The kickout problems
Shake_a_Quake
Member Posts: 462 ★★★
A couple of days back, i saw a post on the forums, regarding something having to do with being unfairly kicked out of an alliance.
While, fortunately not having gone through with something like that, myself. This seems like a pretty serious problem. I'm sure, all of you who whole-heartedly participated in aw and aq, would feel bad if you were kicked out of an alliance, our of spite, disagreements, or just pure immaturity. And that makes it worse, if you have played well with the alliance for aw, and are keeping a lookout for the generous war rewards.
Someone suggested a mechanic. Maybe you could mandatorily give 2/3warning which have a certain cooldown period, before finally kicking someone out....? Or any suggestions at all are welcome. I'm sure none of you would want to be a victim to this problem
While, fortunately not having gone through with something like that, myself. This seems like a pretty serious problem. I'm sure, all of you who whole-heartedly participated in aw and aq, would feel bad if you were kicked out of an alliance, our of spite, disagreements, or just pure immaturity. And that makes it worse, if you have played well with the alliance for aw, and are keeping a lookout for the generous war rewards.
Someone suggested a mechanic. Maybe you could mandatorily give 2/3warning which have a certain cooldown period, before finally kicking someone out....? Or any suggestions at all are welcome. I'm sure none of you would want to be a victim to this problem
6
Comments
This is what happened to the guy who's post you are referring to. Absolute toxic guy who deserved the kick. He was toxic in forums too.
But he did his wars and support gave him the rewards.
The kick posts are common after a season, but the numbers are not high, therefore there is no reason to make specific rules for it.
Support is capable enough to handle these situations and help the effected with their rewards.
The support already has a lot to do, with the amount of increased bugs in the game. A mechanism can ease that out. It is just not fair, that specifically someone who has supported their share, got no slice of the rewards.
A progression transfer system can come handy, or the kick cooldown or dual/triple intervention can be implemented.
everyone and thankful of officers and leaders for doing what they do. Don't want to brag but I'm an asset too, scores decently high in alliance modes, helpful when I can, have respect towards fellow people, I do what I'm asked to without blinking. And most important thing, I'm not a Drick.
Your system wouldn't work if someone have a life emergency and have to leave mid war.
A player kicked not only effects War, it effects top AQ too, which I'm a part of. One single missed node in AQ costs ranks and rewards.
If someone couldn't join AQ/AW, why does other 29 members have to pay the price?
You want a kick immunity , and the game is Not going to give such power to anyone.
If you missed out, talk to the support, atleast support is doing this correctly and compensating the affected.
-About the post you are referred to.
There was only one post after previous war season which got forum attention, it's not due to kick, but due to the person being toxic and disrespectful. He got banned in forums because of his continuous toxicity. We can't see his comments now becuz of the ban, otherwise you would have known.
We are both taking different sides of the coin, and you're not wrong, where you are coming from. But, how would it feel, if an alliance leader/officer kicked you off by mistake, while intending to kick some other person? It's not fair, i don't know bout you, but it isn't. You atleast deserve a fair warning before you get kicked.
And, i have mostly met good people on the game, but there have been some who can be up to this naughty business for the hek of it, and no one genuine deserves to suffer because of that.
Support have been sorting these things out for quiet some time now.
If someone got kicked:
-unfairly, support will help them.
-by mistake, support will help them.
And the reason why am I replying to this post is that I think, 'getting kicked' issue is not on kabam's table anymore.
Players getting kicked before rewards is not new. We have finished 41 seasons. And Support helping with these situations is the solution for this issue. Support didn't do anything before but now They take care of not only AW but for BGs and AQ too.
You can have a chat before you invite ppl in and they reassure you multiple times how great they are, then come time for action they simply don't join AQ and AW. Or they join super late. Or or they join and don't move - in short you see straight away you picked a bad apple and you need to replace them as asap with someone hopefully a lot better.
Or one day, someone who seemed completely pleasant and reasonable, suddenly flies off the handle and verbally attacks another team mate, or starts spitting out horrendous opinions.
Leadership must continue to be able to remove members when they think they should.
Y'all just mentioned that you always hear these "getting the boot" posts after aw. Which is exactly the problem. Why should we keep hearing them, even after 41 seasons? It's a problem, that needs to be addressed. Yes, bad apples deserve to be kicked, but atleast consider giving them a warning of getting kicked in the least? Or have the power to kick, be distributed between more than 1 person?
If bad players exist, so do bad officers and leaders. There ain't any exceptions here.
While it does suck to be unfairly kicked, it sucks more to remove the ability to kick toxic people.
Our alliance is very laid back with AW, and frankly, AQ as well. The only real rule we have is that members be kind to one another and that AQ participation is mandatory. Our guidance is that three missed AQ days, without notice (cause the majority of us still have real lives) is grounds to be kicked.
If a player completes his 5 wars for season rewards, but then misses those three days of AQ, he/she is getting booted, and it's completely justified as those expectations were laid out in advance. I shouldn't have to provide some sort of in-game warning prior to kicking a member, cause the warning was given the moment they joined us.
As a point of courtesy, I personally try not to do that, but I also won't tolerate free loaders, so if they get a boot at the end of the season for lack of participation in other areas, that's completely justified.
Now as for an unjustified boot, odds are that will only end poorly for the alliance leader in the long run, as people will stop joining, and when people stop joining, it's not long before other members start leaving cause they're missing out on alliance rewards they may receive in a more stable alliance.
Moral of the story....an alliance leader should be able to boot anyone at anytime.
That aside, i agree with everything that you have said. But, not all alliances stick to, or even mention their pre-requisites. Some people get kicked out of spite/fun, and sometimes even by mistake. Yes a leader should have the power to kick whomever and whenever they want, but just be fair....to atleast the genuine ones.
Nobody likes free-loaders, but a dude who played the life out of supporting an alliance through aq/aw deserves some leeway, imho. How will it end bad, for the alliance leader, anyway? What if this boot incident happened just enough times, to not be considered a lot in numbers? How much bad-mouthing can you do to an alliance, who listens random peeps on global?
I agree, maybe I'm trying to fight something that probably wouldn't budge. But what's the harm in trying, eh?
I do wanna know tho, how distributing the 'kick' power, between more than 1 person, or giving a fair warning to the one being kicked, would create a problem? And i would love to hear, if you got any other solution
I was in a powerful alliance (gold 2 that season) and got kicked after the last war
I had participated in all wars and had pulled my weight pretty well(I wasn't as strong as I am now but was still able to get kills and not give free deaths)
Never submitted a ticket cause I didn't know that we can submit tickets for such issues
Never got the rewards and left the game for like 5 months after that incident cause it's frustrating
@SirGamesBond while you are saying that many people submit tickets and make forum posts about it, there is also a large group of people who don't know what to do in that situation and they either take the L or leave the game
So I agree with the OP
IMO Alliance members should be getting rewards individually even if they are kicked
Like replace the number of wars you have to join with X number of kills you have to get to qualify for rewards
And the rewards are only given out based on the last alliance you were kicked out of or are still in during that season
This removes the flaw of people joining and not participating in the wars as well as people being kicked out unjustifiably
Maybe I have made some spelling made some spelling mistakes but I think you get what I am saying
It sucks, to be a person who put efforts and missed out on crucial war rewards.
Let's say I get a message from some random guy saying he just fought a member of my alliance in BGs and was clearly using mods. I'd take that with a grain of salt initially, but pay very close attention to that member in other content. If I saw him beat a defender like Wiccan or Rintrah using someone like Hulking, and taking no damage, he's obviously cheating and I want him out of my alliance ASAP to mitigate damage to the alliance as a whole. I don't want to wait for all of the officers to vote to boot him.
Again, I acknowledge it's an extreme circumstance, but what protection can be offered for your scenario that still has exceptions for something extreme?
I can't think of one, which brings us back to square one. You have to find an alliance you can trust. Perhaps not one with high ambitions either, cause while I don't dabble in it, I think I've heard some of the top tier AQ alliances will boot folks if their prestige falls (something that isn't entirely in your control when a new high prestige champ drops). I would also be cautious about alliances with 10-15 people. Odds are higher that they have less stability.