People are upset about the future of the contest
Ceder
Member Posts: 668 ★★★
With news about 7*'s, ascensions, and relics, the entire power balance in the game is gonna be all over the place, there is already 0 content in the game that rank 4 6*'s are needed for, and people seem to be heavily against all these new ways to obtain power, is Kãbåm gonna respond and push back the release of all this or what??
30
Comments
It happened berore... Or u think we got the 6* magically?
12.0 was the death of the game.
Progression titles were the end of the game.
6*'s were the death of the game.
MROC closing down was the death of the game.
Netmarble buying Kabam was the death of the game.
This game must be an 80's movie given how long it's taking to die
This 100 are maybe 10 000 maybe 100 000. This 100 just bothered enough to make forum post or comment. 95% probably dont even know what forum is.
What u gonna do with a 7* undup r1 NF....
Several people from the alliance have noted their intention to stop playing. I will continue but only as free to play. And see how it goes from there.
Battlegrounds there have been mixed feelings from the forum I am still 50/50. But more new content or nodes of play have to be developed to keep players of all skill levels happy.
I am down with relics or other things like ability to increase health armour damage and have more creativity in the game. 7 stars doesn't show creativity sorry this is my opinion. What's after 7 star, 8 stars no thankyou.
Cause g1.. plat 4.. u will find spenders but rarely whales...
While yes, we are a small fraction of the community (albeit the most vocal), 7 stars introduction is coming right at the start of rank 4’s an rank 5’s haven’t even been introduced.
Many don’t have their favorite champs at 6 now we have to start over again? They were very slow to roll out 6 star acquisition I can only imagine 7.
Disney Mirrorverse, new game by kabam with a evolve method. Something like that would definitely be beneficial but they aren’t going to do that (wish it could be addressed why not when such methods exist in another one of their IPs).
Any relics - doing all this at once when rewards in game modes (battlegrounds, war, loyalty, solo/alliance quest, sigil, etc.) still need to be tweaked for thronebreaker/paragon? I think it’s drastic an POTENTIALLY rushed. An there’s the new incursions on the horizon….
I just feel like it’s not the right time, especially since there have been posts where miike has shooed away the thought of 7 stars. So you must get everyone’s drastic concerns. Do you not have your own?
The biggest reason why I'm not concerned about 7 stars is a LOT of Champions need to be sig 200 to be great. (Prestige is awful until they're at sig 200 too) So if we had an evolution mechanic, then should a champion retain their sigs? Intuition would say NO. So if kabam introduced evolution, then it would be safe to say it would be like getting a champion from the featured arena. This introduces new problems, we don't have our sig 200 6* anymore because we traded it for a sig 0 7*. Then if we want sigs on this 7*, we got to either dupe them from a crystal, or get another 6*, take them to r5 and sig 200 them. This alone would make the game way more P2W than it is already.
However, if champions could retain their sig ability, then kabam would just heavily restrict r5 materials so those who spend will get them and will have massively more prestige with their fancy evolved 7* sig 200 champions. Also we would see a huge restriction on the flow of 6* sig stones since their value has just increased to 7* sig stone levels. No one wants that.
The reality of the situation is that 7*s likely won't even be meta for casual players for the next few years anyways. For a slight boost to attack and health, you have to deal with the r1 or r2 combat power rate. Of the champion.
Now if we really want to talk about concerns, let's talk about relics affecting your profiles prestige. From what Kabam Miike said, relics will be in the gladiator circuit of Battlegrounds, and we all know the situation there, so overall, relics will be the Bane of top AQ alliances, and not 7*s.
As to why evolution wouldn't be appropriate for this game, it would be nice if the progression and economy people could just come on out and have an open discussion about the finer points of progression design. But how many people take me seriously when I do that? And most of what I'm saying is generally accepted design principles that are out in the open, and would be completely uncontroversial in any normal game design discussion. So how long would it take before the developers could create a workable foundation to have that discussion? How long would it take for them just to establish the *facts* of the situation that everyone would agree to before having that discussion?
Too long for most professionals, I can tell you from experience.
So 1 alliance.. competing at the top with "non whales".. lets base the game on 30 ppl?... On 90?.. 300?... Thats what sets the bar to "compete" as a f2p? ....
“FTP players can’t compete with whales at war”
-the top alliance is full of light spenders
“That’s only one alliance!?”
If you came up with more, he’s already pre-moved the goalposts for your next point, because 90 or 300 summoners (or 10 alliances) isn’t enough. This is just OP creating the criteria for him to win the argument each time.
I keep seeing this argument that 7*'s aren't creative. You act like Kabam hasn't added a new star rarity before. By your logic, 5*'s should never have been brought to the game much less 6*'s because those weren't creative enough.
Another thing I keep seeing is that more content needs to be developed for skilled players? Like what? Remember act 6? It was fairly skill based and it was nuked because people couldn't handle it. Act 7 and 8 are cakewalks because people don't want skill based content. EoP has already become stale as it's not really skill based.
So what does skill based content look like?