was down in g1 trying to push into the plats it wasn't until we got a bit more ruthless that we finally got appropriate players in and pushed on through to p3.
A lot of freeloaders that know as long as they log in and join accordingly a lot of officers won't do anything. Also there's alliance leaders that think they don't need to do anything and somehow think the alliance will progress to the next level naturally whereas they'll face alliances that take that extra step.
Have a read through this thread, by DNA, which is the thread that literally persuaded Kabam to make revives free.
https://forums.playcontestofchampions.com/en/discussion/301160/alliance-war-revives-should-be-free-not-click-bait-im-serious/p1
Revives being more expensive will not change how often people die on fights. It’s whether people use health potions that stops them from dying or not.
https://forums.playcontestofchampions.com/en/discussion/314255/war-the-loyalty-issue#latest
no traction
Do players sometimes choose to stop playing? Sure, I assume that happens every day and always will.
Will people quit because of Loyalty rewards not being beefy enough to buy rank up materials more often? Doubtful, and if they did I would say they were not invested in the game anyway.
The inputs are definitely not perfect, but on my 2021 device it runs pretty much without error, and IMO this was the way the game felt before the input disaster hit. Applications have bugs. It has always and will always be a thing.
If you were to compare the number of new/updated features, game modes, champs, and nodes that are released every month to the number of bugs, you would find the bugs to be a tiny percentage. Anyone who has worked in software development knows that bug fixing is a built-in part of the development process, and in this game it is especially needed because there is no feasible way for Kabam to test every single interaction between champs, nodes, etc.
Battlegrounds, Better AW rewards, Loyalty Store, Better EQ Rewards, EoP, $5 Daily Special.
All of these things have significantly better rewards than AQ at the moment so I bet a lot of people have just stepped back from it tbh. Particularly the people who may have been paying Gold, Loyalty, or Battlechips (which are just Gold or Units that require you to play Arena) in order to partake.
I will try and offer a simple explanation.
War is all about who dies the least therefore people should only use the least amount each war.
Currently hp potions or healing potions are from 15000-20000 times more that revives this is a problem. Economically people aren't using hp restore/healing potions as much as the should anymore because it is too expensive.
As revives are 40% hp restores too in order for these to be used sparingly and encourage people to heal they should be more expensive. If you consider an r3 champ has between 35-40k hit points a 40% revives costing 1 loyalty will restore ~18k hit points. So this would cost 40k in loyalty for 2x level4 potion single champ.
Why did kabam do this youay ask? No one knows but I think they were hoping people will use real money, my experience in life (I am old) people use money for their own experiences not group particular where you don't really know them.
To sum this up as I know it's difficult.
We need a heap more loyalty
We need heal potions to be proportional cheaper than revives, as revives are 1loyalty, these would have to go up.
With current loyalty or about 17k per win
Revives cost 4-5k
Level 4 cost 3k
Level 3 cost 2k
Or something like this.
If you respond please read the entire text including we need more loyalty