**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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It’s also conveniently the best free to play/ low spender event there is on the calendar and people hoard/grind/pay for units to enjoy it. Instead, it’s irrelevant unless you are two progressions below the top level for the first time that I am aware of. All these factors play into the frustration and skepticism. I am confident it’s not just a poor balancing issue - I think it’s quite evident to anyone evaluating the event that this just isn’t the case.
I would agree it’s presumptuous to think that Summoners could just buy their way to a brand new title, even if past practice suggests it should be otherwise. That demeans effort by other players and the team, and the ability to buy the title (again, cf. BF/CM) will come soon enough in the new year.
But none of that is my point. I like to think I’m reasonable, and I don’t think it is unreasonable for veteran Paragons to expect a chunk of materials to R4, R5 or even ascend a few 6*’s via Banquet.
There is some upper end rankup material (once you get about 2/3 down through the milestones), but there’s also a lot of champion acquisition materials. Unless acquisition materials imply a high shot at nabbing a new champ, things like 6* shards are pretty much ISO, gold and a splash of 7* shards for me. Yes—there’s a new 7* at the end of the milestone rainbow, but that will take a bit of work.
I suppose there will be offers for cash and units that fill in some gaps. But cash offers aren’t very Banquet-y.
Who knows though? One can always hope to be surprised.
Dr. Zola
Maybe those reasons aren't convincing for you, but if you were responsible for the long term health of the game and you felt something was important enough, I'm pretty sure you'd act upon it no matter what the short term complaints were. That's ultimately why the devs do what they do when it comes to rewards. We can all agree to disagree, but the bottom line is when it is your responsibility, you're not going to leave your decision to a poll.
They were warned by many veteran players that they speed up too fast the game economy, but they ignored that and kept opening 7* ranks.
Now they seem like being in panic and doing clumsy steers in the game economy to correct things.
CW deals were underwhelming because of this reason, but Banquet rewards can’t even be called underwhelming, they are completely irrelevant for Valiant/Paragon+ players.
You don’t correct a mistake with another mistake.
They overdid it with offering too much, now they overdoing it with offering too little.
They can’t reverse the game economy to what it was last year, they should know better, but they could just slow things down.
Since 7*r3s are a thing, Banquet rewards should been around 7*r2/6*r5 rank up mats and ascension, not reverting the game economy back to 2022 and offering 6*r4 stuff.
This year’s Banquet it’s already a fail before it even started.
Most advanced accounts will spend just enough to reach the Deathless Guillotine piece 🙂